Example #1
0
static void source_output_audio_line(obs_source_t source,
		const struct audio_data *data)
{
	struct audio_data in = *data;
	uint64_t diff;

	if (!source->timing_set) {
		reset_audio_timing(source, in.timestamp);

		/* detects 'directly' set timestamps as long as they're within
		 * a certain threshold */
		if ((source->timing_adjust + MAX_TS_VAR) < MAX_TS_VAR * 2)
			source->timing_adjust = 0;

	} else {
		diff = in.timestamp - source->next_audio_ts_min;

		/* don't need signed because negative will trigger it
		 * regardless, which is what we want */
		if (diff > MAX_TIMESTAMP_JUMP)
			handle_ts_jump(source, in.timestamp, diff);
	}

	source->next_audio_ts_min = in.timestamp +
		conv_frames_to_time(source, in.frames);

	if (source->audio_reset_ref != 0)
		return;

	in.timestamp += source->timing_adjust;
	in.volume = source->volume;
	audio_line_output(source->audio_line, &in);
}
Example #2
0
static void source_output_audio_line(obs_source_t source,
		const struct audio_data *data)
{
	struct audio_data in = *data;
	uint64_t diff;

	if (!source->timing_set) {
		reset_audio_timing(source, in.timestamp);

		/* detects 'directly' set timestamps as long as they're within
		 * a certain threshold */
		if ((source->timing_adjust + MAX_TS_VAR) < MAX_TS_VAR * 2)
			source->timing_adjust = 0;

	} else {
		bool ts_under = (in.timestamp < source->next_audio_ts_min);

		diff = ts_under ?
			(source->next_audio_ts_min - in.timestamp) :
			(in.timestamp - source->next_audio_ts_min);

		/* smooth audio if lower or within threshold */
		if (diff > MAX_TIMESTAMP_JUMP)
			handle_ts_jump(source, source->next_audio_ts_min,
					in.timestamp, diff);
		else if (ts_under || diff < TS_SMOOTHING_THRESHOLD)
			in.timestamp = source->next_audio_ts_min;
	}

	source->next_audio_ts_min = in.timestamp +
		conv_frames_to_time(in.frames);

	if (source->av_sync_ref != 0)
		return;

	in.timestamp += source->timing_adjust + source->sync_offset;
	in.volume = source->user_volume * source->present_volume *
		obs->audio.user_volume * obs->audio.present_volume;

	audio_line_output(source->audio_line, &in);
}