// ギルド勧誘への返答 int guild_reply_reqalliance(struct map_session_data *sd,int account_id,int flag) { struct map_session_data *tsd; nullpo_ret(sd); tsd= map_id2sd( account_id ); if (!tsd) { //Character left? Cancel alliance. clif_guild_allianceack(sd,3); return 0; } if(sd->guild_alliance!=tsd->status.guild_id) // 勧誘とギルドIDが違う return 0; if(flag==1){ // 承諾 int i; struct guild *g,*tg; // 同盟数再確認 g=guild_search(sd->status.guild_id); tg=guild_search(tsd->status.guild_id); if(g==NULL || guild_get_alliance_count(g,0) >= battle_config.max_guild_alliance){ clif_guild_allianceack(sd,4); clif_guild_allianceack(tsd,3); return 0; } if(tg==NULL || guild_get_alliance_count(tg,0) >= battle_config.max_guild_alliance){ clif_guild_allianceack(sd,3); clif_guild_allianceack(tsd,4); return 0; } for(i=0;i<MAX_GUILDALLIANCE;i++){ if(g->alliance[i].guild_id==tsd->status.guild_id && g->alliance[i].opposition==1) intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, sd->status.account_id,tsd->status.account_id,9 ); } for(i=0;i<MAX_GUILDALLIANCE;i++){ if(tg->alliance[i].guild_id==sd->status.guild_id && tg->alliance[i].opposition==1) intif_guild_alliance( tsd->status.guild_id,sd->status.guild_id, tsd->status.account_id,sd->status.account_id,9 ); } // inter鯖へ同盟要請 intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, sd->status.account_id,tsd->status.account_id,0 ); return 0; }else{ // 拒否 sd->guild_alliance=0; sd->guild_alliance_account=0; if(tsd!=NULL) clif_guild_allianceack(tsd,3); } return 0; }
// ギルド同盟要求 int guild_reqalliance(struct map_session_data *sd,struct map_session_data *tsd) { struct guild *g[2]; int i; if(agit_flag || agit2_flag || agit3_flag) { // Disable alliance creation during woe [Valaris] clif_displaymessage(sd->fd,"Alliances cannot be made during Guild Wars!"); return 0; } // end addition [Valaris] nullpo_ret(sd); if(tsd==NULL || tsd->status.guild_id<=0) return 0; g[0]=guild_search(sd->status.guild_id); g[1]=guild_search(tsd->status.guild_id); if(g[0]==NULL || g[1]==NULL) return 0; // Prevent creation alliance with same guilds [LuzZza] if(sd->status.guild_id == tsd->status.guild_id) return 0; if( guild_get_alliance_count(g[0],0) >= battle_config.max_guild_alliance ) { clif_guild_allianceack(sd,4); return 0; } if( guild_get_alliance_count(g[1],0) >= battle_config.max_guild_alliance ) { clif_guild_allianceack(sd,3); return 0; } if( tsd->guild_alliance>0 ){ clif_guild_allianceack(sd,1); return 0; } for(i=0;i<MAX_GUILDALLIANCE;i++){ // すでに同盟状態か確認 if( g[0]->alliance[i].guild_id==tsd->status.guild_id && g[0]->alliance[i].opposition==0){ clif_guild_allianceack(sd,0); return 0; } } tsd->guild_alliance=sd->status.guild_id; tsd->guild_alliance_account=sd->status.account_id; clif_guild_reqalliance(tsd,sd->status.account_id,g[0]->name); return 0; }
// ギルド敵対 int guild_opposition(struct map_session_data *sd,int char_id) { struct map_session_data *tsd=map_id2sd(char_id); struct guild *g; int i; nullpo_retr(0, sd); g=guild_search(sd->status.guild_id); if(g==NULL || tsd==NULL) return 0; // Prevent creation opposition with same guilds [LuzZza] if(sd->status.guild_id == tsd->status.guild_id) return 0; if( guild_get_alliance_count(g,1)>=3 ) // 敵対数確認 clif_guild_oppositionack(sd,1); for(i=0;i<MAX_GUILDALLIANCE;i++){ // すでに関係を持っているか確認 if(g->alliance[i].guild_id==tsd->status.guild_id){ if(g->alliance[i].opposition==1){ // すでに敵対 clif_guild_oppositionack(sd,2); return 0; }else // 同盟破棄 intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, sd->status.account_id,tsd->status.account_id,8 ); } } // inter鯖に敵対要請 intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, sd->status.account_id,tsd->status.account_id,1 ); return 0; }
// ギルド敵対 int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) { struct guild *g; int i; nullpo_retr(0, sd); g=guild_search(sd->status.guild_id); if(g==NULL || tsd==NULL) return 0; // Prevent creation opposition with same guilds [LuzZza] if(sd->status.guild_id == tsd->status.guild_id) return 0; if( guild_get_alliance_count(g,1)>=3 ) { clif_guild_oppositionack(sd,1); return 0; } if(agit_flag) { clif_displaymessage(sd->fd,"You cannot make oppositions during Guild Wars!"); return 0; } for(i=0;i<MAX_GUILDALLIANCE;i++){ // すでに関係を持っているか確認 if(g->alliance[i].guild_id==tsd->status.guild_id){ if(g->alliance[i].opposition==1){ // すでに敵対 clif_guild_oppositionack(sd,2); return 0; } //Change alliance to opposition. intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, sd->status.account_id,tsd->status.account_id,8 ); } } // inter鯖に敵対要請 intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, sd->status.account_id,tsd->status.account_id,1 ); return 0; }
// ギルド敵対 int guild_opposition(struct map_session_data *sd,struct map_session_data *tsd) { struct guild *g; int i; nullpo_ret(sd); g=guild_search(sd->status.guild_id); if(g==NULL || tsd==NULL) return 0; // Prevent creation opposition with same guilds [LuzZza] if(sd->status.guild_id == tsd->status.guild_id) return 0; if( guild_get_alliance_count(g,1) >= battle_config.max_guild_alliance ) { clif_guild_oppositionack(sd,1); return 0; } for(i=0;i<MAX_GUILDALLIANCE;i++){ // すでに関係を持っているか確認 if(g->alliance[i].guild_id==tsd->status.guild_id){ if(g->alliance[i].opposition==1){ // すでに敵対 clif_guild_oppositionack(sd,2); return 0; } if(agit_flag || agit2_flag || agit3_flag) // Prevent the changing of alliances to oppositions during WoE.. return 0; //Change alliance to opposition. intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, sd->status.account_id,tsd->status.account_id,8 ); } } // inter鯖に敵対要請 intif_guild_alliance( sd->status.guild_id,tsd->status.guild_id, sd->status.account_id,tsd->status.account_id,1 ); return 0; }