Example #1
0
uint8_t Menu::run() {
    uint8_t button = Keyboard::getPressedWithDelay();

    if(runReversedPolarityInfo()) {
        render_ = true;
        return REVERSED_POLARITY;
    }

    uint8_t index = getIndex();
    switch (button) {
    case BUTTON_INC:
        incIndex();
        break;
    case BUTTON_DEC:
        decIndex();
        break;
    }
    if(index != getIndex())
        render_ = true;

    if(render_)
        display();

    return button;
}
Example #2
0
/***************************************************************************************
 * Audio - Interrupt Service Routine
 *
 * This interrupt service routine records or plays back audio, depending on which type
 * interrupt (read or write) is pending in the audio device.
****************************************************************************************/
void audio_ISR(alt_up_audio_dev* audio_dev, unsigned int id)
{
	if (alt_up_audio_write_interrupt_pending(audio_dev))	// check for write interrupt
	{
		//int numToWrite = 0;
		//int spaceAvailable = alt_up_audio_write_fifo_space(audio_dev, ALT_UP_AUDIO_LEFT);
		int temp = 0, temp1 = 0;
		if(soundMixer->indexSize <= 0) return;
		temp = alt_up_audio_write_fifo(audio_dev, soundMixer->buffer[soundMixer->currIndex], 96, ALT_UP_AUDIO_LEFT);
		temp1 = alt_up_audio_write_fifo(audio_dev, soundMixer->buffer[soundMixer->currIndex], 96, ALT_UP_AUDIO_RIGHT);
		/*s->position += 96;
		if(s->position>=s->length)
			s->position = 0;*/
		incIndex();
	}
	return;
}