static DWORD WINAPI IDirect3DRMFace2Impl_GetAppData(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(): stub\n", iface, This); return 0; }
static HRESULT WINAPI IDirect3DRMFace2Impl_SetAppData(IDirect3DRMFace2* iface, DWORD data) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%u): stub\n", iface, This, data); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_SetColor(IDirect3DRMFace2* iface, D3DCOLOR color) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%u): stub\n", iface, This, color); return E_NOTIMPL; }
static int WINAPI IDirect3DRMFace2Impl_GetVertexIndex(IDirect3DRMFace2* iface, DWORD which) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u): stub\n", iface, This, which); return 0; }
static int WINAPI IDirect3DRMFace2Impl_GetVertexCount(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(): stub\n", iface, This); return 0; }
static HRESULT WINAPI d3drm_face2_GetClassName(IDirect3DRMFace2 *iface, DWORD *size, char *name) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); TRACE("iface %p, size %p, name %p.\n", iface, size, name); return d3drm_object_get_class_name(&face->obj, size, name); }
static DWORD WINAPI d3drm_face2_GetAppData(IDirect3DRMFace2 *iface) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); TRACE("iface %p.\n", iface); return face->obj.appdata; }
static D3DCOLOR WINAPI IDirect3DRMFace2Impl_GetColor(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(): stub\n", iface, This); return 0; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetNormal(IDirect3DRMFace2* iface, D3DVECTOR *normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, normal); return E_NOTIMPL; }
static HRESULT WINAPI d3drm_face2_SetName(IDirect3DRMFace2 *iface, const char *name) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); return d3drm_object_set_name(&face->obj, name); }
static D3DCOLOR WINAPI d3drm_face2_GetColor(IDirect3DRMFace2 *iface) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); TRACE("iface %p.\n", iface); return face->color; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetMaterial(IDirect3DRMFace2* iface, IDirect3DRMMaterial2 **material) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, material); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureTopology(IDirect3DRMFace2* iface, BOOL *wrap_u, BOOL *wrap_v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p, %p): stub\n", iface, This, wrap_u, wrap_v); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertices(IDirect3DRMFace2* iface, DWORD *vertex_count, D3DVECTOR *coords, D3DVECTOR *normals) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p, %p, %p): stub\n", iface, This, vertex_count, coords, normals); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetVertex(IDirect3DRMFace2* iface, DWORD index, D3DVECTOR *vertex, D3DVECTOR *normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, index, vertex, normal); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_SetColorRGB(IDirect3DRMFace2* iface, D3DVALUE r, D3DVALUE g, D3DVALUE b) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, r, g, b); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertexAndNormalIndexed(IDirect3DRMFace2* iface, DWORD vertex, DWORD normal) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u, %u): stub\n", iface, This, vertex, normal); return E_NOTIMPL; }
/*** IDirect3DRMFace2 methods ***/ static HRESULT WINAPI IDirect3DRMFace2Impl_AddVertex(IDirect3DRMFace2* iface, D3DVALUE x, D3DVALUE y, D3DVALUE z) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%f, %f, %f): stub\n", iface, This, x, y, z); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetName(IDirect3DRMFace2* iface, LPDWORD size, LPSTR name) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, size, name); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTexture(IDirect3DRMFace2* iface, IDirect3DRMTexture3 **texture) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p): stub\n", iface, This, texture); return E_NOTIMPL; }
static HRESULT WINAPI d3drm_face2_DeleteDestroyCallback(IDirect3DRMFace2 *iface, D3DRMOBJECTCALLBACK cb, void *ctx) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); TRACE("iface %p, cb %p, ctx %p.\n", iface, cb, ctx); return d3drm_object_delete_destroy_callback(&face->obj, cb, ctx); }
static HRESULT WINAPI d3drm_face2_SetColor(IDirect3DRMFace2 *iface, D3DCOLOR color) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); TRACE("iface %p, color 0x%08x.\n", iface, color); face->color = color; return D3DRM_OK; }
static HRESULT WINAPI d3drm_face2_SetColorRGB(IDirect3DRMFace2 *iface, D3DVALUE red, D3DVALUE green, D3DVALUE blue) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); TRACE("iface %p, red %.8e, green %.8e, blue %.8e.\n", iface, red, green, blue); d3drm_set_color(&face->color, red, green, blue, 1.0f); return D3DRM_OK; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetTextureCoordinates(IDirect3DRMFace2* iface, DWORD vertex, D3DVALUE *u, D3DVALUE *v) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%u, %p, %p): stub\n", iface, This, vertex, u, v); return E_NOTIMPL; }
static HRESULT WINAPI IDirect3DRMFace2Impl_DeleteDestroyCallback(IDirect3DRMFace2* iface, D3DRMOBJECTCALLBACK cb, LPVOID argument) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); FIXME("(%p/%p)->(%p, %p): stub\n", iface, This, cb, argument); return E_NOTIMPL; }
static HRESULT WINAPI d3drm_face2_SetAppData(IDirect3DRMFace2 *iface, DWORD data) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); TRACE("iface %p, data %#x.\n", iface, data); face->obj.appdata = data; return D3DRM_OK; }
static HRESULT WINAPI IDirect3DRMFace2Impl_GetClassName(IDirect3DRMFace2* iface, LPDWORD size, LPSTR name) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); TRACE("(%p/%p)->(%p, %p)\n", iface, This, size, name); if (!size || *size < strlen("Face") || !name) return E_INVALIDARG; strcpy(name, "Face"); *size = sizeof("Face"); return D3DRM_OK; }
static ULONG WINAPI IDirect3DRMFace2Impl_Release(IDirect3DRMFace2* iface) { IDirect3DRMFaceImpl *This = impl_from_IDirect3DRMFace2(iface); return IDirect3DRMFace_Release(&This->IDirect3DRMFace_iface); }
static ULONG WINAPI d3drm_face2_Release(IDirect3DRMFace2 *iface) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); return d3drm_face1_Release(&face->IDirect3DRMFace_iface); }
static HRESULT WINAPI d3drm_face2_QueryInterface(IDirect3DRMFace2 *iface, REFIID riid, void **out) { struct d3drm_face *face = impl_from_IDirect3DRMFace2(iface); return d3drm_face1_QueryInterface(&face->IDirect3DRMFace_iface, riid, out); }