bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) const { if (input.method != CRAFT_METHOD_FUEL) return false; // Filter empty items out of input std::vector<std::string> input_filtered; for (std::vector<ItemStack>::const_iterator it = input.items.begin(); it != input.items.end(); it++) { if (it->name != "") input_filtered.push_back(it->name); } // If there is a wrong number of items in input, no match if (input_filtered.size() != 1) { /*dstream<<"Number of input items ("<<input_filtered.size() <<") does not match recipe size (1) " <<"of fuel recipe with burntime="<<burntime<<std::endl;*/ return false; } // Check the single input item return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef()); }
bool CraftDefinitionShaped::check(const CraftInput &input, IGameDef *gamedef) const { if(input.method != CRAFT_METHOD_NORMAL) return false; // Get input item matrix std::vector<std::string> inp_names = craftGetItemNames(input.items, gamedef); unsigned int inp_width = input.width; if(inp_width == 0) return false; while(inp_names.size() % inp_width != 0) inp_names.push_back(""); // Get input bounds unsigned int inp_min_x=0, inp_max_x=0, inp_min_y=0, inp_max_y=0; if(!craftGetBounds(inp_names, inp_width, inp_min_x, inp_max_x, inp_min_y, inp_max_y)) return false; // it was empty // Get recipe item matrix std::vector<std::string> rec_names = craftGetItemNames(recipe, gamedef); unsigned int rec_width = width; if(rec_width == 0) return false; while(rec_names.size() % rec_width != 0) rec_names.push_back(""); // Get recipe bounds unsigned int rec_min_x=0, rec_max_x=0, rec_min_y=0, rec_max_y=0; if(!craftGetBounds(rec_names, rec_width, rec_min_x, rec_max_x, rec_min_y, rec_max_y)) return false; // it was empty // Different sizes? if(inp_max_x - inp_min_x != rec_max_x - rec_min_x) return false; if(inp_max_y - inp_min_y != rec_max_y - rec_min_y) return false; // Verify that all item names in the bounding box are equal unsigned int w = inp_max_x - inp_min_x + 1; unsigned int h = inp_max_y - inp_min_y + 1; for(unsigned int y=0; y<h; y++) for(unsigned int x=0; x<w; x++) { unsigned int inp_x = inp_min_x + x; unsigned int inp_y = inp_min_y + y; unsigned int rec_x = rec_min_x + x; unsigned int rec_y = rec_min_y + y; if(!inputItemMatchesRecipe( inp_names[inp_y * inp_width + inp_x], rec_names[rec_y * rec_width + rec_x], gamedef->idef()) ){ return false; } } return true; }
bool CraftDefinitionShapeless::check(const CraftInput &input, IGameDef *gamedef) const { if(input.method != CRAFT_METHOD_NORMAL) return false; // Filter empty items out of input std::vector<std::string> input_filtered; for(std::vector<ItemStack>::const_iterator i = input.items.begin(); i != input.items.end(); i++) { if(i->name != "") input_filtered.push_back(i->name); } // If there is a wrong number of items in input, no match if(input_filtered.size() != recipe.size()){ /*dstream<<"Number of input items ("<<input_filtered.size() <<") does not match recipe size ("<<recipe.size()<<") " <<"of recipe with output="<<output<<std::endl;*/ return false; } std::vector<std::string> recipe_copy; if (hash_inited) recipe_copy = recipe_names; else { recipe_copy = craftGetItemNames(recipe, gamedef); std::sort(recipe_copy.begin(), recipe_copy.end()); } // Try with all permutations of the recipe, // start from the lexicographically first permutation (=sorted), // recipe_names is pre-sorted do { // If all items match, the recipe matches bool all_match = true; //dstream<<"Testing recipe (output="<<output<<"):"; for(size_t i=0; i<recipe.size(); i++){ //dstream<<" ("<<input_filtered[i]<<" == "<<recipe_copy[i]<<")"; if(!inputItemMatchesRecipe(input_filtered[i], recipe_copy[i], gamedef->idef())){ all_match = false; break; } } //dstream<<" -> match="<<all_match<<std::endl; if(all_match) return true; }while(std::next_permutation(recipe_copy.begin(), recipe_copy.end())); return false; }
// Removes 1 from each item stack with replacement support // Example: if replacements contains the pair ("bucket:bucket_water", "bucket:bucket_empty"), // a water bucket will not be removed but replaced by an empty bucket. static void craftDecrementOrReplaceInput(CraftInput &input, std::vector<ItemStack> &output_replacements, const CraftReplacements &replacements, IGameDef *gamedef) { if (replacements.pairs.empty()) { craftDecrementInput(input, gamedef); return; } // Make a copy of the replacements pair list std::vector<std::pair<std::string, std::string> > pairs = replacements.pairs; for (auto &item : input.items) { // Find an appropriate replacement bool found_replacement = false; for (auto j = pairs.begin(); j != pairs.end(); ++j) { if (inputItemMatchesRecipe(item.name, j->first, gamedef->idef())) { if (item.count == 1) { item.deSerialize(j->second, gamedef->idef()); found_replacement = true; pairs.erase(j); break; } ItemStack rep; rep.deSerialize(j->second, gamedef->idef()); item.remove(1); found_replacement = true; output_replacements.push_back(rep); break; } } // No replacement was found, simply decrement count by one if (!found_replacement && item.count > 0) item.remove(1); } }
bool CraftDefinitionFuel::check(const CraftInput &input, IGameDef *gamedef) const { if (input.method != CRAFT_METHOD_FUEL) return false; // Filter empty items out of input std::vector<std::string> input_filtered; for (const auto &item : input.items) { const std::string &name = item.name; if (!name.empty()) input_filtered.push_back(name); } // If there is a wrong number of items in input, no match if (input_filtered.size() != 1) { /*dstream<<"Number of input items ("<<input_filtered.size() <<") does not match recipe size (1) " <<"of fuel recipe with burntime="<<burntime<<std::endl;*/ return false; } // Check the single input item return inputItemMatchesRecipe(input_filtered[0], recipe, gamedef->idef()); }