Example #1
0
File: main.c Project: bhdminh/uGFX
int main(void) {
    GEvent* pe;

    // Initialize the display
    gfxInit();

    // Attach the mouse input
    gwinAttachMouse(0);

    // Set the widget defaults
    gwinSetDefaultFont(gdispOpenFont("*"));
    gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
    gdispClear(White);

    // create the widget
    _createWidgets();

    // We want to listen for widget events
    geventListenerInit(&gl);
    gwinAttachListener(&gl);

    while(1) {
        // Get an Event
        pe = geventEventWait(&gl, TIME_INFINITE);

        switch(pe->type) {
            case GEVENT_GWIN_SLIDER:
                if (((GEventGWinSlider *)pe)->gwin == ghSliderR || \
                                                      ghSliderG || \
                                                      ghSliderB ) {
                    _updateColor();
                }
                break;

            case GEVENT_GWIN_BUTTON:
                if (((GEventGWinButton *)pe)->gwin == ghButton1) {
                    gwinSliderSetPosition(ghSliderR, rand() % 256);
                } else if (((GEventGWinButton *)pe)->gwin == ghButton2) {
                    gwinSliderSetPosition(ghSliderG, rand() % 256);
                } else if (((GEventGWinButton *)pe)->gwin == ghButton3) {
                    gwinSliderSetPosition(ghSliderB, rand() % 256);
                }

                _updateColor();

            default:
                break;
        }
    }

    return 0;
}
Example #2
0
File: main.c Project: bigzed/uGFX
/**
 * Create all the widgets.
 * With the exception of the Pages they are all initially visible.
 *
 * This routine is complicated by the fact that we want a dynamic
 * layout so it looks good on small and large displays.
 * It is tested to work on 320x272 as a minimum LCD size.
 */
static void createWidgets(void) {
	GWidgetInit		wi;
	coord_t			border, pagewidth;

	gwinWidgetClearInit(&wi);

	// Calculate page borders based on screen size
	border = ScrWidth < 450 ? 1 : 5;

	// Create the Tabs
	#if GWIN_NEED_TABSET
		wi.g.show = TRUE;
		wi.g.x = border; wi.g.y = 0;
		wi.g.width = ScrWidth - 2*border; wi.g.height = ScrHeight-wi.g.y-border;
		ghTabset			= gwinTabsetCreate(0, &wi, GWIN_TABSET_BORDER);
		ghPgButtons			= gwinTabsetAddTab(ghTabset, "Buttons", FALSE);
		ghPgSliders			= gwinTabsetAddTab(ghTabset, "Sliders", FALSE);
		ghPgCheckboxes		= gwinTabsetAddTab(ghTabset, "Checkbox", FALSE);
		ghPgRadios			= gwinTabsetAddTab(ghTabset, "Radios", FALSE);
		ghPgLists			= gwinTabsetAddTab(ghTabset, "Lists", FALSE);
		ghPgLabels			= gwinTabsetAddTab(ghTabset, "Labels", FALSE);
		ghPgImages			= gwinTabsetAddTab(ghTabset, "Images", FALSE);
		ghPgProgressbars	= gwinTabsetAddTab(ghTabset, "Progressbar", FALSE);

		pagewidth = gwinGetInnerWidth(ghTabset)/2;

		// Console - we apply some special colors before making it visible
		//	We put the console on the tabset itself rather than a tab-page.
		//	This makes it appear on every page :)
		wi.g.parent = ghTabset;
		wi.g.x = pagewidth;
		wi.g.width = pagewidth;
		ghConsole = gwinConsoleCreate(0, &wi.g);
	    gwinSetColor(ghConsole, Black);
	    gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0));

	#else
		wi.g.show = TRUE; wi.customDraw = gwinRadioDraw_Tab;
		wi.g.height = TAB_HEIGHT; wi.g.y = 0;
		wi.g.x = 0; setbtntext(&wi, ScrWidth, "Buttons");
		ghTabButtons     = gwinRadioCreate(0, &wi, GROUP_TABS);
		wi.g.x += wi.g.width; settabtext(&wi, "Sliders");
		ghTabSliders     = gwinRadioCreate(0, &wi, GROUP_TABS);
		wi.g.x += wi.g.width; settabtext(&wi, "Checkbox");
		ghTabCheckboxes  = gwinRadioCreate(0, &wi, GROUP_TABS);
		wi.g.x += wi.g.width; settabtext(&wi, "Radios");
		ghTabRadios      = gwinRadioCreate(0, &wi, GROUP_TABS);
		wi.g.x += wi.g.width; settabtext(&wi, "Lists");
		ghTabLists       = gwinRadioCreate(0, &wi, GROUP_TABS);
		wi.g.x += wi.g.width; settabtext(&wi, "Labels");
		ghTabLabels      = gwinRadioCreate(0, &wi, GROUP_TABS);
		wi.g.x += wi.g.width; settabtext(&wi, "Images");
		ghTabImages      = gwinRadioCreate(0, &wi, GROUP_TABS);
		wi.g.x += wi.g.width; settabtext(&wi, "Progressbar");
		ghTabProgressbar = gwinRadioCreate(0, &wi, GROUP_TABS);
		wi.g.y += wi.g.height;
		wi.customDraw = 0;

		// Create the Pages
		wi.g.show = FALSE;
		wi.g.x = border; wi.g.y += border;
		wi.g.width = ScrWidth/2 - border; wi.g.height = ScrHeight-wi.g.y-border;
		ghPgButtons			= gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
		ghPgSliders			= gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
		ghPgCheckboxes		= gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
		ghPgRadios			= gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
		ghPgLists			= gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
		ghPgLabels			= gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
		ghPgImages			= gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
		ghPgProgressbars	= gwinContainerCreate(0, &wi, GWIN_CONTAINER_BORDER);
		wi.g.show = TRUE;

		// Console - we apply some special colors before making it visible
		wi.g.x = ScrWidth/2+border;
		wi.g.width = ScrWidth/2 - 2*border;
		ghConsole = gwinConsoleCreate(0, &wi.g);
	    gwinSetColor(ghConsole, Black);
	    gwinSetBgColor(ghConsole, HTML2COLOR(0xF0F0F0));

	    pagewidth = gwinGetInnerWidth(ghPgButtons);
	#endif

    // Buttons
	wi.g.parent = ghPgButtons;
	wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT; wi.g.y = 5;
	wi.g.x = 5; setbtntext(&wi, pagewidth, "Button 1");
	ghButton1 = gwinButtonCreate(0, &wi);
	wi.g.x += wi.g.width+3; setbtntext(&wi, pagewidth, "Button 2");
	ghButton2 = gwinButtonCreate(0, &wi);
	wi.g.x += wi.g.width+3; setbtntext(&wi, pagewidth, "Button 3");
	ghButton3 = gwinButtonCreate(0, &wi);
	wi.g.x += wi.g.width+3; setbtntext(&wi, pagewidth, "Button 4");
	ghButton4 = gwinButtonCreate(0, &wi);

	// Horizontal Sliders
	wi.g.parent = ghPgSliders;
	wi.g.width = pagewidth - 10; wi.g.height = SLIDER_WIDTH;
	wi.g.x = 5; wi.g.y = 5; wi.text = "S1";
	ghSlider1 = gwinSliderCreate(0, &wi);
	gwinSliderSetPosition(ghSlider1, 33);
	wi.g.y += wi.g.height + 1; wi.text = "S2";
	ghSlider2 = gwinSliderCreate(0, &wi);
	gwinSliderSetPosition(ghSlider2, 86);

	// Vertical Sliders
	wi.g.y += wi.g.height + 5;
	wi.g.width = SLIDER_WIDTH; wi.g.height = gwinGetInnerHeight(ghPgSliders) - 5 - wi.g.y;
	wi.g.x = 5; wi.text = "S3";
	ghSlider3 = gwinSliderCreate(0, &wi);
	gwinSliderSetPosition(ghSlider3, 13);
	wi.g.x += wi.g.width+1; wi.text = "S4";
	ghSlider4 = gwinSliderCreate(0, &wi);
	gwinSliderSetPosition(ghSlider4, 76);

	// Checkboxes - for the 2nd and 3rd checkbox we apply special drawing before making it visible
	wi.g.parent = ghPgCheckboxes;
	wi.g.width = CHECKBOX_WIDTH; wi.g.height = CHECKBOX_HEIGHT; wi.g.x = 5;
	wi.g.y = 5; wi.text = "C1";
	ghCheckbox1 = gwinCheckboxCreate(0, &wi);
	wi.customDraw = gwinCheckboxDraw_CheckOnRight;
	wi.g.y += wi.g.height+1; wi.text = "C2";
	ghCheckbox2 = gwinCheckboxCreate(0, &wi);
	wi.customDraw = gwinCheckboxDraw_Button;
	wi.g.y += wi.g.height+1; wi.text = "C3"; wi.g.width = BUTTON_WIDTH; wi.g.height = BUTTON_HEIGHT;
	ghCheckbox3 = gwinCheckboxCreate(0, &wi);
	wi.g.y += wi.g.height+1; wi.text = "Disable All";
	wi.customDraw = 0; wi.g.width = DISABLEALL_WIDTH; wi.g.height = CHECKBOX_HEIGHT;
	ghCheckDisableAll = gwinCheckboxCreate(0, &wi);

    // Labels
	wi.g.parent = ghPgLabels;
	wi.g.width = pagewidth-10;	wi.g.height = LABEL_HEIGHT;
	wi.g.x = wi.g.y = 5; wi.text = "N/A";
	ghLabelSlider1 = gwinLabelCreate(0, &wi);
	gwinLabelSetAttribute(ghLabelSlider1, 100, "Slider 1:");
	wi.g.y += LABEL_HEIGHT + 2;
	ghLabelSlider2 = gwinLabelCreate(0, &wi);
	gwinLabelSetAttribute(ghLabelSlider2, 100, "Slider 2:");
	wi.g.y += LABEL_HEIGHT + 2;
	ghLabelSlider3 = gwinLabelCreate(0, &wi);
	gwinLabelSetAttribute(ghLabelSlider3, 100, "Slider 3:");
	wi.g.y += LABEL_HEIGHT + 2;
	ghLabelSlider4 = gwinLabelCreate(0, &wi);
	gwinLabelSetAttribute(ghLabelSlider4, 100, "Slider 4:");
	wi.g.y += LABEL_HEIGHT + 2;
	ghLabelRadio1 = gwinLabelCreate(0, &wi);
	gwinLabelSetAttribute(ghLabelRadio1, 100, "RadioButton 1:");


	// Radio Buttons
	wi.g.parent = ghPgRadios;
	wi.g.width = RADIO_WIDTH; wi.g.height = RADIO_HEIGHT; wi.g.y = 5;
	wi.g.x = 5; wi.text = "Yes";
	ghRadio1 = gwinRadioCreate(0, &wi, GROUP_YESNO);
	wi.g.x += wi.g.width; wi.text = "No"; if (wi.g.x + wi.g.width > pagewidth) { wi.g.x = 5; wi.g.y += RADIO_HEIGHT; }
	ghRadio2 = gwinRadioCreate(0, &wi, GROUP_YESNO);
	gwinRadioPress(ghRadio1);
	wi.g.width = COLOR_WIDTH; wi.g.y += RADIO_HEIGHT+5;
	wi.g.x = 5; wi.text = "Black";
	ghRadioBlack = gwinRadioCreate(0, &wi, GROUP_COLORS);
	wi.g.x += wi.g.width; wi.text = "White"; if (wi.g.x + wi.g.width > pagewidth) { wi.g.x = 5; wi.g.y += RADIO_HEIGHT; }
	ghRadioWhite = gwinRadioCreate(0, &wi, GROUP_COLORS);
	wi.g.x += wi.g.width; wi.text = "Yellow"; if (wi.g.x + wi.g.width > pagewidth) { wi.g.x = 5; wi.g.y += RADIO_HEIGHT; }
	ghRadioYellow = gwinRadioCreate(0, &wi, GROUP_COLORS);
	gwinRadioPress(ghRadioWhite);

	// Lists
	border = pagewidth < 10+2*LIST_WIDTH ? 2 : 5;
	wi.g.parent = ghPgLists;
	wi.g.width = LIST_WIDTH; wi.g.height = LIST_HEIGHT; wi.g.y = border;
	wi.g.x = border; wi.text = "L1";
	ghList1 = gwinListCreate(0, &wi, FALSE);
	gwinListAddItem(ghList1, "Item 0", FALSE);
	gwinListAddItem(ghList1, "Item 1", FALSE);
	gwinListAddItem(ghList1, "Item 2", FALSE);
	gwinListAddItem(ghList1, "Item 3", FALSE);
	gwinListAddItem(ghList1, "Item 4", FALSE);
	gwinListAddItem(ghList1, "Item 5", FALSE);
	gwinListAddItem(ghList1, "Item 6", FALSE);
	gwinListAddItem(ghList1, "Item 7", FALSE);
	gwinListAddItem(ghList1, "Item 8", FALSE);
	gwinListAddItem(ghList1, "Item 9", FALSE);
	gwinListAddItem(ghList1, "Item 10", FALSE);
	gwinListAddItem(ghList1, "Item 11", FALSE);
	gwinListAddItem(ghList1, "Item 12", FALSE);
	gwinListAddItem(ghList1, "Item 13", FALSE);
	wi.text = "L2"; wi.g.x += LIST_WIDTH+border; if (wi.g.x + LIST_WIDTH > pagewidth) { wi.g.x = border; wi.g.y += LIST_HEIGHT+border; }
	ghList2 = gwinListCreate(0, &wi, TRUE);
	gwinListAddItem(ghList2, "Item 0", FALSE);
	gwinListAddItem(ghList2, "Item 1", FALSE);
	gwinListAddItem(ghList2, "Item 2", FALSE);
	gwinListAddItem(ghList2, "Item 3", FALSE);
	gwinListAddItem(ghList2, "Item 4", FALSE);
	gwinListAddItem(ghList2, "Item 5", FALSE);
	gwinListAddItem(ghList2, "Item 6", FALSE);
	gwinListAddItem(ghList2, "Item 7", FALSE);
	gwinListAddItem(ghList2, "Item 8", FALSE);
	gwinListAddItem(ghList2, "Item 9", FALSE);
	gwinListAddItem(ghList2, "Item 10", FALSE);
	gwinListAddItem(ghList2, "Item 11", FALSE);
	gwinListAddItem(ghList2, "Item 12", FALSE);
	gwinListAddItem(ghList2, "Item 13", FALSE);
	wi.text = "L3"; wi.g.x += LIST_WIDTH+border; if (wi.g.x + LIST_WIDTH > pagewidth) { wi.g.x = border; wi.g.y += LIST_HEIGHT+border; }
	ghList3 = gwinListCreate(0, &wi, TRUE);
	gwinListAddItem(ghList3, "Item 0", FALSE);
	gwinListAddItem(ghList3, "Item 1", FALSE);
	gwinListAddItem(ghList3, "Item 2", FALSE);
	gwinListAddItem(ghList3, "Item 3", FALSE);
	gdispImageOpenFile(&imgYesNo, "image_yesno.gif");
	gwinListItemSetImage(ghList3, 1, &imgYesNo);
	gwinListItemSetImage(ghList3, 3, &imgYesNo);
	wi.text = "L4"; wi.g.x += LIST_WIDTH+border; if (wi.g.x + LIST_WIDTH > pagewidth) { wi.g.x = border; wi.g.y += LIST_HEIGHT+border; }
	ghList4 = gwinListCreate(0, &wi, TRUE);
	gwinListAddItem(ghList4, "Item 0", FALSE);
	gwinListAddItem(ghList4, "Item 1", FALSE);
	gwinListAddItem(ghList4, "Item 2", FALSE);
	gwinListAddItem(ghList4, "Item 3", FALSE);
	gwinListAddItem(ghList4, "Item 4", FALSE);
	gwinListAddItem(ghList4, "Item 5", FALSE);
	gwinListAddItem(ghList4, "Item 6", FALSE);
	gwinListAddItem(ghList4, "Item 7", FALSE);
	gwinListAddItem(ghList4, "Item 8", FALSE);
	gwinListAddItem(ghList4, "Item 9", FALSE);
	gwinListAddItem(ghList4, "Item 10", FALSE);
	gwinListAddItem(ghList4, "Item 11", FALSE);
	gwinListAddItem(ghList4, "Item 12", FALSE);
	gwinListAddItem(ghList4, "Item 13", FALSE);
	gwinListSetScroll(ghList4, scrollSmooth);

	// Image
	wi.g.parent = ghPgImages;
	wi.g.x = wi.g.y = 0; wi.g.width = pagewidth; wi.g.height = gwinGetInnerHeight(ghPgImages);
	ghImage1 = gwinImageCreate(0, &wi.g);
	gwinImageOpenFile(ghImage1, "romfs_img_ugfx.gif");

	// Progressbar
	wi.g.parent = ghPgProgressbars;
	wi.g.width = pagewidth-10; wi.g.height = SLIDER_WIDTH; wi.g.y = 5;
	wi.g.x = 5; wi.text = "Progressbar 1";
	ghProgressbar1 = gwinProgressbarCreate(0, &wi);
	gwinProgressbarSetResolution(ghProgressbar1, 10);
}
Example #3
0
File: main.c Project: bhdminh/uGFX
static void _createWidgets(void) {
    GWidgetInit wi;

    // Apply some default values for GWIN
    gwinWidgetClearInit(&wi);
    wi.g.show = TRUE;

    // Create a surprise label behind the frame window
    wi.g.width = 100;
    wi.g.height = 20;
    wi.g.y = 100;
    wi.g.x = 150;
    wi.text = "Surprise!";
    gwinLabelCreate(0, &wi);

    // Apply the frame parameters    
    wi.g.width = 300;
    wi.g.height = 200;
    wi.g.y = 10;
    wi.g.x = 10;
    wi.text = "Colorpicker";
    ghFrame1 = gwinFrameCreate(0, &wi, GWIN_FRAME_BORDER | GWIN_FRAME_CLOSE_BTN | GWIN_FRAME_MINMAX_BTN);

    // Apply the button parameters
    wi.g.width = 60;
    wi.g.height = 20;
    wi.g.x = 10;
    wi.g.y = 10;
    wi.text = "Random";
    wi.g.parent = ghFrame1;
    ghButton1 = gwinButtonCreate(0, &wi);

    // Apply the slider parameters
    wi.g.width = 200;
    wi.g.height = 20;
    wi.g.x = 80;
    wi.g.y += 0;
    wi.text = "Red";
    wi.g.parent = ghFrame1;
    ghSliderR = gwinSliderCreate(0, &wi);
    gwinSliderSetRange(ghSliderR, 0, 255);
    gwinSliderSetPosition(ghSliderR, 180);

    // Apply the button parameters
    wi.g.width = 60;
    wi.g.height = 20;
    wi.g.x = 10;
    wi.g.y += 25;
    wi.text = "Random";
    wi.g.parent = ghFrame1;
    ghButton2 = gwinButtonCreate(0, &wi);

    // Apply the slider parameters
    wi.g.width = 200;
    wi.g.height = 20;
    wi.g.x = 80;
    wi.g.y += 0;
    wi.text = "Green";
    wi.g.parent = ghFrame1;
    ghSliderG = gwinSliderCreate(0, &wi);
    gwinSliderSetRange(ghSliderG, 0, 255);
    gwinSliderSetPosition(ghSliderG, 60);

    // Apply the button parameters
    wi.g.width = 60;
    wi.g.height = 20;
    wi.g.x = 10;
    wi.g.y += 25;
    wi.text = "Random";
    wi.g.parent = ghFrame1;
    ghButton3 = gwinButtonCreate(0, &wi);

    // Apply the slider parameters
    wi.g.width = 200;
    wi.g.height = 20;
    wi.g.x = 80;
    wi.g.y += 0;
    wi.text = "Blue";
    wi.g.parent = ghFrame1;
    ghSliderB = gwinSliderCreate(0, &wi);
    gwinSliderSetRange(ghSliderB, 0, 255);
    gwinSliderSetPosition(ghSliderB, 235);

    // Color Preview
    wi.g.width = 270;
    wi.g.height = 65;
    wi.g.x = 10;
    wi.g.y = 90;
    ghWindow1 = gwinWindowCreate(0, &wi.g);
    
    _updateColor();
}
static void createWidgets(void)
{
	gwinSetDefaultFont(gdispOpenFont("UI2"));
	gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
	gdispClear(White);

	bHeight = gdispGetFontMetric(font, fontHeight)+2;

	// apply default settings
	GWidgetInit	wi;
	wi.customDraw = 0;
	wi.customParam = 0;
	wi.customStyle = 0;
	wi.g.show = TRUE;

	// create ICU1label
	wi.g.y = bHeight*2;
	wi.g.x = 0;
	wi.g.width = 160;
	wi.g.height = bHeight;
	wi.text = "ICU1:";

	ICU1label = gwinLabelCreate(NULL, &wi);


	// ICU1vaule
	wi.g.y = bHeight*2;
	wi.g.x = 40;
	wi.g.width = 160;
	wi.g.height = bHeight;
	wi.text = "Status2";

	ICU1value = gwinLabelCreate(NULL, &wi);

	// create ICU2label

	wi.g.y = bHeight*3;
	wi.g.x = 0;
	wi.g.width = 160;
	wi.g.height = bHeight;
	wi.text = "ICU2:";

	ICU2label = gwinLabelCreate(NULL, &wi);

	// ICU2vaule
	wi.g.y = bHeight*3;
	wi.g.x = 40;
	wi.g.width = 160;
	wi.g.height = bHeight;
	wi.text = "000";

	ICU2value = gwinLabelCreate(NULL, &wi);

	// create two status label
	//status 1
	wi.g.y = sheight-bHeight;
	wi.g.x = 0;
	wi.g.width = 50;
	wi.g.height = bHeight;
	wi.text = "Status1";

	ghStatus1 = gwinLabelCreate(NULL, &wi);

	// status 2
	wi.g.y = sheight-bHeight;
	wi.g.x = 160;
	wi.g.width = 50;
	wi.g.height = bHeight;
	wi.text = "Status2";

	ghStatus2 = gwinLabelCreate(NULL, &wi);

	// Brightness
	wi.g.y = sheight-(bHeight*2);
	wi.g.x = 0;
	wi.g.width = swidth;
	wi.g.height = bHeight;
	wi.text = "Brightness";

	ghBrightness = gwinSliderCreate(NULL, &wi);
	gwinSliderSetRange(ghBrightness, 0, 100);
	gwinSliderSetPosition(ghBrightness, 50);
	gdispSetBacklight(50);

	// create ADC label
	// ADClabel1

	wi.g.y = 0;
	wi.g.x = 0;
	wi.g.width = 50;
	wi.g.height = bHeight;
	wi.text = "ADC1:";

	ADClabel = gwinLabelCreate(NULL, &wi);
	// ADClabel1

	wi.g.y = 0;
	wi.g.x = 40;
	wi.g.width = 50;
	wi.g.height = bHeight;
	wi.text = "ADC value";

	ADCvalue = gwinLabelCreate(NULL, &wi);

	// create ADC label
	// ADClabel1

	wi.g.y = bHeight;
	wi.g.x = 0;
	wi.g.width = 70;
	wi.g.height = bHeight;
	wi.text = "Core temp:";

	ADClabel2 = gwinLabelCreate(NULL, &wi);
	// ADClabel1

	wi.g.y = bHeight;
	wi.g.x = 75;
	wi.g.width = 50;
	wi.g.height = bHeight;
	wi.text = "ADC value2";

	ADCvalue2 = gwinLabelCreate(NULL, &wi);

	//create console button
	bWidth = gdispGetStringWidth("Console", font);

	wi.g.y = 10; //sheight-(bHeight*4);
	wi.g.x = swidth-70;
	wi.g.width = 50;
	wi.g.height = bHeight+4;
	wi.text = "Console";
	ghConsole = gwinButtonCreate(NULL, &wi);

	//create console BMP button
	/*
	wi.g.x = swidth-85; wi.g.y = 40; wi.g.width = 84; wi.g.height = 23;
	ghbConsole = gwinImageCreate(NULL, &wi.g);
	gwinImageOpenMemory(ghbConsole, Console);
	gwinImageCache(ghbConsole);
	*/
}