Example #1
0
/**
 * input_keys_pressed:
 *
 * Grab an input sample for this frame.
 *
 * TODO: In case RARCH_BIND_LIST_END starts exceeding 64,
 * and you need a bitmask of more than 64 entries, reimplement
 * it to use something like rarch_bits_t.
 *
 * Returns: Input sample containg a mask of all pressed keys.
 */
retro_input_t input_keys_pressed(void)
{
   unsigned i, key;
   const struct retro_keybind *binds[MAX_USERS];
   retro_input_t             ret = {0};
   settings_t *settings          = config_get_ptr();

   for (i = 0; i < MAX_USERS; i++)
      binds[i] = settings->input.binds[i];

   if (!current_input || !current_input_data)
      return ret;

   input_driver_turbo_btns.count++;

   key = RARCH_ENABLE_HOTKEY;
   
   if (check_input_driver_block_hotkey(input_driver_key_pressed(&key)))
      input_driver_set_libretro_input_blocked();
   else
      input_driver_unset_libretro_input_blocked();

   for (i = 0; i < settings->input.max_users; i++)
   {
      input_push_analog_dpad(settings->input.binds[i],
            settings->input.analog_dpad_mode[i]);
      input_push_analog_dpad(settings->input.autoconf_binds[i],
            settings->input.analog_dpad_mode[i]);

      input_driver_turbo_btns.frame_enable[i] = 0;
   }

   if (!input_driver_is_libretro_input_blocked())
   {
      for (i = 0; i < settings->input.max_users; i++)
         input_driver_turbo_btns.frame_enable[i] = input_driver_state(binds,
               i, RETRO_DEVICE_JOYPAD, 0, RARCH_TURBO_ENABLE);
   }

   ret = input_driver_keys_pressed();

   for (i = 0; i < settings->input.max_users; i++)
   {
      input_pop_analog_dpad(settings->input.binds[i]);
      input_pop_analog_dpad(settings->input.autoconf_binds[i]);
   }

   return ret;
}
Example #2
0
bool menu_display_libretro(void)
{
   video_driver_set_texture_enable(true, false);

   if (menu_display_libretro_running())
   {
      if (!input_driver_is_libretro_input_blocked())
         input_driver_set_libretro_input_blocked();

      core_run();

      input_driver_unset_libretro_input_blocked();
      return true;
   }

   return video_driver_cached_frame_render();
}