Example #1
0
/**
 * input_state:
 * @port                 : user number.
 * @device               : device identifier of user.
 * @idx                  : index value of user.
 * @id                   : identifier of key pressed by user.
 *
 * Input state callback function.
 *
 * Returns: Non-zero if the given key (identified by @id) was pressed by the user
 * (assigned to @port).
 **/
static int16_t input_state(unsigned port, unsigned device,
      unsigned idx, unsigned id)
{
   size_t i;
   const struct retro_keybind *libretro_input_binds[MAX_USERS];
   int16_t res                     = 0;
   settings_t *settings            = config_get_ptr();
   driver_t *driver                = driver_get_ptr();
   global_t *global                = global_get_ptr();
   const input_driver_t *input     = driver ? 
      (const input_driver_t*)driver->input : NULL;
   
   for (i = 0; i < MAX_USERS; i++)
      libretro_input_binds[i] = settings->input.binds[i];

   device &= RETRO_DEVICE_MASK;

   if (global->bsv.movie && global->bsv.movie_playback)
   {
      int16_t ret;
      if (bsv_movie_get_input(global->bsv.movie, &ret))
         return ret;

      global->bsv.movie_end = true;
   }

   if (settings->input.remap_binds_enable)
      input_remapping_state(port, &device, &idx, &id);

   if (!driver->block_libretro_input)
   {
      if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
         res = input->input_state(driver->input_data, libretro_input_binds, port, device, idx, id);

#ifdef HAVE_OVERLAY
      input_state_overlay(&res, port, device, idx, id);
#endif
   }

   /* flushing_input will be cleared in rarch_main_iterate. */
   if (driver->flushing_input)
      res = 0;

   /* Don't allow turbo for D-pad. */
   if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
            id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
      res = input_apply_turbo(port, id, res);

   if (global->bsv.movie && !global->bsv.movie_playback)
      bsv_movie_set_input(global->bsv.movie, res);

   return res;
}
Example #2
0
/**
 * input_state:
 * @port                 : user number.
 * @device               : device identifier of user.
 * @idx                  : index value of user.
 * @id                   : identifier of key pressed by user.
 *
 * Input state callback function.
 *
 * Returns: Non-zero if the given key (identified by @id) was pressed by the user
 * (assigned to @port).
 **/
int16_t input_state(unsigned port, unsigned device,
      unsigned idx, unsigned id)
{
   int16_t res                     = 0;
   settings_t *settings            = config_get_ptr();
   

   device &= RETRO_DEVICE_MASK;

   if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_ON, NULL))
   {
      int16_t ret;
      if (bsv_movie_ctl(BSV_MOVIE_CTL_GET_INPUT, &ret))
         return ret;

      bsv_movie_ctl(BSV_MOVIE_CTL_SET_END, NULL);
   }

   if (settings->input.remap_binds_enable)
      input_remapping_state(port, &device, &idx, &id);

   if (!input_driver_is_flushing_input() 
         && !input_driver_is_libretro_input_blocked())
   {
      if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
         res = current_input->input_state(
               current_input_data, libretro_input_binds, port, device, idx, id);

#ifdef HAVE_OVERLAY
      input_state_overlay(&res, port, device, idx, id);
#endif

#ifdef HAVE_NETWORKGAMEPAD
      input_remote_state(&res, port, device, idx, id);
#endif
   }

   /* Don't allow turbo for D-pad. */
   if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
            id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
   {
      /*
       * Apply turbo button if activated.
       *
       * If turbo button is held, all buttons pressed except
       * for D-pad will go into a turbo mode. Until the button is
       * released again, the input state will be modulated by a 
       * periodic pulse defined by the configured duty cycle. 
       */
      if (res && input_driver_turbo_btns.frame_enable[port])
         input_driver_turbo_btns.enable[port] |= (1 << id);
      else if (!res)
         input_driver_turbo_btns.enable[port] &= ~(1 << id);

      if (input_driver_turbo_btns.enable[port] & (1 << id))
      {
         /* if turbo button is enabled for this key ID */
         res = res && ((input_driver_turbo_btns.count % settings->input.turbo_period)
               < settings->input.turbo_duty_cycle);
      }
   }

   if (bsv_movie_ctl(BSV_MOVIE_CTL_PLAYBACK_OFF, NULL))
      bsv_movie_ctl(BSV_MOVIE_CTL_SET_INPUT, &res);

   return res;
}
/**
 * input_state:
 * @port                 : user number.
 * @device               : device identifier of user.
 * @idx                  : index value of user.
 * @id                   : identifier of key pressed by user.
 *
 * Input state callback function.
 *
 * Returns: Non-zero if the given key (identified by @id) was pressed by the user
 * (assigned to @port).
 **/
static int16_t input_state(unsigned port, unsigned device,
      unsigned idx, unsigned id)
{
   int16_t res                    = 0;
   settings_t *settings           = config_get_ptr();
   driver_t *driver               = driver_get_ptr();
   global_t *global               = global_get_ptr();
   const struct retro_keybind *libretro_input_binds[MAX_USERS] = {
      settings->input.binds[0],
      settings->input.binds[1],
      settings->input.binds[2],
      settings->input.binds[3],
      settings->input.binds[4],
      settings->input.binds[5],
      settings->input.binds[6],
      settings->input.binds[7],
      settings->input.binds[8],
      settings->input.binds[9],
      settings->input.binds[10],
      settings->input.binds[11],
      settings->input.binds[12],
      settings->input.binds[13],
      settings->input.binds[14],
      settings->input.binds[15],
   };

   device &= RETRO_DEVICE_MASK;

   if (global->bsv.movie && global->bsv.movie_playback)
   {
      int16_t ret;
      if (bsv_movie_get_input(global->bsv.movie, &ret))
         return ret;

      global->bsv.movie_end = true;
   }

   if (settings->input.remap_binds_enable)
      input_remapping_state(port, &device, &idx, &id);

   if (!driver->block_libretro_input)

   {
      if (((id < RARCH_FIRST_META_KEY) || (device == RETRO_DEVICE_KEYBOARD)))
         res = input_driver_state(libretro_input_binds, port, device, idx, id);

#ifdef HAVE_OVERLAY
      if (port == 0)
      {
         switch (device)
         {
            case RETRO_DEVICE_JOYPAD:
               if (driver->overlay_state.buttons & (UINT64_C(1) << id))
                  res |= 1;
               break;
            case RETRO_DEVICE_KEYBOARD:
               if (id < RETROK_LAST)
               {
                  if (OVERLAY_GET_KEY(&driver->overlay_state, id))
                     res |= 1;
               }
               break;
            case RETRO_DEVICE_ANALOG:
               {
                  unsigned base = 0;
                  
                  if (idx == RETRO_DEVICE_INDEX_ANALOG_RIGHT)
                     base = 2;
                  if (id == RETRO_DEVICE_ID_ANALOG_Y)
                     base += 1;
                  if (driver->overlay_state.analog[base])
                     res = driver->overlay_state.analog[base];
               }
               break;
         }
      }
#endif
   }

   /* flushing_input will be cleared in rarch_main_iterate. */
   if (driver->flushing_input)
      res = 0;

   /* Don't allow turbo for D-pad. */
   if (device == RETRO_DEVICE_JOYPAD && (id < RETRO_DEVICE_ID_JOYPAD_UP ||
            id > RETRO_DEVICE_ID_JOYPAD_RIGHT))
      res = input_apply_turbo(port, id, res);

   if (global->bsv.movie && !global->bsv.movie_playback)
      bsv_movie_set_input(global->bsv.movie, res);

   return res;
}