Example #1
0
static HRESULT STDMETHODCALLTYPE d3d11_query_QueryInterface(ID3D11Query *iface, REFIID riid, void **object)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);

    TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);

    if ((IsEqualGUID(riid, &IID_ID3D11Predicate) && query->predicate)
            || IsEqualGUID(riid, &IID_ID3D11Query)
            || IsEqualGUID(riid, &IID_ID3D11Asynchronous)
            || IsEqualGUID(riid, &IID_ID3D11DeviceChild)
            || IsEqualGUID(riid, &IID_IUnknown))
    {
        ID3D11Query_AddRef(iface);
        *object = iface;
        return S_OK;
    }

    if ((IsEqualGUID(riid, &IID_ID3D10Predicate) && query->predicate)
            || IsEqualGUID(riid, &IID_ID3D10Query)
            || IsEqualGUID(riid, &IID_ID3D10Asynchronous)
            || IsEqualGUID(riid, &IID_ID3D10DeviceChild))
    {
        ID3D10Query_AddRef(&query->ID3D10Query_iface);
        *object = &query->ID3D10Query_iface;
        return S_OK;
    }

    WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));

    *object = NULL;
    return E_NOINTERFACE;
}
Example #2
0
File: async.c Project: AndreRH/wine
static void STDMETHODCALLTYPE d3d11_query_GetDesc(ID3D11Query *iface, D3D11_QUERY_DESC *desc)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);

    TRACE("iface %p, desc %p.\n", iface, desc);

    *desc = query->desc;
}
Example #3
0
static void STDMETHODCALLTYPE d3d11_query_GetDevice(ID3D11Query *iface, ID3D11Device **device)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);

    TRACE("iface %p, device %p.\n", iface, device);

    *device = query->device;
    ID3D11Device_AddRef(*device);
}
Example #4
0
static ULONG STDMETHODCALLTYPE d3d11_query_AddRef(ID3D11Query *iface)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);
    ULONG refcount = InterlockedIncrement(&query->refcount);

    TRACE("%p increasing refcount to %u.\n", query, refcount);

    return refcount;
}
Example #5
0
static HRESULT STDMETHODCALLTYPE d3d11_query_SetPrivateDataInterface(ID3D11Query *iface,
        REFGUID guid, const IUnknown *data)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);

    TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data);

    return d3d_set_private_data_interface(&query->private_store, guid, data);
}
Example #6
0
static HRESULT STDMETHODCALLTYPE d3d11_query_GetPrivateData(ID3D11Query *iface,
        REFGUID guid, UINT *data_size, void *data)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);

    TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data);

    return d3d_get_private_data(&query->private_store, guid, data_size, data);
}
Example #7
0
static UINT STDMETHODCALLTYPE d3d11_query_GetDataSize(ID3D11Query *iface)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);
    unsigned int data_size;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    data_size = wined3d_query_get_data_size(query->wined3d_query);
    wined3d_mutex_unlock();

    return data_size;
}
Example #8
0
File: async.c Project: AndreRH/wine
static ULONG STDMETHODCALLTYPE d3d11_query_AddRef(ID3D11Query *iface)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);
    ULONG refcount = InterlockedIncrement(&query->refcount);

    TRACE("%p increasing refcount to %u.\n", query, refcount);

    if (refcount == 1)
    {
        ID3D11Device_AddRef(query->device);
        wined3d_mutex_lock();
        wined3d_query_incref(query->wined3d_query);
        wined3d_mutex_unlock();
    }

    return refcount;
}
Example #9
0
static ULONG STDMETHODCALLTYPE d3d11_query_Release(ID3D11Query *iface)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);
    ULONG refcount = InterlockedDecrement(&query->refcount);

    TRACE("%p decreasing refcount to %u.\n", query, refcount);

    if (!refcount)
    {
        ID3D11Device_Release(query->device);
        wined3d_mutex_lock();
        wined3d_query_decref(query->wined3d_query);
        wined3d_private_store_cleanup(&query->private_store);
        wined3d_mutex_unlock();
        HeapFree(GetProcessHeap(), 0, query);
    }

    return refcount;
}
Example #10
0
File: async.c Project: AndreRH/wine
static ULONG STDMETHODCALLTYPE d3d11_query_Release(ID3D11Query *iface)
{
    struct d3d_query *query = impl_from_ID3D11Query(iface);
    ULONG refcount = InterlockedDecrement(&query->refcount);

    TRACE("%p decreasing refcount to %u.\n", query, refcount);

    if (!refcount)
    {
        ID3D11Device *device = query->device;

        wined3d_mutex_lock();
        wined3d_query_decref(query->wined3d_query);
        wined3d_mutex_unlock();

        ID3D11Device_Release(device);
    }

    return refcount;
}