static void draw_rect_render(int fd, struct cmd_data *cmd_data, struct buf_data *buf, struct rect *rect, uint32_t color) { drm_intel_bo *src, *dst; uint32_t devid = intel_get_drm_devid(fd); igt_render_copyfunc_t rendercopy = igt_get_render_copyfunc(devid); struct igt_buf src_buf, dst_buf; struct intel_batchbuffer *batch; uint32_t tiling, swizzle; struct buf_data tmp; int pixel_size = buf->bpp / 8; unsigned adjusted_w, adjusted_dst_x; igt_skip_on(!rendercopy); /* Rendercopy works at 32bpp, so if you try to do copies on buffers with * smaller bpps you won't succeeed if you need to copy "half" of a 32bpp * pixel or something similar. */ igt_skip_on(rect->x % (32 / buf->bpp) != 0 || rect->y % (32 / buf->bpp) != 0 || rect->w % (32 / buf->bpp) != 0 || rect->h % (32 / buf->bpp) != 0); gem_get_tiling(fd, buf->handle, &tiling, &swizzle); /* We create a temporary buffer and copy from it using rendercopy. */ tmp.size = rect->w * rect->h * pixel_size; tmp.handle = gem_create(fd, tmp.size); tmp.stride = rect->w * pixel_size; tmp.bpp = buf->bpp; draw_rect_mmap_cpu(fd, &tmp, &(struct rect){0, 0, rect->w, rect->h},
static void processes(void) { int *all_fds; uint64_t aperture; struct rlimit rlim; int ppgtt_mode; int ctx_size; int obj_size; int n; igt_skip_on_simulation(); fd = drm_open_driver_render(DRIVER_INTEL); devid = intel_get_drm_devid(fd); aperture = gem_aperture_size(fd); ppgtt_mode = uses_ppgtt(fd); igt_require(ppgtt_mode); render_copy = igt_get_render_copyfunc(devid); igt_require_f(render_copy, "no render-copy function\n"); if (ppgtt_mode > 1) ctx_size = aperture >> 10; /* Assume full-ppgtt of maximum size */ else
int main(int argc, char **argv) { data_t data = {0, }; struct intel_batchbuffer *batch = NULL; struct igt_buf src, dst; igt_render_copyfunc_t render_copy = NULL; int opt_dump_aub = igt_aub_dump_enabled(); igt_simple_init_parse_opts(&argc, argv, "da", NULL, NULL, opt_handler, NULL); igt_fixture { data.drm_fd = drm_open_any_render(); data.devid = intel_get_drm_devid(data.drm_fd); data.bufmgr = drm_intel_bufmgr_gem_init(data.drm_fd, 4096); igt_assert(data.bufmgr); render_copy = igt_get_render_copyfunc(data.devid); igt_require_f(render_copy, "no render-copy function\n"); batch = intel_batchbuffer_alloc(data.bufmgr, data.devid); igt_assert(batch); } scratch_buf_init(&data, &src, WIDTH, HEIGHT, STRIDE, SRC_COLOR); scratch_buf_init(&data, &dst, WIDTH, HEIGHT, STRIDE, DST_COLOR); scratch_buf_check(&data, &src, WIDTH / 2, HEIGHT / 2, SRC_COLOR); scratch_buf_check(&data, &dst, WIDTH / 2, HEIGHT / 2, DST_COLOR); if (opt_dump_png) { scratch_buf_write_to_png(&src, "source.png"); scratch_buf_write_to_png(&dst, "destination.png"); } if (opt_dump_aub) { drm_intel_bufmgr_gem_set_aub_filename(data.bufmgr, "rendercopy.aub"); drm_intel_bufmgr_gem_set_aub_dump(data.bufmgr, true); } /* This will copy the src to the mid point of the dst buffer. Presumably * the out of bounds accesses will get clipped. * Resulting buffer should look like: * _______ * |dst|dst| * |dst|src| * ------- */ render_copy(batch, NULL, &src, 0, 0, WIDTH, HEIGHT, &dst, WIDTH / 2, HEIGHT / 2); if (opt_dump_png) scratch_buf_write_to_png(&dst, "result.png"); if (opt_dump_aub) { drm_intel_gem_bo_aub_dump_bmp(dst.bo, 0, 0, WIDTH, HEIGHT, AUB_DUMP_BMP_FORMAT_ARGB_8888, STRIDE, 0); drm_intel_bufmgr_gem_set_aub_dump(data.bufmgr, false); } else if (check_all_pixels) { uint32_t val; int i, j; gem_read(data.drm_fd, dst.bo->handle, 0, data.linear, sizeof(data.linear)); for (i = 0; i < WIDTH; i++) { for (j = 0; j < HEIGHT; j++) { uint32_t color = DST_COLOR; val = data.linear[j * WIDTH + i]; if (j >= HEIGHT/2 && i >= WIDTH/2) color = SRC_COLOR; igt_assert_f(val == color, "Expected 0x%08x, found 0x%08x at (%d,%d)\n", color, val, i, j); } } } else { scratch_buf_check(&data, &dst, 10, 10, DST_COLOR); scratch_buf_check(&data, &dst, WIDTH - 10, HEIGHT - 10, SRC_COLOR); } igt_exit(); }