int main(void) { GEvent* pe; // Initialize the display gfxInit(); // Attach the mouse input gwinAttachMouse(0); // Set the widget defaults gwinSetDefaultFont(gdispOpenFont("*")); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); gdispClear(White); // create the widget _createWidgets(); // We want to listen for widget events geventListenerInit(&gl); gwinAttachListener(&gl); while(1) { // Get an Event pe = geventEventWait(&gl, TIME_INFINITE); switch(pe->type) { case GEVENT_GWIN_SLIDER: if (((GEventGWinSlider *)pe)->gwin == ghSliderR || \ ghSliderG || \ ghSliderB ) { _updateColor(); } break; case GEVENT_GWIN_BUTTON: if (((GEventGWinButton *)pe)->gwin == ghButton1) { gwinSliderSetPosition(ghSliderR, rand() % 256); } else if (((GEventGWinButton *)pe)->gwin == ghButton2) { gwinSliderSetPosition(ghSliderG, rand() % 256); } else if (((GEventGWinButton *)pe)->gwin == ghButton3) { gwinSliderSetPosition(ghSliderB, rand() % 256); } _updateColor(); default: break; } } return 0; }
int main(void) { GEvent* pe; // Initialize the display gfxInit(); // Set the widget defaults gwinSetDefaultFont(gdispOpenFont("UI2")); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); gdispClear(White); // Attach the mouse input gwinAttachMouse(0); // create the widget createWidgets(); // We want to listen for widget events geventListenerInit(&gl); gwinAttachListener(&gl); while(1) { // Get an Event pe = geventEventWait(&gl, TIME_INFINITE); switch(pe->type) { case GEVENT_GWIN_CHECKBOX: if (((GEventGWinCheckbox*)pe)->checkbox == ghCheckbox1) { // The state of our checkbox has changed printf("Checkbox state: %d\r\n", ((GEventGWinCheckbox*)pe)->isChecked); } break; default: break; } } return 0; }
int main(void) { GEvent * pe; // Initialize the display gfxInit(); // Set the widget defaults gwinSetDefaultFont(gdispOpenFont("*")); gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE); gdispClear(White); // Connect the mouse #if GINPUT_NEED_MOUSE gwinAttachMouse(0); #endif // Create the gwin windows/widgets createWidgets(); // Assign toggles and dials to specific buttons & sliders etc. #if GINPUT_NEED_TOGGLE gwinAttachToggle(ghButton1, 0, 0); gwinAttachToggle(ghButton2, 0, 1); #endif #if GINPUT_NEED_DIAL gwinAttachDial(ghSlider1, 0, 0); gwinAttachDial(ghSlider3, 0, 1); #endif // Make the console visible gwinSetVisible(ghConsole, TRUE); gwinClear(ghConsole); // We want to listen for widget events geventListenerInit(&gl); gwinAttachListener(&gl); // Press the Tab we want visible gwinRadioPress(ghTabButtons); while(1) { // Get an Event pe = geventEventWait(&gl, TIME_INFINITE); switch(pe->type) { case GEVENT_GWIN_BUTTON: gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->button)); break; case GEVENT_GWIN_SLIDER: gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->slider), ((GEventGWinSlider *)pe)->position); break; case GEVENT_GWIN_CHECKBOX: gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->checkbox), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked"); // If it is the Disable All checkbox then do that. if (((GEventGWinCheckbox *)pe)->checkbox == ghCheckDisableAll) { gwinPrintf(ghConsole, "%s All\n", ((GEventGWinCheckbox *)pe)->isChecked ? "Disable" : "Enable"); setEnabled(!((GEventGWinCheckbox *)pe)->isChecked); } break; case GEVENT_GWIN_LIST: gwinPrintf(ghConsole, "List %s Item %d %s\n", gwinGetText(((GEventGWinList *)pe)->list), ((GEventGWinList *)pe)->item, gwinListItemIsSelected(((GEventGWinList *)pe)->list, ((GEventGWinList *)pe)->item) ? "Selected" : "Unselected"); break; case GEVENT_GWIN_RADIO: gwinPrintf(ghConsole, "Radio Group %u=%s\n", ((GEventGWinRadio *)pe)->group, gwinGetText(((GEventGWinRadio *)pe)->radio)); switch(((GEventGWinRadio *)pe)->group) { case GROUP_TABS: // Set control visibility depending on the tab selected setTab(((GEventGWinRadio *)pe)->radio); // Do some special animation for Label1 to demonstrate auto width sizing if (((GEventGWinRadio *)pe)->radio == ghTabLabels) { gwinPrintf(ghConsole, "Change Label Text\n"); gfxSleepMilliseconds(1000); gwinSetText(ghLabel1, "Very Big Label", FALSE); gfxSleepMilliseconds(1000); gwinSetText(ghLabel1, "Label", FALSE); } break; case GROUP_COLORS: { const GWidgetStyle *pstyle; gwinPrintf(ghConsole, "Change Color Scheme\n"); if (((GEventGWinRadio *)pe)->radio == ghRadioYellow) pstyle = &YellowWidgetStyle; else if (((GEventGWinRadio *)pe)->radio == ghRadioBlack) pstyle = &BlackWidgetStyle; else pstyle = &WhiteWidgetStyle; // Clear the screen to the new color - we avoid the console area as it can't redraw itself #if GDISP_NEED_CLIP gdispUnsetClip(); #endif gdispFillArea(0, 0, ScrWidth, ScrHeight/2, pstyle->background); gdispFillArea(0, ScrHeight/2, ScrWidth/2, ScrHeight/2, pstyle->background); // Update the style on all controls gwinSetDefaultStyle(pstyle, TRUE); } break; } break; default: gwinPrintf(ghConsole, "Unknown %d\n", pe->type); break; } } return 0; }