Example #1
0
int 
im_cache( IMAGE *in, IMAGE *out, int width, int height, int max )
{
	return( im_render_priority( in, out, NULL, 
		width, height, max, 
		0,
		NULL, NULL ) );
}
Example #2
0
int
im_render( IMAGE *in, IMAGE *out, IMAGE *mask, 
	int width, int height, int max, 
	notify_fn notify, void *client )
{
	return( im_render_priority( in, out, mask, 
		width, height, max, 
		0, 
		notify, client ) );
}
Example #3
0
int
im_render_fade( IMAGE *in, IMAGE *out, IMAGE *mask, 
	int width, int height, int max, 
	int fps, int steps,
	int priority,
	notify_fn notify, void *client )
{
	return( im_render_priority( in, out, mask, 
		width, height, max, 
		priority,
		notify, client ) );
}