static int resol_gui(void) { int id, jd; if ((id = gui_vstack(0))) { if ((jd = gui_harray(id))) { gui_label(jd, _("Resolution"), GUI_SML, 0, 0); gui_space(jd); gui_start(jd, _("Back"), GUI_SML, RESOL_BACK, 0); } gui_space(id); if (modes) { int i; for (i = 0; fill_row(gui_harray(id), modes, i, 4); i += 4); } gui_layout(id, 0, 0); } return id; }
int conf_state(int id, const char *label, const char *text, int token) { int jd, kd, rd = 0; if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { rd = gui_state(kd, text, GUI_SML, token, 0); gui_label(jd, label, GUI_SML, 0, 0); } return rd; }
static int title_enter(void) { int id, jd, kd; /* Build the title GUI. */ if ((id = gui_vstack(0))) { gui_label(id, "Neverputt", GUI_LRG, GUI_ALL, 0, 0); gui_space(id); if ((jd = gui_harray(id))) { gui_filler(jd); if ((kd = gui_varray(jd))) { gui_start(kd, sgettext("menu^Play"), GUI_MED, TITLE_PLAY, 1); gui_state(kd, sgettext("menu^Options"), GUI_MED, TITLE_CONF, 0); gui_state(kd, sgettext("menu^Exit"), GUI_MED, TITLE_EXIT, 0); } gui_filler(jd); } gui_layout(id, 0, 0); } course_init(); course_rand(); return id; }
static int save_gui(void) { int id, jd; if ((id = gui_vstack(0))) { gui_label(id, _("Replay Name"), GUI_MED, 0, 0); gui_space(id); file_id = gui_label(id, " ", GUI_MED, gui_yel, gui_yel); gui_space(id); gui_keyboard(id); gui_space(id); if ((jd = gui_harray(id))) { enter_id = gui_start(jd, _("Save"), GUI_SML, SAVE_SAVE, 0); gui_space(jd); gui_state(jd, _("Cancel"), GUI_SML, GUI_BACK, 0); } gui_layout(id, 0, 0); gui_set_trunc(file_id, TRUNC_HEAD); gui_set_label(file_id, text_input); } return id; }
static int clobber_gui(void) { int id, jd, kd; int file_id; if ((id = gui_vstack(0))) { kd = gui_label(id, _("Overwrite?"), GUI_MED, gui_red, gui_red); file_id = gui_label(id, "MMMMMMMM", GUI_MED, gui_yel, gui_yel); if ((jd = gui_harray(id))) { gui_start(jd, _("Cancel"), GUI_SML, GUI_BACK, 0); gui_state(jd, _("Overwrite"), GUI_SML, SAVE_SAVE, 0); } gui_pulse(kd, 1.2f); gui_layout(id, 0, 0); gui_set_trunc(file_id, TRUNC_TAIL); gui_set_label(file_id, text_input); } return id; }
static int name_gui(void) { int id, jd; if ((id = gui_vstack(0))) { gui_label(id, _("Player Name"), GUI_MED, 0, 0); gui_space(id); name_id = gui_label(id, " ", GUI_MED, gui_yel, gui_yel); gui_space(id); gui_keyboard(id); gui_space(id); if ((jd = gui_harray(id))) { enter_id = gui_start(jd, _("OK"), GUI_SML, NAME_OK, 0); gui_space(jd); gui_state(jd, _("Cancel"), GUI_SML, GUI_BACK, 0); } gui_layout(id, 0, 0); gui_set_trunc(name_id, TRUNC_HEAD); gui_set_label(name_id, text_input); } return id; }
static int demo_end_gui(void) { int id, jd, kd; if ((id = gui_vstack(0))) { if (demo_paused) kd = gui_label(id, _("Replay Paused"), GUI_LRG, gui_gry, gui_red); else kd = gui_label(id, _("Replay Ends"), GUI_LRG, gui_gry, gui_red); if ((jd = gui_harray(id))) { if (standalone) { gui_start(jd, _("Quit"), GUI_SML, DEMO_QUIT, 0); } else { gui_start(jd, _("Keep"), GUI_SML, DEMO_KEEP, 0); gui_state(jd, _("Delete"), GUI_SML, DEMO_DEL, 0); } if (demo_paused) gui_start(jd, _("Continue"), GUI_SML, DEMO_CONTINUE, 0); else gui_state(jd, _("Repeat"), GUI_SML, DEMO_REPLAY, 0); } gui_pulse(kd, 1.2f); gui_layout(id, 0, 0); } return id; }
static int pause_gui(void) { int id, jd, title_id; /* Build the pause GUI. */ if ((id = gui_vstack(0))) { title_id = gui_label(id, _("Paused"), GUI_LRG, 0, 0); gui_space(id); if ((jd = gui_harray(id))) { gui_state(jd, _("Quit"), GUI_SML, PAUSE_EXIT, 0); if (progress_same_avail()) gui_state(jd, _("Restart"), GUI_SML, PAUSE_RESTART, 0); gui_start(jd, _("Continue"), GUI_SML, PAUSE_CONTINUE, 0); } gui_pulse(title_id, 1.2f); gui_layout(id, 0, 0); } return id; }
void conf_toggle(int id, const char *label, int token, int value, const char *text1, int value1, const char *text0, int value0) { int jd, kd; if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { int btn0, btn1; btn0 = gui_state(kd, text0, GUI_SML, token, value0); btn1 = gui_state(kd, text1, GUI_SML, token, value1); gui_set_hilite(btn0, (value == value0)); gui_set_hilite(btn1, (value == value1)); gui_label(jd, label, GUI_SML, 0, 0); } }
void conf_select(int id, const char *text, int token, int value, const struct conf_option *opts, int num) { int jd, kd, ld; int i; if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { for (i = 0; i < num; i++) { ld = gui_state(kd, _(opts[i].text), GUI_SML, token, opts[i].value); gui_set_hilite(ld, (opts[i].value == value)); } gui_label(jd, text, GUI_SML, 0, 0); } }
void conf_slider(int id, const char *text, int token, int value, int *ids, int num) { int jd, kd, i; if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { /* A series of empty buttons forms a "slider". */ for (i = num - 1; i >= 0; i--) { ids[i] = gui_state(kd, NULL, GUI_SML, token, i); gui_set_hilite(ids[i], (i == value)); } gui_label(jd, text, GUI_SML, 0, 0); } }
void conf_header(int id, const char *text, int token) { int jd; if ((jd = gui_harray(id))) { gui_label(jd, text, GUI_SML, 0, 0); gui_space(jd); gui_start(jd, _("Back"), GUI_SML, token, 0); } gui_space(id); }
static int gui_demo_thumbs(int id) { int w = video.device_w; int h = video.device_h; int jd, kd, ld; int i, j; int row = w < h ? DEMO_LINEP : DEMO_LINEL; int iw = (w - 160) / row; int ih = iw * 3 / 4; struct thumb *thumb; if ((jd = gui_varray(id))) for (i = first; i < first + DEMO_STEP; i += row) if ((kd = gui_harray(jd))) { for (j = i + row - 1; j >= i; j--) { thumb = &thumbs[j % DEMO_STEP]; thumb->item = j; if (j < total) { if ((ld = gui_vstack(kd))) { gui_space(ld); thumb->shot = gui_image(ld, " ", iw, ih); thumb->name = gui_label(ld, " ", GUI_SML, gui_wht, gui_wht); gui_set_trunc(thumb->name, TRUNC_TAIL); gui_set_state(ld, DEMO_SELECT, j); } } else { gui_space(kd); thumb->shot = 0; thumb->name = 0; } } } return jd; }
static int set_enter(void) { int w = config_get_d(CONFIG_WIDTH); int h = config_get_d(CONFIG_HEIGHT); int id, jd, kd; int i; if (do_init) { total = set_init(); first = MIN(first, (total - 1) - ((total - 1) % SET_STEP)); audio_music_fade_to(0.5f, "bgm/inter.ogg"); audio_play(AUD_START, 1.f); } else do_init = 1; if ((id = gui_vstack(0))) { if ((jd = gui_hstack(id))) { gui_label(jd, _("Level Set"), GUI_SML, GUI_ALL, gui_yel, gui_red); gui_filler(jd); gui_navig(jd, first > 0, first + SET_STEP < total); } gui_space(id); if ((jd = gui_harray(id))) { shot_id = gui_image(jd, set_shot(first), 7 * w / 16, 7 * h / 16); if ((kd = gui_varray(jd))) { for (i = first; i < first + SET_STEP; i++) gui_set(kd, i); } } gui_space(id); desc_id = gui_multi(id, " \\ \\ \\ \\ \\", GUI_SML, GUI_ALL, gui_yel, gui_wht); gui_layout(id, 0, 0); } return id; }
static int gui_demo_thumbs(int id) { int w = config_get_d(CONFIG_WIDTH); int h = config_get_d(CONFIG_HEIGHT); int jd, kd, ld; int i, j; struct thumb *thumb; if ((jd = gui_varray(id))) for (i = first; i < first + DEMO_STEP; i += DEMO_LINE) if ((kd = gui_harray(jd))) { for (j = i + DEMO_LINE - 1; j >= i; j--) { thumb = &thumbs[j % DEMO_STEP]; thumb->item = j; if (j < total) { if ((ld = gui_vstack(kd))) { gui_space(ld); thumb->shot = gui_image(ld, " ", w / 6, h / 6); thumb->name = gui_state(ld, " ", GUI_SML, j, 0); gui_set_trunc(thumb->name, TRUNC_TAIL); gui_active(ld, j, 0); } } else { gui_space(kd); thumb->shot = 0; thumb->name = 0; } } } return jd; }
static int title_enter(struct state *st, struct state *prev) { int id, jd, kd; /* Build the title GUI. */ if ((id = gui_vstack(0))) { #ifdef GCWZERO jd = gui_label(id, "Neverputt", GUI_LRG, 0, 0); if (jd) { gui_set_fill(jd); gui_set_rect(jd, GUI_TOP); } int credit_label; if ((credit_label = gui_label(id, "GCW Zero port by Senquack", GUI_SML, gui_wht, gui_wht))) { gui_set_rect(credit_label, GUI_BOT); } #else gui_label(id, "Neverputt", GUI_LRG, 0, 0); #endif //GCWZERO gui_space(id); if ((jd = gui_harray(id))) { gui_filler(jd); if ((kd = gui_varray(jd))) { gui_start(kd, gt_prefix("menu^Play"), GUI_MED, TITLE_PLAY, 1); gui_state(kd, gt_prefix("menu^Options"), GUI_MED, TITLE_CONF, 0); gui_state(kd, gt_prefix("menu^Exit"), GUI_MED, TITLE_EXIT, 0); } gui_filler(jd); } gui_layout(id, 0, 0); } course_init(); course_rand(); return id; }
static int demo_end_enter(void) { int id, jd, kd; if ((id = gui_vstack(0))) { if (demo_paused) kd = gui_label(id, _("Replay Paused"), GUI_LRG, GUI_ALL, gui_gry, gui_red); else kd = gui_label(id, _("Replay Ends"), GUI_LRG, GUI_ALL, gui_gry, gui_red); if ((jd = gui_harray(id))) { int start_id = 0; if (standalone) { start_id = gui_start(jd, _("Quit"), GUI_SML, DEMO_QUIT, 1); } else { start_id = gui_start(jd, _("Keep"), GUI_SML, DEMO_KEEP, 1); gui_state(jd, _("Delete"), GUI_SML, DEMO_DEL, 0); } if (demo_paused) { gui_start(jd, _("Continue"), GUI_SML, DEMO_CONTINUE, 1); gui_toggle(start_id); } else gui_state(jd, _("Repeat"), GUI_SML, DEMO_REPLAY, 0); } gui_pulse(kd, 1.2f); gui_layout(id, 0, 0); } audio_music_fade_out(demo_paused ? 0.2f : 2.0f); return id; }
static int title_enter(void) { int id, jd, kd; /* Build the title GUI. */ if ((id = gui_vstack(0))) { gui_label(id, "Neverball", GUI_LRG, GUI_ALL, 0, 0); gui_space(id); if ((jd = gui_harray(id))) { gui_filler(jd); if ((kd = gui_varray(jd))) { gui_start(kd, "Play", GUI_MED, TITLE_PLAY, 1); gui_state(kd, "Replay", GUI_MED, TITLE_DEMO, 0); gui_state(kd, "Help", GUI_MED, TITLE_HELP, 0); gui_state(kd, "Options", GUI_MED, TITLE_CONF, 0); gui_state(kd, "Exit", GUI_MED, TITLE_EXIT, 0); } gui_filler(jd); } gui_layout(id, 0, 0); } /* Start the title screen music. */ audio_music_fade_to(0.5f, "bgm/tittle.mod"); /* Initialize the first level of the first set for display. */ game_init("map-rlk/title.sol", "map-back/jupiter.sol", "png/space.png", 0, 1); real_time = 0.0f; demo_time = 0.0f; mode = 0; return id; }
static int resol_gui(void) { int id, jd, kd; if ((id = gui_vstack(0))) { const int W = config_get_d(CONFIG_WIDTH); const int H = config_get_d(CONFIG_HEIGHT); int i, j, n = ARRAYSIZE(modes); char buff[sizeof ("1234567890 x 1234567890")] = ""; conf_header(id, _("Resolution"), GUI_BACK); for (i = 0; i < n; i += 4) { if ((jd = gui_harray(id))) { for (j = 3; j >= 0; j--) { int m = i + j; if (m < n) { sprintf(buff, "%d x %d", modes[m].w, modes[m].h); kd = gui_state(jd, buff, GUI_SML, RESOL_MODE, m); gui_set_hilite(kd, (modes[m].w == W && modes[m].h == H)); } else { gui_space(jd); } } } } gui_layout(id, 0, 0); } return id; }
static int title_gui(void) { int id, jd, kd; /* Build the title GUI. */ if ((id = gui_vstack(0))) { gui_label(id, "Neverball", GUI_LRG, 0, 0); gui_space(id); if ((jd = gui_harray(id))) { gui_filler(jd); if ((kd = gui_varray(jd))) { if (config_cheat()) play_id = gui_start(kd, sgettext("menu^Cheat"), GUI_MED, TITLE_PLAY, 0); else play_id = gui_start(kd, sgettext("menu^Play"), GUI_MED, TITLE_PLAY, 0); gui_state(kd, sgettext("menu^Replay"), GUI_MED, TITLE_DEMO, 0); gui_state(kd, sgettext("menu^Help"), GUI_MED, TITLE_HELP, 0); gui_state(kd, sgettext("menu^Options"), GUI_MED, TITLE_CONF, 0); gui_state(kd, sgettext("menu^Exit"), GUI_MED, TITLE_EXIT, 0); /* Hilight the start button. */ gui_set_hilite(play_id, 1); } gui_filler(jd); } gui_layout(id, 0, 0); } return id; }
static int demo_del_gui(void) { int id, jd, kd; if ((id = gui_vstack(0))) { kd = gui_label(id, _("Delete Replay?"), GUI_MED, gui_red, gui_red); if ((jd = gui_harray(id))) { gui_start(jd, _("Keep"), GUI_SML, DEMO_KEEP, 0); gui_state(jd, _("Delete"), GUI_SML, DEMO_DEL, 0); } gui_pulse(kd, 1.2f); gui_layout(id, 0, 0); } return id; }
static int fall_out_enter(void) { int id, jd, kd; /* Reset hack. */ resume = 0; if ((id = gui_vstack(0))) { kd = gui_label(id, _("Fall-out!"), GUI_LRG, GUI_ALL, gui_gry, gui_red); gui_space(id); if ((jd = gui_harray(id))) { if (progress_dead()) gui_start(jd, _("Exit"), GUI_SML, FALL_OUT_OVER, 0); if (progress_next_avail()) gui_start(jd, _("Next Level"), GUI_SML, FALL_OUT_NEXT, 0); if (progress_same_avail()) gui_start(jd, _("Retry Level"), GUI_SML, FALL_OUT_SAME, 0); if (demo_saved()) gui_state(jd, _("Save Replay"), GUI_SML, FALL_OUT_SAVE, 0); } gui_space(id); gui_pulse(kd, 1.2f); gui_layout(id, 0, 0); } audio_music_fade_out(2.0f); /* audio_play(AUD_FALL, 1.0f); */ video_clr_grab(); return id; }
static int demo_del_enter(void) { int id, jd, kd; if ((id = gui_vstack(0))) { kd = gui_label(id, _("Delete Replay?"), GUI_MED, GUI_ALL, gui_red, gui_red); if ((jd = gui_harray(id))) { gui_start(jd, _("No"), GUI_SML, DEMO_KEEP, 1); gui_state(jd, _("Yes"), GUI_SML, DEMO_DEL, 0); } gui_pulse(kd, 1.2f); gui_layout(id, 0, 0); } audio_music_fade_out(2.0f); return id; }
static int demo_del_gui(void) { int id, jd, kd; if ((id = gui_vstack(0))) { kd = gui_label(id, _("Delete?"), GUI_LRG, gui_gry, gui_red); gui_space(id); if ((jd = video.device_w < video.device_h ? gui_vstack(id) : gui_harray(id))) { gui_start(jd, _("Keep"), GUI_MED, DEMO_KEEP, 0); gui_state(jd, _("Delete"), GUI_MED, DEMO_DEL, 0); } gui_pulse(kd, 1.2f); gui_layout(id, 0, 0); } return id; }
static int party_enter(void) { int id, jd; if ((id = gui_vstack(0))) { gui_label(id, _("Players?"), GUI_MED, GUI_ALL, 0, 0); gui_space(id); if ((jd = gui_harray(id))) { int p4 = gui_state(jd, "4", GUI_LRG, PARTY_4, 0); int p3 = gui_state(jd, "3", GUI_LRG, PARTY_3, 0); int p2 = gui_state(jd, "2", GUI_LRG, PARTY_2, 0); int p1 = gui_state(jd, "1", GUI_LRG, PARTY_1, 0); gui_set_color(p1, gui_red, gui_wht); gui_set_color(p2, gui_grn, gui_wht); gui_set_color(p3, gui_blu, gui_wht); gui_set_color(p4, gui_yel, gui_wht); gui_focus(p1); } gui_space(id); if ((jd = gui_hstack(id))) { gui_filler(jd); gui_state(jd, _("Back"), GUI_SML, PARTY_B, 0); } gui_layout(id, 0, 0); } return id; }
static int pause_enter(void) { int id, jd, td; audio_music_fade_out(0.2f); if ((id = gui_vstack(0))) { td = gui_label(id, _("Paused"), GUI_LRG, GUI_ALL, 0, 0); gui_space(id); if ((jd = gui_harray(id))) { gui_state(jd, _("Quit"), GUI_SML, PAUSE_QUIT, 0); gui_start(jd, _("Continue"), GUI_SML, PAUSE_CONTINUE, 1); } gui_pulse(td, 1.2f); gui_layout(id, 0, 0); } hud_init(); return id; }
static int goal_gui(void) { const char *s1 = _("New Record"); const char *s2 = _("GOAL"); int id, jd, kd, ld, md; int high = progress_lvl_high(); if ((id = gui_vstack(0))) { int gid = 0; if (curr_mode() == MODE_CHALLENGE) { int coins, score, balls; int i; /* Reverse-engineer initial score and balls. */ if (resume) { coins = 0; score = curr_score(); balls = curr_balls(); } else { coins = curr_coins(); score = curr_score() - coins; balls = curr_balls(); for (i = curr_score(); i > score; i--) if (progress_reward_ball(i)) balls--; } /*if ((jd = gui_hstack(id))) { gui_filler(jd);*/ if ((kd = gui_vstack(id))) { if ((ld = video.device_w < video.device_h ? gui_vstack(kd) : gui_hstack(kd))) { if ((md = gui_harray(ld))) { balls_id = gui_count(md, 100, GUI_MED); gui_label(md, _("Balls"), GUI_MED, gui_wht, gui_wht); } if ((md = gui_harray(ld))) { score_id = gui_count(md, 1000, GUI_MED); gui_label(md, _("Score"), GUI_MED, gui_wht, gui_wht); } if ((md = gui_harray(ld))) { coins_id = gui_count(md, 100, GUI_MED); gui_label(md, _("Coins"), GUI_MED, gui_wht, gui_wht); } gui_set_count(balls_id, balls); gui_set_count(score_id, score); gui_set_count(coins_id, coins); } if ((ld = gui_harray(kd))) { const struct level *l; gui_label(ld, "", GUI_SML, 0, 0); for (i = MAXLVL - 1; i >= 0; i--) if ((l = get_level(i)) && level_bonus(l)) { const GLubyte *c = (level_opened(l) ? gui_grn : gui_gry); gui_label(ld, level_name(l), GUI_SML, c, c); } gui_label(ld, "", GUI_SML, 0, 0); } gui_set_rect(kd, GUI_ALL); } /*gui_filler(jd); }*/ gui_space(id); } else { gid = gui_label(id, high ? s1 : s2, GUI_LRG, gui_blu, gui_grn); gui_space(id); balls_id = score_id = coins_id = 0; } gui_score_board(id, (GUI_SCORE_COIN | GUI_SCORE_TIME | GUI_SCORE_GOAL | GUI_SCORE_SAVE), 1, high); gui_space(id); if ((jd = gui_harray(id))) { if (progress_done()) gui_start(jd, _("Finish"), GUI_MED, GOAL_DONE, 0); else if (progress_last()) gui_start(jd, _("Finish"), GUI_MED, GOAL_LAST, 0); if (progress_next_avail()) gui_start(jd, _("Next"), GUI_MED, GOAL_NEXT, 0); if (progress_same_avail()) gui_start(jd, _("Retry"), GUI_MED, GOAL_SAME, 0); if (!progress_done() && !progress_last()) gui_start(jd, _("Quit"), GUI_MED, GOAL_DONE, 0); //if (demo_saved()) // gui_state(jd, _("Save Replay"), GUI_SML, GOAL_SAVE, 0); } if (!resume && gid) gui_pulse(gid, 1.2f); gui_layout(id, 0, 0); } set_score_board(level_score(curr_level(), SCORE_COIN), progress_coin_rank(), level_score(curr_level(), SCORE_TIME), progress_time_rank(), level_score(curr_level(), SCORE_GOAL), progress_goal_rank()); return id; }
static int conf_enter(struct state *st, struct state *prev) { int id, jd, kd; int btn0, btn1; int i; back_init("back/gui.png"); /* Initialize the configuration GUI. */ if ((id = gui_vstack(0))) { int f = config_get_d(CONFIG_FULLSCREEN); int t = config_get_d(CONFIG_TEXTURES); int h = config_get_d(CONFIG_SHADOW); int s = config_get_d(CONFIG_SOUND_VOLUME); int m = config_get_d(CONFIG_MUSIC_VOLUME); char resolution[20]; sprintf(resolution, "%d x %d", config_get_d(CONFIG_WIDTH), config_get_d(CONFIG_HEIGHT)); if ((jd = gui_harray(id))) { gui_label(jd, _("Options"), GUI_SML, GUI_ALL, 0, 0); gui_space(jd); gui_start(jd, _("Back"), GUI_SML, CONF_BACK, 0); } gui_space(id); if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { btn0 = gui_state(kd, _("No"), GUI_SML, CONF_WIN, 0); btn1 = gui_state(kd, _("Yes"), GUI_SML, CONF_FULL, 0); if (f) gui_set_hilite(btn1, 1); else gui_set_hilite(btn0, 1); gui_label(jd, _("Fullscreen"), GUI_SML, GUI_ALL, 0, 0); } if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { gui_state(kd, resolution, GUI_SML, CONF_RESOL, 0); gui_label(jd, _("Resolution"), GUI_SML, GUI_ALL, 0, 0); } gui_space(id); if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { btn0 = gui_state(kd, _("Low"), GUI_SML, CONF_TEXLO, 0); btn1 = gui_state(kd, _("High"), GUI_SML, CONF_TEXHI, 0); gui_set_hilite(btn0, (t == 2)); gui_set_hilite(btn1, (t == 1)); gui_label(jd, _("Textures"), GUI_SML, GUI_ALL, 0, 0); } if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { btn0 = gui_state(kd, _("Off"), GUI_SML, CONF_SHDOF, (h == 0)); btn1 = gui_state(kd, _("On"), GUI_SML, CONF_SHDON, (h == 1)); if (h) gui_set_hilite(btn1, 1); else gui_set_hilite(btn0, 1); gui_label(jd, _("Shadow"), GUI_SML, GUI_ALL, 0, 0); } gui_space(id); if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { /* A series of empty buttons forms the sound volume control. */ for (i = 10; i >= 0; i--) { sound_id[i] = gui_state(kd, NULL, GUI_SML, 100 + i, 0); gui_set_hilite(sound_id[i], (s == i)); } gui_label(jd, _("Sound Volume"), GUI_SML, GUI_ALL, 0, 0); } if ((jd = gui_harray(id)) && (kd = gui_harray(jd))) { /* A series of empty buttons forms the music volume control. */ for (i = 10; i >= 0; i--) { music_id[i] = gui_state(kd, NULL, GUI_SML, 200 + i, 0); gui_set_hilite(music_id[i], (m == i)); } gui_label(jd, _("Music Volume"), GUI_SML, GUI_ALL, 0, 0); } gui_layout(id, 0, 0); } audio_music_fade_to(0.5f, "bgm/inter.ogg"); return id; }
static int score_card(const char *title, const float *c0, const float *c1) { int id, jd, kd, ld; int p1 = (curr_party() >= 1) ? 1 : 0, l1 = (curr_party() == 1) ? 1 : 0; int p2 = (curr_party() >= 2) ? 1 : 0, l2 = (curr_party() == 2) ? 1 : 0; int p3 = (curr_party() >= 3) ? 1 : 0, l3 = (curr_party() == 3) ? 1 : 0; int p4 = (curr_party() >= 4) ? 1 : 0, l4 = (curr_party() == 4) ? 1 : 0; int i; int n = curr_count() - 1; int m = curr_count() / 2; if ((id = gui_vstack(0))) { gui_label(id, title, GUI_MED, GUI_ALL, c0, c1); gui_space(id); if ((jd = gui_hstack(id))) { if ((kd = gui_varray(jd))) { if (p1) gui_label(kd, _("O"), 0, GUI_NE, 0, 0); if (p1) gui_label(kd, hole_out(0), 0, 0, gui_wht, gui_wht); if (p1) gui_label(kd, hole_out(1), 0, GUI_SE * l1, gui_red, gui_wht); if (p2) gui_label(kd, hole_out(2), 0, GUI_SE * l2, gui_grn, gui_wht); if (p3) gui_label(kd, hole_out(3), 0, GUI_SE * l3, gui_blu, gui_wht); if (p4) gui_label(kd, hole_out(4), 0, GUI_SE * l4, gui_yel, gui_wht); } if ((kd = gui_harray(jd))) for (i = m; i > 0; i--) if ((ld = gui_varray(kd))) { if (p1) gui_label(ld, number(i), 0, (i == 1) ? GUI_NW : 0, 0, 0); if (p1) gui_label(ld, hole_score(i, 0), 0, 0, gui_wht, gui_wht); if (p1) gui_label(ld, hole_score(i, 1), 0, 0, gui_red, gui_wht); if (p2) gui_label(ld, hole_score(i, 2), 0, 0, gui_grn, gui_wht); if (p3) gui_label(ld, hole_score(i, 3), 0, 0, gui_blu, gui_wht); if (p4) gui_label(ld, hole_score(i, 4), 0, 0, gui_yel, gui_wht); } if ((kd = gui_varray(jd))) { gui_filler(kd); if (p1) gui_label(kd, _("Par"), 0, GUI_NW, gui_wht, gui_wht); if (p1) gui_label(kd, _("P1"), 0, GUI_SW * l1, gui_red, gui_wht); if (p2) gui_label(kd, _("P2"), 0, GUI_SW * l2, gui_grn, gui_wht); if (p3) gui_label(kd, _("P3"), 0, GUI_SW * l3, gui_blu, gui_wht); if (p4) gui_label(kd, _("P4"), 0, GUI_SW * l4, gui_yel, gui_wht); } } gui_space(id); if ((jd = gui_hstack(id))) { if ((kd = gui_varray(jd))) { if (p1) gui_label(kd, _("Tot"), 0, GUI_TOP, 0, 0); if (p1) gui_label(kd, hole_tot(0), 0, 0, gui_wht, gui_wht); if (p1) gui_label(kd, hole_tot(1), 0, GUI_BOT * l1, gui_red, gui_wht); if (p2) gui_label(kd, hole_tot(2), 0, GUI_BOT * l2, gui_grn, gui_wht); if (p3) gui_label(kd, hole_tot(3), 0, GUI_BOT * l3, gui_blu, gui_wht); if (p4) gui_label(kd, hole_tot(4), 0, GUI_BOT * l4, gui_yel, gui_wht); } if ((kd = gui_varray(jd))) { if (p1) gui_label(kd, _("I"), 0, GUI_NE, 0, 0); if (p1) gui_label(kd, hole_in(0), 0, 0, gui_wht, gui_wht); if (p1) gui_label(kd, hole_in(1), 0, GUI_SE * l1, gui_red, gui_wht); if (p2) gui_label(kd, hole_in(2), 0, GUI_SE * l2, gui_grn, gui_wht); if (p3) gui_label(kd, hole_in(3), 0, GUI_SE * l3, gui_blu, gui_wht); if (p4) gui_label(kd, hole_in(4), 0, GUI_SE * l4, gui_yel, gui_wht); } if ((kd = gui_harray(jd))) for (i = n; i > m; i--) if ((ld = gui_varray(kd))) { if (p1) gui_label(ld, number(i), 0, (i == m+1) ? GUI_NW : 0, 0, 0); if (p1) gui_label(ld, hole_score(i, 0), 0, 0, gui_wht, gui_wht); if (p1) gui_label(ld, hole_score(i, 1), 0, 0, gui_red, gui_wht); if (p2) gui_label(ld, hole_score(i, 2), 0, 0, gui_grn, gui_wht); if (p3) gui_label(ld, hole_score(i, 3), 0, 0, gui_blu, gui_wht); if (p4) gui_label(ld, hole_score(i, 4), 0, 0, gui_yel, gui_wht); } if ((kd = gui_varray(jd))) { gui_filler(kd); if (p1) gui_label(kd, _("Par"), 0, GUI_NW, gui_wht, gui_wht); if (p1) gui_label(kd, _("P1"), 0, GUI_SW * l1, gui_red, gui_wht); if (p2) gui_label(kd, _("P2"), 0, GUI_SW * l2, gui_grn, gui_wht); if (p3) gui_label(kd, _("P3"), 0, GUI_SW * l3, gui_blu, gui_wht); if (p4) gui_label(kd, _("P4"), 0, GUI_SW * l4, gui_yel, gui_wht); } } gui_layout(id, 0, 0); } return id; }
static int course_enter(void) { int w = config_get_d(CONFIG_WIDTH); int h = config_get_d(CONFIG_HEIGHT); int id, jd, kd, ld, md, i = 0, j, n = course_count(); int m = (int)(sqrt(n/2.0)*2); if ((id = gui_vstack(0))) { gui_label(id, _("Select Course"), GUI_MED, GUI_ALL, 0, 0); gui_space(id); if ((jd = gui_hstack(id))) { shot_id = gui_image(jd, course_shot(0), w / 3, h / 3); gui_filler(jd); if ((kd = gui_varray(jd))) { for(i = 0; i < n; i += m) { if ((ld = gui_harray(kd))) { for (j = (m - 1); j >= 0; j--) { if (i + j < n) { md = gui_image(ld, course_shot(i + j), w / 3 / m, h / 3 / m); gui_active(md, i + j, 0); if (i + j == 0) gui_focus(md); } else gui_space(ld); } } } } } gui_space(id); desc_id = gui_multi(id, _(course_desc(0)), GUI_SML, GUI_ALL, gui_yel, gui_wht); gui_space(id); if ((jd = gui_hstack(id))) { gui_filler(jd); gui_state(jd, _("Back"), GUI_SML, COURSE_BACK, 0); } gui_layout(id, 0, 0); } audio_music_fade_to(0.5f, "bgm/inter.ogg"); return id; }