Example #1
0
// Add a gateway to the system
bool gwNewGateway(SDWORD x1, SDWORD y1, SDWORD x2, SDWORD y2)
{
	GATEWAY		*psNew;
	SDWORD		pos, temp;

	ASSERT_OR_RETURN(false, x1 >= 0 && x1 < gwMapWidth() && y1 >= 0 && y1 < gwMapHeight()
	                 && x2 >= 0 && x2 < gwMapWidth() && y2 >= 0 && y2 < gwMapHeight()
	                 && (x1 == x2 || y1 == y2), "Invalid gateway coordinates (%d, %d, %d, %d)",
	                 x1, y1, x2, y2);
	psNew = (GATEWAY*)malloc(sizeof(GATEWAY));

	// make sure the first coordinate is always the smallest
	if (x2 < x1)
	{
		// y is the same, swap x
		temp = x2;
		x2 = x1;
		x1 = temp;
	}
	else if (y2 < y1)
	{
		// x is the same, swap y
		temp = y2;
		y2 = y1;
		y1 = temp;
	}

	// Initialise the gateway, correct out-of-map gateways
	psNew->x1 = MAX(3, x1);
	psNew->y1 = MAX(3, y1);
	psNew->x2 = MIN(x2, mapWidth - 4);
	psNew->y2 = MIN(y2, mapHeight - 4);

	// add the gateway to the list
	psNew->psNext = psGateways;
	psGateways = psNew;

	// set the map flags
	if (psNew->x1 == psNew->x2)
	{
		// vertical gateway
		for(pos = psNew->y1; pos <= psNew->y2; pos++)
		{
			gwSetGatewayFlag(psNew->x1, pos);
		}
	}
	else
	{
		// horizontal gateway
		for(pos = psNew->x1; pos <= psNew->x2; pos++)
		{
			gwSetGatewayFlag(pos, psNew->y1);
		}
	}

	return true;
}
Example #2
0
// Add a gateway to the system
bool gwNewGateway(SDWORD x1, SDWORD y1, SDWORD x2, SDWORD y2)
{
	GATEWAY		*psNew;
	SDWORD		pos, temp;

	if ((x1 < 0) || (x1 >= gwMapWidth())  ||
		(y1 < 0) || (y1 >= gwMapHeight()) ||
		(x2 < 0) || (x2 >= gwMapWidth())  ||
		(y2 < 0) || (y2 >= gwMapHeight()) ||
		((x1 != x2) && (y1 != y2)))
	{
		ASSERT( false,"gwNewGateway: invalid coordinates" );
		return false;
	}

	psNew = (GATEWAY*)malloc(sizeof(GATEWAY));
	if (!psNew)
	{
		debug( LOG_FATAL, "gwNewGateway: out of memory" );
		abort();
		return false;
	}

	// make sure the first coordinate is always the smallest
	if (x2 < x1)
	{
		// y is the same, swap x
		temp = x2;
		x2 = x1;
		x1 = temp;
	}
	else if (y2 < y1)
	{
		// x is the same, swap y
		temp = y2;
		y2 = y1;
		y1 = temp;
	}

	// Initialise the gateway, correct out-of-map gateways
	psNew->x1 = MAX(3, x1);
	psNew->y1 = MAX(3, y1);
	psNew->x2 = MIN(x2, mapWidth - 4);
	psNew->y2 = MIN(y2, mapHeight - 4);

	// add the gateway to the list
	psNew->psNext = psGateways;
	psGateways = psNew;

	// set the map flags
	if (psNew->x1 == psNew->x2)
	{
		// vertical gateway
		for(pos = psNew->y1; pos <= psNew->y2; pos++)
		{
			gwSetGatewayFlag(psNew->x1, pos);
		}
	}
	else
	{
		// horizontal gateway
		for(pos = psNew->x1; pos <= psNew->x2; pos++)
		{
			gwSetGatewayFlag(pos, psNew->y1);
		}
	}

	return true;
}