/* * tcp_detach is called when the socket layer loses its final reference * to the socket, be it a file descriptor reference, a reference from TCP, * etc. At this point, there is only one case in which we will keep around * inpcb state: time wait. * * This function can probably be re-absorbed back into tcp_usr_detach() now * that there is a single detach path. */ static void tcp_detach(struct socket *so, struct inpcb *inp) { struct tcpcb *tp; INP_INFO_WLOCK_ASSERT(&V_tcbinfo); INP_WLOCK_ASSERT(inp); KASSERT(so->so_pcb == inp, ("tcp_detach: so_pcb != inp")); KASSERT(inp->inp_socket == so, ("tcp_detach: inp_socket != so")); tp = intotcpcb(inp); if (inp->inp_flags & INP_TIMEWAIT) { /* * There are two cases to handle: one in which the time wait * state is being discarded (INP_DROPPED), and one in which * this connection will remain in timewait. In the former, * it is time to discard all state (except tcptw, which has * already been discarded by the timewait close code, which * should be further up the call stack somewhere). In the * latter case, we detach from the socket, but leave the pcb * present until timewait ends. * * XXXRW: Would it be cleaner to free the tcptw here? */ if (inp->inp_flags & INP_DROPPED) { KASSERT(tp == NULL, ("tcp_detach: INP_TIMEWAIT && " "INP_DROPPED && tp != NULL")); in_pcbdetach(inp); in_pcbfree(inp); } else { in_pcbdetach(inp); INP_WUNLOCK(inp); } } else { /* * If the connection is not in timewait, we consider two * two conditions: one in which no further processing is * necessary (dropped || embryonic), and one in which TCP is * not yet done, but no longer requires the socket, so the * pcb will persist for the time being. * * XXXRW: Does the second case still occur? */ if (inp->inp_flags & INP_DROPPED || tp->t_state < TCPS_SYN_SENT) { tcp_discardcb(tp); in_pcbdetach(inp); in_pcbfree(inp); } else in_pcbdetach(inp); } }
/* FUNCTION: tcp_close() * * Close a TCP control block: * discard all space held by the tcp * discard internet protocol block * wake up any sleepers * * * PARAM1: struct tcpcb *tp * * RETURNS: */ struct tcpcb * tcp_close(struct tcpcb *tp) { struct tcpiphdr *t; struct inpcb *inp = tp->t_inpcb; struct socket *so = inp->inp_socket; t = tp->seg_next; while (t != (struct tcpiphdr *)tp) { struct mbuf *m; t = (struct tcpiphdr *)t->ti_next; m = dtom(t->ti_prev); remque(t->ti_prev); M_FREEM(m); } if (tp->t_template) TPH_FREE(tp->t_template); TCB_FREE(tp); inp->inp_ppcb = (char *)NULL; soisdisconnected(so); in_pcbdetach(inp); tcpstat.tcps_closed++; return ((struct tcpcb *)NULL); }
int tcp_attach(struct socket * so) { struct tcpcb * tp; struct inpcb * inp; int error; if (so->so_snd.sb_hiwat == 0 || so->so_rcv.sb_hiwat == 0) { error = soreserve(so, tcp_sendspace, tcp_recvspace); if (error) return (error); } error = in_pcballoc(so, &tcb); if (error) return (error); inp = sotoinpcb(so); tp = tcp_newtcpcb(inp); if (tp == 0) { int nofd = so->so_state & SS_NOFDREF; /* XXX */ so->so_state &= ~SS_NOFDREF; /* don't free the socket yet */ in_pcbdetach(inp); so->so_state |= nofd; return (ENOBUFS); } tp->t_state = TCPS_CLOSED; return (0); }
/* * Attach TCP protocol to socket, allocating * internet protocol control block, tcp control block, * bufer space, and entering LISTEN state if to accept connections. */ static int tcp_attach(struct socket *so) { struct tcpcb *tp; struct inpcb *inp; int error; #ifdef INET6 int isipv6 = INP_CHECK_SOCKAF(so, AF_INET6) != 0; #endif //printf("tcp_attach: called so->so_snd=0x%lx\n", (long)&so->so_snd); //printf("tcp_attach: called so->so_rcv=0x%lx\n", (long)&so->so_rcv); if (so->so_snd.sb_hiwat == 0 || so->so_rcv.sb_hiwat == 0) { //printf("tcp_attach: called 2\n"); error = soreserve(so, tcp_sendspace, tcp_recvspace); if (error) return (error); } //printf("tcp_attach: called 2\n"); so->so_rcv.sb_flags |= SB_AUTOSIZE; so->so_snd.sb_flags |= SB_AUTOSIZE; INP_INFO_WLOCK(&tcbinfo); error = in_pcballoc(so, &tcbinfo); if (error) { INP_INFO_WUNLOCK(&tcbinfo); return (error); } inp = sotoinpcb(so); #ifdef INET6 if (isipv6) { inp->inp_vflag |= INP_IPV6; inp->in6p_hops = -1; /* use kernel default */ } else #endif inp->inp_vflag |= INP_IPV4; //printf("tcp_attach: called 5\n"); tp = tcp_newtcpcb(inp); if (tp == NULL) { #ifdef INET6 if (isipv6) { in6_pcbdetach(inp); in6_pcbfree(inp); } else { #endif in_pcbdetach(inp); in_pcbfree(inp); #ifdef INET6 } #endif INP_INFO_WUNLOCK(&tcbinfo); return (ENOBUFS); } tp->t_state = TCPS_CLOSED; INP_UNLOCK(inp); INP_INFO_WUNLOCK(&tcbinfo); //printf("tcp_attach: called 10\n"); return (0); }
void ip6_pcbdisconnect(struct inpcb *inp) { MEMSET(&inp->ip6_faddr, 0, sizeof(inp->ip6_faddr)); inp->inp_fport = 0; if (inp->inp_socket->so_state & SS_NOFDREF) in_pcbdetach (inp); }
/* * Attach TCP protocol to socket, allocating internet protocol control * block, tcp control block, bufer space, and entering LISTEN state * if to accept connections. */ static int tcp_attach(struct socket *so, struct pru_attach_info *ai) { struct tcpcb *tp; struct inpcb *inp; int error; int cpu; #ifdef INET6 int isipv6 = INP_CHECK_SOCKAF(so, AF_INET6) != 0; #endif if (so->so_snd.ssb_hiwat == 0 || so->so_rcv.ssb_hiwat == 0) { lwkt_gettoken(&so->so_rcv.ssb_token); error = soreserve(so, tcp_sendspace, tcp_recvspace, ai->sb_rlimit); lwkt_reltoken(&so->so_rcv.ssb_token); if (error) return (error); } atomic_set_int(&so->so_rcv.ssb_flags, SSB_AUTOSIZE); atomic_set_int(&so->so_snd.ssb_flags, SSB_AUTOSIZE); cpu = mycpu->gd_cpuid; /* * Set the default port for protocol processing. This will likely * change when we connect. */ error = in_pcballoc(so, &tcbinfo[cpu]); if (error) return (error); inp = so->so_pcb; #ifdef INET6 if (isipv6) { inp->inp_vflag |= INP_IPV6; inp->in6p_hops = -1; /* use kernel default */ } else #endif inp->inp_vflag |= INP_IPV4; tp = tcp_newtcpcb(inp); if (tp == NULL) { /* * Make sure the socket is destroyed by the pcbdetach. */ soreference(so); #ifdef INET6 if (isipv6) in6_pcbdetach(inp); else #endif in_pcbdetach(inp); sofree(so); /* from ref above */ return (ENOBUFS); } tp->t_state = TCPS_CLOSED; return (0); }
void in_pcbdisconnect(struct inpcb *inp) { inp->inp_faddr.s_addr = INADDR_ANY; inp->inp_fport = 0; in_pcbrehash(inp); if (inp->inp_socket->so_state & SS_NOFDREF) in_pcbdetach(inp); }
static int udp6_attach(struct socket *so, int proto, struct thread *td) { struct inpcb *inp; struct inpcbinfo *pcbinfo; int error; pcbinfo = udp_get_inpcbinfo(so->so_proto->pr_protocol); inp = sotoinpcb(so); KASSERT(inp == NULL, ("udp6_attach: inp != NULL")); if (so->so_snd.sb_hiwat == 0 || so->so_rcv.sb_hiwat == 0) { error = soreserve(so, udp_sendspace, udp_recvspace); if (error) return (error); } INP_INFO_WLOCK(pcbinfo); error = in_pcballoc(so, pcbinfo); if (error) { INP_INFO_WUNLOCK(pcbinfo); return (error); } inp = (struct inpcb *)so->so_pcb; inp->inp_vflag |= INP_IPV6; if ((inp->inp_flags & IN6P_IPV6_V6ONLY) == 0) inp->inp_vflag |= INP_IPV4; inp->in6p_hops = -1; /* use kernel default */ inp->in6p_cksum = -1; /* just to be sure */ /* * XXX: ugly!! * IPv4 TTL initialization is necessary for an IPv6 socket as well, * because the socket may be bound to an IPv6 wildcard address, * which may match an IPv4-mapped IPv6 address. */ inp->inp_ip_ttl = V_ip_defttl; error = udp_newudpcb(inp); if (error) { in_pcbdetach(inp); in_pcbfree(inp); INP_INFO_WUNLOCK(pcbinfo); return (error); } INP_WUNLOCK(inp); INP_INFO_WUNLOCK(pcbinfo); return (0); }
static void udp6_detach(struct socket *so) { struct inpcb *inp; struct inpcbinfo *pcbinfo; struct udpcb *up; pcbinfo = udp_get_inpcbinfo(so->so_proto->pr_protocol); inp = sotoinpcb(so); KASSERT(inp != NULL, ("udp6_detach: inp == NULL")); INP_INFO_WLOCK(pcbinfo); INP_WLOCK(inp); up = intoudpcb(inp); KASSERT(up != NULL, ("%s: up == NULL", __func__)); in_pcbdetach(inp); in_pcbfree(inp); INP_INFO_WUNLOCK(pcbinfo); udp_discardcb(up); }
/* * Attach TCP protocol to socket, allocating * internet protocol control block, tcp control block, * bufer space, and entering LISTEN state if to accept connections. */ static int tcp_attach(struct socket *so) { struct tcpcb *tp; struct inpcb *inp; int error; if (so->so_snd.sb_hiwat == 0 || so->so_rcv.sb_hiwat == 0) { error = soreserve(so, tcp_sendspace, tcp_recvspace); if (error) return (error); } so->so_rcv.sb_flags |= SB_AUTOSIZE; so->so_snd.sb_flags |= SB_AUTOSIZE; INP_INFO_WLOCK(&V_tcbinfo); error = in_pcballoc(so, &V_tcbinfo); if (error) { INP_INFO_WUNLOCK(&V_tcbinfo); return (error); } inp = sotoinpcb(so); #ifdef INET6 if (inp->inp_vflag & INP_IPV6PROTO) { inp->inp_vflag |= INP_IPV6; inp->in6p_hops = -1; /* use kernel default */ } else #endif inp->inp_vflag |= INP_IPV4; tp = tcp_newtcpcb(inp); if (tp == NULL) { in_pcbdetach(inp); in_pcbfree(inp); INP_INFO_WUNLOCK(&V_tcbinfo); return (ENOBUFS); } tp->t_state = TCPS_CLOSED; INP_WUNLOCK(inp); INP_INFO_WUNLOCK(&V_tcbinfo); return (0); }
static void udp_detach(struct socket *so) { struct inpcb *inp; struct inpcbinfo *pcbinfo; struct udpcb *up; pcbinfo = get_inpcbinfo(so->so_proto->pr_protocol); inp = sotoinpcb(so); KASSERT(inp != NULL, ("udp_detach: inp == NULL")); KASSERT(inp->inp_faddr.s_addr == INADDR_ANY, ("udp_detach: not disconnected")); INP_INFO_WLOCK(pcbinfo); INP_WLOCK(inp); up = intoudpcb(inp); KASSERT(up != NULL, ("%s: up == NULL", __func__)); inp->inp_ppcb = NULL; in_pcbdetach(inp); in_pcbfree(inp); INP_INFO_WUNLOCK(pcbinfo); udp_discardcb(up); }
static int udp_attach(struct socket *so, int proto, struct thread *td) { struct inpcb *inp; struct inpcbinfo *pcbinfo; int error; pcbinfo = get_inpcbinfo(so->so_proto->pr_protocol); inp = sotoinpcb(so); KASSERT(inp == NULL, ("udp_attach: inp != NULL")); error = soreserve(so, udp_sendspace, udp_recvspace); if (error) return (error); INP_INFO_WLOCK(pcbinfo); error = in_pcballoc(so, pcbinfo); if (error) { INP_INFO_WUNLOCK(pcbinfo); return (error); } inp = sotoinpcb(so); inp->inp_vflag |= INP_IPV4; inp->inp_ip_ttl = V_ip_defttl; error = udp_newudpcb(inp); if (error) { in_pcbdetach(inp); in_pcbfree(inp); INP_INFO_WUNLOCK(pcbinfo); return (error); } INP_WUNLOCK(inp); INP_INFO_WUNLOCK(pcbinfo); return (0); }