void Opcode80FC::_run() {

                int amount = _script->dataStack()->popInteger();
                Logger::debug("SCRIPT") << "[80FC] [=] void game_time_advance(int amount)" << std::endl
                                        << "    amount = " << amount << std::endl;
                auto time = Game::getInstance()->gameTime();
                for (auto i = 0; i != amount; ++i) {
                    time->increaseTicks();
                }
            }
Example #2
0
void Time::think()
{
    if (SDL_GetTicks() - _timer < 100) return;
    _timer = SDL_GetTicks();
    increaseTicks();
}