void UI_icons_init(int first_dyn_id)
{
	BKE_icons_init(first_dyn_id);
#ifndef WITH_HEADLESS
	init_iconfile_list(&iconfilelist);
	init_internal_icons();
	init_brush_icons();
	init_matcap_icons();
#endif
}
Example #2
0
void UI_icons_init(int first_dyn_id)
{
#ifdef WITH_HEADLESS
	(void)first_dyn_id;
#else
	init_iconfile_list(&iconfilelist);
	BKE_icons_init(first_dyn_id);
	init_internal_icons();
	init_brush_icons();
#endif
}