Example #1
0
static void redraw_wwin(WWindow *wwin)
{
	if(WTHING_IS(wwin, WFrame))
		draw_frame((WFrame*)wwin, FALSE);
	else if(WTHING_IS(wwin, WInput))
		input_draw((WInput*)wwin, FALSE);
}
Example #2
0
void menubar_draw(menubar_t *m)
{
	int i,x,y;

	x = m->info.x;
	y = m->info.y;
	/*
	HACK HACK HACK

	keeps the recent files menu updated
	*/
	for(i=0;i<10;i++) {
		char str[1024];
		char *fn;

		if((fn = strrchr(config.recent[i],'\\') + 1) == (char*)1)
			if((fn = strrchr(config.recent[i],'/') + 1) == (char*)1)
				fn = config.recent[i];
		sprintf(str,"%d. %s",i+1%10,fn);
		strcpy(m->menus[0].items[i].caption,str);
		m->menus[0].items[i].info.w = strlen(str) * 8;
	}
	/*
	END HACK
	*/
	load_draw(&m->load);
	video_draw(&m->video);
	input_draw(&m->input);
	gui_input_draw(&m->guiinput);
	sound_draw(&m->sound);
	devices_draw(&m->devices);
	palette_draw(&m->palette);
	options_draw(&m->options);
	mappers_draw(&m->mappers);
	paths_draw(&m->paths);
	supported_mappers_draw(&m->supported_mappers);
	tracer_draw(&m->tracer);
	rom_info_draw(&m->rom_info);
	memory_viewer_draw(&m->memory_viewer);
	nt_draw(&m->nametable_viewer);
	pt_draw(&m->patterntable_viewer);
	about_draw(&m->about);
	for(i=0;i<(m->info.h/2);i++)
		gui_draw_hline(GUI_TITLEBARBACKGROUND+i,x,y++,256);
	for(i++;i;i--)
		gui_draw_hline(GUI_TITLEBARBACKGROUND+i,x,y++,256);
	for(i=0;i<MAX_MENUS && m->menus[i].info.w;i++)
		menu_draw(&m->menus[i]);
#ifdef PS2
	i = 3;
#elif defined(WII)
	i = 2;
#else
	i = 0;
#endif
	for(;i<3;i++)
		button_draw(&m->buttons[i]);
}