Example #1
0
HParseResult* h_parse__m(HAllocator* mm__, const HParser* parser, const uint8_t* input, size_t length) {
    // Set up a parse state...
    HArena * arena = h_new_arena(mm__, 0);
    HParseState *parse_state = a_new_(arena, HParseState, 1);
    parse_state->cache = h_hashtable_new(arena, cache_key_equal, // key_equal_func
                                         cache_key_hash); // hash_func
    parse_state->input_stream.input = input;
    parse_state->input_stream.index = 0;
    parse_state->input_stream.bit_offset = 8; // bit big endian
    parse_state->input_stream.overrun = 0;
    parse_state->input_stream.endianness = BIT_BIG_ENDIAN | BYTE_BIG_ENDIAN;
    parse_state->input_stream.length = length;
    parse_state->lr_stack = h_slist_new(arena);
    parse_state->recursion_heads = h_hashtable_new(arena, cache_key_equal,
                                   cache_key_hash);
    parse_state->arena = arena;
    HParseResult *res = h_do_parse(parser, parse_state);
    h_slist_free(parse_state->lr_stack);
    h_hashtable_free(parse_state->recursion_heads);
    // tear down the parse state
    h_hashtable_free(parse_state->cache);
    if (!res)
        h_delete_arena(parse_state->arena);

    return res;
}
Example #2
0
void h_symbol_put(HParseState *state, const char* key, void *value) {
  if (!state->symbol_table) {
    state->symbol_table = h_slist_new(state->arena);
    h_slist_push(state->symbol_table, h_hashtable_new(state->arena,
						      h_eq_ptr,
						      h_hash_ptr));
  }
  HHashTable *head = h_slist_top(state->symbol_table);
  assert(!h_hashtable_present(head, key));
  h_hashtable_put(head, key, value);
}
Example #3
0
HSlist* h_slist_copy(HSlist *slist) {
  HSlist *ret = h_slist_new(slist->arena);
  HSlistNode *head = slist->head;
  HSlistNode *tail;
  if (head != NULL) {
    h_slist_push(ret, head->elem);
    tail = ret->head;
    head = head->next;
    while (head != NULL) {
      // append head item to tail in a new node
      HSlistNode *node = h_arena_malloc(slist->arena, sizeof(HSlistNode));
      node->elem = head->elem;
      node->next = NULL;
      tail = tail->next = node;
      head = head->next;
    }
  }
  return ret;
}
Example #4
0
HParseResult *h_packrat_parse(HAllocator* mm__, const HParser* parser, HInputStream *input_stream) {
  HArena * arena = h_new_arena(mm__, 0);
  HParseState *parse_state = a_new_(arena, HParseState, 1);
  parse_state->cache = h_hashtable_new(arena, cache_key_equal, // key_equal_func
				       cache_key_hash); // hash_func
  parse_state->input_stream = *input_stream;
  parse_state->lr_stack = h_slist_new(arena);
  parse_state->recursion_heads = h_hashtable_new(arena, pos_equal, pos_hash);
  parse_state->arena = arena;
  HParseResult *res = h_do_parse(parser, parse_state);
  h_slist_free(parse_state->lr_stack);
  h_hashtable_free(parse_state->recursion_heads);
  // tear down the parse state
  h_hashtable_free(parse_state->cache);
  if (!res)
    h_delete_arena(parse_state->arena);

  return res;
}
Example #5
0
void setupLR(const HParser *p, HParseState *state, HLeftRec *rec_detect) {
  if (!rec_detect->head) {
    HRecursionHead *some = a_new(HRecursionHead, 1);
    some->head_parser = p;
    some->involved_set = h_slist_new(state->arena);
    some->eval_set = NULL;
    rec_detect->head = some;
  }

  HSlistNode *it;
  for(it=state->lr_stack->head; it; it=it->next) {
    HLeftRec *lr = it->elem;

    if(lr->rule == p)
      break;

    lr->head = rec_detect->head;
    h_slist_push(lr->head->involved_set, (void*)lr->rule);
  }
}
Example #6
0
File: lr.c Project: bsletten/hammer
HLRTable *h_lrtable_new(HAllocator *mm__, size_t nrows)
{
  HArena *arena = h_new_arena(mm__, 0);    // default blocksize
  assert(arena != NULL);

  HLRTable *ret = h_new(HLRTable, 1);
  ret->nrows = nrows;
  ret->ntmap = h_arena_malloc(arena, nrows * sizeof(HHashTable *));
  ret->tmap = h_arena_malloc(arena, nrows * sizeof(HStringMap *));
  ret->forall = h_arena_malloc(arena, nrows * sizeof(HLRAction *));
  ret->inadeq = h_slist_new(arena);
  ret->arena = arena;
  ret->mm__ = mm__;

  for(size_t i=0; i<nrows; i++) {
    ret->ntmap[i] = h_hashtable_new(arena, h_eq_symbol, h_hash_symbol);
    ret->tmap[i] = h_stringmap_new(arena);
    ret->forall[i] = NULL;
  }

  return ret;
}
Example #7
0
int h_lalr_compile(HAllocator* mm__, HParser* parser, const void* params)
{
  // generate (augmented) CFG from parser
  // construct LR(0) DFA
  // build LR(0) table
  // if necessary, resolve conflicts "by conversion to SLR"

  if (!parser->vtable->isValidCF(parser->env)) {
    return -1;
  }
  HCFGrammar *g = h_cfgrammar_(mm__, h_desugar_augmented(mm__, parser));
  if(g == NULL)     // backend not suitable (language not context-free)
    return -1;

  HLRDFA *dfa = h_lr0_dfa(g);
  if (dfa == NULL) {     // this should normally not happen
    h_cfgrammar_free(g);
    return -1;
  }

  HLRTable *table = h_lr0_table(g, dfa);
  if (table == NULL) {   // this should normally not happen
    h_cfgrammar_free(g);
    return -1;
  }

  if(has_conflicts(table)) {
    HArena *arena = table->arena;

    HLREnhGrammar *eg = enhance_grammar(g, dfa, table);
    if(eg == NULL) {    // this should normally not happen
      h_cfgrammar_free(g);
      h_lrtable_free(table);
      return -1;
    }

    // go through the inadequate states; replace inadeq with a new list
    HSlist *inadeq = table->inadeq;
    table->inadeq = h_slist_new(arena);
    
    for(HSlistNode *x=inadeq->head; x; x=x->next) {
      size_t state = (uintptr_t)x->elem;
      bool inadeq = false;
      
      // clear old forall entry, it's being replaced by more fine-grained ones
      table->forall[state] = NULL;

      // go through each reducible item of state
      H_FOREACH_KEY(dfa->states[state], HLRItem *item)
        if(item->mark < item->len)
          continue;

        // action to place in the table cells indicated by lookahead
        HLRAction *action = h_reduce_action(arena, item);

        // find all LR(0)-enhanced productions matching item
        HHashSet *lhss = h_hashtable_get(eg->corr, item->lhs);
        assert(lhss != NULL);
        H_FOREACH_KEY(lhss, HCFChoice *lhs)
          assert(lhs->type == HCF_CHOICE);  // XXX could be CHARSET?

	  for(HCFSequence **p=lhs->seq; *p; p++) {
            HCFChoice **rhs = (*p)->items;
            if(!match_production(eg, rhs, item->rhs, state)) {
              continue;
	    }

            // the left-hand symbol's follow set is this production's
            // contribution to the lookahead
            const HStringMap *fs = h_follow(1, eg->grammar, lhs);
            assert(fs != NULL);
            assert(fs->epsilon_branch == NULL);
            assert(!h_stringmap_empty(fs));

            // for each lookahead symbol, put action into table cell
            if(terminals_put(table->tmap[state], fs, action) < 0)
              inadeq = true;
	  } H_END_FOREACH // enhanced production
      H_END_FOREACH  // reducible item

      if(inadeq) {
        h_slist_push(table->inadeq, (void *)(uintptr_t)state);
      }
    }
  }

  h_cfgrammar_free(g);
  parser->backend_data = table;
  return has_conflicts(table)? -1 : 0;
}
Example #8
0
File: lr.c Project: bsletten/hammer
#ifndef NDEBUG
  action->production.rhs = item->rhs;
#endif
  return action;
}

// adds 'new' to the branches of 'action'
// returns a 'action' if it is already of type HLR_CONFLICT
// allocates a new HLRAction otherwise
HLRAction *h_lr_conflict(HArena *arena, HLRAction *action, HLRAction *new)
{
  if(action->type != HLR_CONFLICT) {
    HLRAction *old = action;
    action = h_arena_malloc(arena, sizeof(HLRAction));
    action->type = HLR_CONFLICT;
    action->branches = h_slist_new(arena);
    h_slist_push(action->branches, old);
    h_slist_push(action->branches, new);
  } else {
    // check if 'new' is already among branches
    HSlistNode *x;
    for(x=action->branches->head; x; x=x->next) {
      if(x->elem == new)
        break;
    }
    // add 'new' if it is not already in list
    if(x == NULL)
      h_slist_push(action->branches, new);
  }

  return action;