Example #1
0
/* Helper function which stores wrapped physical devices in the instance object. */
static VkResult wine_vk_instance_load_physical_devices(struct VkInstance_T *instance)
{
    VkResult res;
    struct VkPhysicalDevice_T **tmp_phys_devs;
    uint32_t num_phys_devs = 0;
    unsigned int i;

    res = instance->funcs.p_vkEnumeratePhysicalDevices(instance->instance, &num_phys_devs, NULL);
    if (res != VK_SUCCESS)
    {
        ERR("Failed to enumerate physical devices, res=%d\n", res);
        return res;
    }

    /* Don't bother with any of the rest if the system just lacks devices. */
    if (num_phys_devs == 0)
        return VK_SUCCESS;

    tmp_phys_devs = heap_calloc(num_phys_devs, sizeof(*tmp_phys_devs));
    if (!tmp_phys_devs)
        return VK_ERROR_OUT_OF_HOST_MEMORY;

    res = instance->funcs.p_vkEnumeratePhysicalDevices(instance->instance, &num_phys_devs, tmp_phys_devs);
    if (res != VK_SUCCESS)
    {
        heap_free(tmp_phys_devs);
        return res;
    }

    instance->phys_devs = heap_calloc(num_phys_devs, sizeof(*instance->phys_devs));
    if (!instance->phys_devs)
    {
        heap_free(tmp_phys_devs);
        return VK_ERROR_OUT_OF_HOST_MEMORY;
    }

    /* Wrap each native physical device handle into a dispatchable object for the ICD loader. */
    for (i = 0; i < num_phys_devs; i++)
    {
        struct VkPhysicalDevice_T *phys_dev = wine_vk_physical_device_alloc(instance, tmp_phys_devs[i]);
        if (!phys_dev)
        {
            ERR("Unable to allocate memory for physical device!\n");
            heap_free(tmp_phys_devs);
            return VK_ERROR_OUT_OF_HOST_MEMORY;
        }

        instance->phys_devs[i] = phys_dev;
        instance->num_phys_devs = i + 1;
    }
    instance->num_phys_devs = num_phys_devs;

    heap_free(tmp_phys_devs);
    return VK_SUCCESS;
}
Example #2
0
VkResult WINAPI wine_vkQueueSubmit(VkQueue queue, uint32_t count,
        const VkSubmitInfo *submits, VkFence fence)
{
    VkSubmitInfo *submits_host;
    VkResult res;
    VkCommandBuffer *command_buffers;
    unsigned int i, j, num_command_buffers;

    TRACE("%p %u %p 0x%s\n", queue, count, submits, wine_dbgstr_longlong(fence));

    if (count == 0)
    {
        return queue->device->funcs.p_vkQueueSubmit(queue->queue, 0, NULL, fence);
    }

    submits_host = heap_calloc(count, sizeof(*submits_host));
    if (!submits_host)
    {
        ERR("Unable to allocate memory for submit buffers!\n");
        return VK_ERROR_OUT_OF_HOST_MEMORY;
    }

    for (i = 0; i < count; i++)
    {
        memcpy(&submits_host[i], &submits[i], sizeof(*submits_host));

        num_command_buffers = submits[i].commandBufferCount;
        command_buffers = heap_calloc(num_command_buffers, sizeof(*submits_host));
        if (!command_buffers)
        {
            ERR("Unable to allocate memory for comman buffers!\n");
            res = VK_ERROR_OUT_OF_HOST_MEMORY;
            goto err;
        }

        for (j = 0; j < num_command_buffers; j++)
        {
            command_buffers[j] = submits[i].pCommandBuffers[j]->command_buffer;
        }
        submits_host[i].pCommandBuffers = command_buffers;
    }

    res = queue->device->funcs.p_vkQueueSubmit(queue->queue, count, submits_host, fence);

err:
    for (i = 0; i < count; i++)
    {
        heap_free((void *)submits_host[i].pCommandBuffers);
    }
    heap_free(submits_host);

    TRACE("Returning %d\n", res);
    return res;
}
Example #3
0
/* Helper function to create queues for a given family index. */
static struct VkQueue_T *wine_vk_device_alloc_queues(struct VkDevice_T *device,
        uint32_t family_index, uint32_t queue_count)
{
    struct VkQueue_T *queues;
    unsigned int i;

    if (!(queues = heap_calloc(queue_count, sizeof(*queues))))
    {
        ERR("Failed to allocate memory for queues\n");
        return NULL;
    }

    for (i = 0; i < queue_count; i++)
    {
        struct VkQueue_T *queue = &queues[i];
        queue->device = device;

        /* The native device was already allocated with the required number of queues,
         * so just fetch them from there.
         */
        device->funcs.p_vkGetDeviceQueue(device->device, family_index, i, &queue->queue);

        /* Set special header for ICD loader. */
        queue->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;
    }

    return queues;
}
Example #4
0
void *zalloc( size_t size )
{
	if(global_heap_ptr)
	{
		return heap_calloc(global_heap_ptr, 1, size);
	}
	return ::calloc(1, size);
}
Example #5
0
void *calloc( size_t elt_size, size_t size )
{
	if(global_heap_ptr)
	{
		return heap_calloc(global_heap_ptr, elt_size, size);
	}
	return ::calloc(elt_size, size);
}
Example #6
0
VkResult WINAPI wine_vkEnumerateInstanceExtensionProperties(const char *layer_name,
        uint32_t *count, VkExtensionProperties *properties)
{
    VkResult res;
    uint32_t num_properties = 0, num_host_properties = 0;
    VkExtensionProperties *host_properties = NULL;
    unsigned int i, j;

    TRACE("%p %p %p\n", layer_name, count, properties);

    /* This shouldn't get called with layer_name set, the ICD loader prevents it. */
    if (layer_name)
    {
        ERR("Layer enumeration not supported from ICD.\n");
        return VK_ERROR_LAYER_NOT_PRESENT;
    }

    res = vk_funcs->p_vkEnumerateInstanceExtensionProperties(NULL, &num_host_properties, NULL);
    if (res != VK_SUCCESS)
        return res;

    host_properties = heap_calloc(num_host_properties, sizeof(*host_properties));
    if (!host_properties)
        return VK_ERROR_OUT_OF_HOST_MEMORY;

    res = vk_funcs->p_vkEnumerateInstanceExtensionProperties(NULL, &num_host_properties, host_properties);
    if (res != VK_SUCCESS)
    {
        ERR("Failed to retrieve host properties, res=%d\n", res);
        heap_free(host_properties);
        return res;
    }

    /* The Wine graphics driver provides us with all extensions supported by the host side
     * including extension fixup (e.g. VK_KHR_xlib_surface -> VK_KHR_win32_surface). It is
     * up to us here to filter the list down to extensions for which we have thunks.
     */
    for (i = 0; i < num_host_properties; i++)
    {
        if (wine_vk_instance_extension_supported(host_properties[i].extensionName))
            num_properties++;
        else
            TRACE("Instance extension '%s' is not supported.\n", host_properties[i].extensionName);
    }

    if (!properties)
    {
        TRACE("Returning %u extensions\n", num_properties);
        *count = num_properties;
        heap_free(host_properties);
        return VK_SUCCESS;
    }

    for (i = 0, j = 0; i < num_host_properties && j < *count; i++)
    {
        if (wine_vk_instance_extension_supported(host_properties[i].extensionName))
        {
            TRACE("Enabling extension '%s'\n", host_properties[i].extensionName);
            properties[j] = host_properties[i];
            j++;
        }
    }
    *count = min(*count, num_properties);

    heap_free(host_properties);
    return *count < num_properties ? VK_INCOMPLETE : VK_SUCCESS;
}
Example #7
0
static struct VkPhysicalDevice_T *wine_vk_physical_device_alloc(struct VkInstance_T *instance,
        VkPhysicalDevice phys_dev)
{
    struct VkPhysicalDevice_T *object;
    uint32_t num_host_properties, num_properties = 0;
    VkExtensionProperties *host_properties = NULL;
    VkResult res;
    unsigned int i, j;

    if (!(object = heap_alloc_zero(sizeof(*object))))
        return NULL;

    object->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;
    object->instance = instance;
    object->phys_dev = phys_dev;

    res = instance->funcs.p_vkEnumerateDeviceExtensionProperties(phys_dev,
            NULL, &num_host_properties, NULL);
    if (res != VK_SUCCESS)
    {
        ERR("Failed to enumerate device extensions, res=%d\n", res);
        goto err;
    }

    host_properties = heap_calloc(num_host_properties, sizeof(*host_properties));
    if (!host_properties)
    {
        ERR("Failed to allocate memory for device properties!\n");
        goto err;
    }

    res = instance->funcs.p_vkEnumerateDeviceExtensionProperties(phys_dev,
            NULL, &num_host_properties, host_properties);
    if (res != VK_SUCCESS)
    {
        ERR("Failed to enumerate device extensions, res=%d\n", res);
        goto err;
    }

    /* Count list of extensions for which we have an implementation.
     * TODO: perform translation for platform specific extensions.
     */
    for (i = 0; i < num_host_properties; i++)
    {
        if (wine_vk_device_extension_supported(host_properties[i].extensionName))
        {
            TRACE("Enabling extension '%s' for physical device %p\n", host_properties[i].extensionName, object);
            num_properties++;
        }
        else
        {
            TRACE("Skipping extension '%s', no implementation found in winevulkan.\n", host_properties[i].extensionName);
        }
    }

    TRACE("Host supported extensions %u, Wine supported extensions %u\n", num_host_properties, num_properties);

    if (!(object->extensions = heap_calloc(num_properties, sizeof(*object->extensions))))
    {
        ERR("Failed to allocate memory for device extensions!\n");
        goto err;
    }

    for (i = 0, j = 0; i < num_host_properties; i++)
    {
        if (wine_vk_device_extension_supported(host_properties[i].extensionName))
        {
            object->extensions[j] = host_properties[i];
            j++;
        }
    }
    object->extension_count = num_properties;

    heap_free(host_properties);
    return object;

err:
    wine_vk_physical_device_free(object);
    heap_free(host_properties);
    return NULL;
}
Example #8
0
VkResult WINAPI wine_vkCreateDevice(VkPhysicalDevice phys_dev,
        const VkDeviceCreateInfo *create_info,
        const VkAllocationCallbacks *allocator, VkDevice *device)
{
    VkDeviceCreateInfo create_info_host;
    uint32_t max_queue_families;
    struct VkDevice_T *object;
    VkResult res;
    unsigned int i;

    TRACE("%p %p %p %p\n", phys_dev, create_info, allocator, device);

    if (allocator)
        FIXME("Support for allocation callbacks not implemented yet\n");

    object = heap_alloc_zero(sizeof(*object));
    if (!object)
        return VK_ERROR_OUT_OF_HOST_MEMORY;

    object->base.loader_magic = VULKAN_ICD_MAGIC_VALUE;

    wine_vk_device_convert_create_info(create_info, &create_info_host);

    res = phys_dev->instance->funcs.p_vkCreateDevice(phys_dev->phys_dev,
            &create_info_host, NULL /* allocator */, &object->device);
    if (res != VK_SUCCESS)
    {
        ERR("Failed to create device.\n");
        wine_vk_device_free(object);
        return res;
    }

    /* Just load all function pointers we are aware off. The loader takes care of filtering.
     * We use vkGetDeviceProcAddr as opposed to vkGetInstanceProcAddr for efficiency reasons
     * as functions pass through fewer dispatch tables within the loader.
     */
#define USE_VK_FUNC(name) \
    object->funcs.p_##name = (void *)vk_funcs->p_vkGetDeviceProcAddr(object->device, #name); \
    if (object->funcs.p_##name == NULL) \
        TRACE("Not found %s\n", #name);
    ALL_VK_DEVICE_FUNCS()
#undef USE_VK_FUNC

    /* We need to cache all queues within the device as each requires wrapping since queues are
     * dispatchable objects.
     */
    phys_dev->instance->funcs.p_vkGetPhysicalDeviceQueueFamilyProperties(phys_dev->phys_dev,
            &max_queue_families, NULL);
    object->max_queue_families = max_queue_families;
    TRACE("Max queue families: %u\n", object->max_queue_families);

    object->queues = heap_calloc(max_queue_families, sizeof(*object->queues));
    if (!object->queues)
    {
        wine_vk_device_free(object);
        return VK_ERROR_OUT_OF_HOST_MEMORY;
    }

    for (i = 0; i < create_info_host.queueCreateInfoCount; i++)
    {
        uint32_t family_index = create_info_host.pQueueCreateInfos[i].queueFamilyIndex;
        uint32_t queue_count = create_info_host.pQueueCreateInfos[i].queueCount;

        TRACE("queueFamilyIndex %u, queueCount %u\n", family_index, queue_count);

        object->queues[family_index] = wine_vk_device_alloc_queues(object, family_index, queue_count);
        if (!object->queues[family_index])
        {
            ERR("Failed to allocate memory for queues\n");
            wine_vk_device_free(object);
            return VK_ERROR_OUT_OF_HOST_MEMORY;
        }
    }

    object->quirks = phys_dev->instance->quirks;

    *device = object;
    return VK_SUCCESS;
}