Example #1
0
void AsScene1907Symbol::update() {
	updateAnim();
	handleSpriteUpdate();
	updatePosition();
	if (_plugInFailed && _plugInTryCount == 0)
		_plugInFailed = false;
}
Example #2
0
void AnimatedSprite::update() {
	updateAnim();
	handleSpriteUpdate();
	updatePosition();
}
void SsScene1302Fence::update() {
	handleSpriteUpdate();
	updatePosition();
}