Example #1
0
int imProcessGrayMorphConvolve(const imImage* src_image, imImage* dst_image, const imImage *kernel, int ismax)
{
  int ret = 0;

  int counter = imProcessCounterBegin("Gray Morphological Convolution");
  const char* msg = (const char*)imImageGetAttribute(kernel, "Description", NULL, NULL);
  if (!msg) msg = "Processing...";
  imCounterTotal(counter, src_image->depth*src_image->height, msg);

  imImage* fkernel = NULL;
    
  if ((src_image->data_type == IM_FLOAT || src_image->data_type == IM_DOUBLE) && 
       kernel->data_type != src_image->data_type)
  {
    fkernel = imImageCreate(kernel->width, kernel->height, IM_GRAY, src_image->data_type);
    imProcessConvertDataType(kernel, fkernel, 0, 0, 0, IM_CAST_DIRECT);
    kernel = fkernel;
  }

  for (int i = 0; i < src_image->depth; i++)
  {
    switch(src_image->data_type)
    {
    case IM_BYTE:
      ret = DoGrayMorphConvolve((imbyte*)src_image->data[i], (imbyte*)dst_image->data[i], src_image->width, src_image->height, kernel, counter, ismax, (int)0);
      break;                                                                                
    case IM_SHORT:
      ret = DoGrayMorphConvolve((short*)src_image->data[i], (short*)dst_image->data[i], src_image->width, src_image->height, kernel, counter, ismax, (int)0);
      break;                                                                                
    case IM_USHORT:
      ret = DoGrayMorphConvolve((imushort*)src_image->data[i], (imushort*)dst_image->data[i], src_image->width, src_image->height, kernel, counter, ismax, (int)0);
      break;                                                                                
    case IM_INT:                                                                           
      ret = DoGrayMorphConvolve((int*)src_image->data[i], (int*)dst_image->data[i], src_image->width, src_image->height, kernel, counter, ismax, (int)0);
      break;                                                                                
    case IM_FLOAT:
      ret = DoGrayMorphConvolve((float*)src_image->data[i], (float*)dst_image->data[i], src_image->width, src_image->height, kernel, counter, ismax, (float)0);
      break;                                                                                
    case IM_DOUBLE:
      ret = DoGrayMorphConvolve((double*)src_image->data[i], (double*)dst_image->data[i], src_image->width, src_image->height, kernel, counter, ismax, (double)0);
      break;
    }
    
    if (!ret) 
      break;
  }

  if (fkernel) imImageDestroy(fkernel);
  imProcessCounterEnd(counter);

  return ret;
}
Example #2
0
int canvas_action_cb(Ihandle* canvas)
{
  int x, y, canvas_width, canvas_height;
  void* gldata;
  unsigned int ri, gi, bi;
  imImage* image;
  Ihandle* config = (Ihandle*)IupGetAttribute(canvas, "CONFIG");
  const char* background = IupConfigGetVariableStrDef(config, "MainWindow", "Background", "255 255 255");

  IupGetIntInt(canvas, "DRAWSIZE", &canvas_width, &canvas_height);

  IupGLMakeCurrent(canvas);

  /* OpenGL configuration */
  glPixelStorei(GL_UNPACK_ALIGNMENT, 1);           /* image data alignment is 1 */

  glViewport(0, 0, canvas_width, canvas_height);

  glMatrixMode(GL_PROJECTION);
  glLoadIdentity();
  glOrtho(0, canvas_width, 0, canvas_height, -1, 1);

  glMatrixMode(GL_MODELVIEW);
  glLoadIdentity();

  /* draw the background */
  sscanf(background, "%u %u %u", &ri, &gi, &bi);
  glClearColor(ri / 255.f, gi / 255.f, bi / 255.f, 1);
  glClear(GL_COLOR_BUFFER_BIT);

  /* draw the image at the center of the canvas */
  image = (imImage*)IupGetAttribute(canvas, "IMAGE");
  if (image)
  {
    x = (canvas_width - image->width) / 2;
    y = (canvas_height - image->height) / 2;
    gldata = (void*)imImageGetAttribute(image, "GLDATA", NULL, NULL);
    glRasterPos2i(x, y);  /* this will not work for negative values, OpenGL limitation */
    glDrawPixels(image->width, image->height, GL_RGB, GL_UNSIGNED_BYTE, gldata);  /* no zoom support, must use texture */
  }

  IupGLSwapBuffers(canvas);
  return IUP_DEFAULT;
}
Example #3
0
void* imImageGetOpenGLData(const imImage* image, int *format)
{
  if (!imImageIsBitmap(image))
    return NULL;

  int transp_count;
  imbyte* transp_index = (imbyte*)imImageGetAttribute(image, "TransparencyIndex", NULL, NULL);
  imbyte* transp_map = (imbyte*)imImageGetAttribute(image, "TransparencyMap", NULL, &transp_count);
  imbyte* transp_color = (imbyte*)imImageGetAttribute(image, "TransparencyColor", NULL, NULL);

  int glformat;
  switch(image->color_space)
  {
  case IM_MAP:
    if (image->has_alpha || transp_map || transp_index)
      glformat = GL_RGBA;
    else
      glformat = GL_RGB;
    break;
  case IM_RGB:
    if (image->has_alpha || transp_color)
      glformat = GL_RGBA;
    else
      glformat = GL_RGB;
    break;
  case IM_BINARY:
  default: /* IM_GRAY */
    if (image->has_alpha || transp_map || transp_index)
      glformat = GL_LUMINANCE_ALPHA;
    else
      glformat = GL_LUMINANCE;
    break;
  }

  int gldepth;
  switch (glformat)
  {
  case GL_RGB:
    gldepth = 3;
    break;
  case GL_RGBA:
    gldepth = 4;
    break;
  case GL_LUMINANCE_ALPHA:
    gldepth = 2;
    break;
  default: /* GL_LUMINANCE */
    gldepth = 1;
    break;
  }

  int size = image->count*gldepth;
  imImageSetAttribute(image, "GLDATA", IM_BYTE, size, NULL);
  imbyte* gldata = (imbyte*)imImageGetAttribute(image, "GLDATA", NULL, NULL);

  int depth = image->depth;
  if (image->has_alpha)
    depth++;

  /* copy data, including alpha */
  if (image->color_space != IM_MAP)
  {
    imConvertPacking(image->data[0], gldata, image->width, image->height, depth, gldepth, IM_BYTE, 0);

    if (image->color_space == IM_BINARY)
      iImageMakeGray(gldata, gldepth, image->count);
  }
  else
  {
    /* copy map data */
    memcpy(gldata, image->data[0], image->size);  /* size does not include alpha */

    /* expand MAP to RGB or RGBA */
    imConvertMapToRGB(gldata, image->count, gldepth, 1, image->palette, image->palette_count);

    if (image->has_alpha)
      iImageGLCopyMapAlpha((imbyte*)image->data[1], gldata, gldepth, image->count);  /* copy the alpha plane */
  }

  /* set alpha based on attributes */
  if (!image->has_alpha)
  {
    if (image->color_space == IM_RGB)
    {
      if (transp_color)
        iImageGLSetTranspColor(gldata, image->count, *(transp_color+0), *(transp_color+1), *(transp_color+2));
    }
    else 
    {
      if (transp_map)
        iImageGLSetTranspMap((imbyte*)image->data[0], gldata, image->count, transp_map, transp_count);
      else if (transp_index)
        iImageGLSetTranspIndex((imbyte*)image->data[0], gldata, gldepth, image->count, *transp_index);
    }
  }

  if (format) *format = glformat;
  return gldata;
}
Example #4
0
/*****************************************************************************\
 image:GetAttribute(attrib)
\*****************************************************************************/
static int imluaImageGetAttribute (lua_State *L)
{
  int data_type;
  int i, count;
  const void *data;
  int as_string = 0;

  imImage* image = imlua_checkimage(L, 1);
  const char *attrib = luaL_checkstring(L, 2);

  data = imImageGetAttribute(image, attrib, &data_type, &count);
  if (!data)
  {
    lua_pushnil(L);
    return 1;
  }

  if (data_type == IM_BYTE && lua_isboolean(L, 3))
    as_string = lua_toboolean(L, 3);

  if (!as_string)
    lua_newtable(L);
  
  switch (data_type)
  {
  case IM_BYTE:
    {
      if (as_string)
      {
        lua_pushstring(L, (const char*)data);
      }
      else
      {
        imbyte *data_byte = (imbyte*) data;
        for (i = 0; i < count; i++, data_byte++)
        {
          lua_pushnumber(L, *data_byte);
          lua_rawseti(L, -2, i+1);
        }
      }
    }
    break;

  case IM_SHORT:
    {
      short *data_short = (short*) data;
      for (i = 0; i < count; i++, data_short += 2)
      {
        lua_pushnumber(L, *data_short);
        lua_rawseti(L, -2, i+1);
      }
    }
    break;

  case IM_USHORT:
    {
      imushort *data_ushort = (imushort*) data;
      for (i = 0; i < count; i++, data_ushort += 2)
      {
        lua_pushnumber(L, *data_ushort);
        lua_rawseti(L, -2, i+1);
      }
    }
    break;

  case IM_INT:
    {
      int *data_int = (int*) data;
      for (i = 0; i < count; i++, data_int++)
      {
        lua_pushnumber(L, *data_int);
        lua_rawseti(L, -2, i+1);
      }
    }
    break;

  case IM_FLOAT:
    {
      float *data_float = (float*) data;
      for (i = 0; i < count; i++, data_float++)
      {
        lua_pushnumber(L, *data_float);
        lua_rawseti(L, -2, i+1);
      }
    }
    break;

  case IM_CFLOAT:
    {
      float *data_float = (float*) data;
      for (i = 0; i < count; i++, data_float += 2)
      {
        imlua_newarrayfloat(L, data_float, 2, 1);
        lua_rawseti(L, -2, i+1);
      }        
    }
    break;
  }

  lua_pushnumber(L, data_type);

  return 2;
}