/*Add the Transporter Interface*/ static bool _intAddTransporter(DROID *psSelected, bool offWorld) { bool Animate = true; onMission = offWorld; psCurrTransporter = psSelected; /*if transporter has died - close the interface - this can only happen in multiPlayer where the transporter can be killed*/ if (bMultiPlayer) { if (psCurrTransporter && isDead((BASE_OBJECT *)psCurrTransporter)) { intRemoveTransNoAnim(); return true; } } // Add the main Transporter form // Is the form already up? if (widgGetFromID(psWScreen, IDTRANS_FORM) != NULL) { intRemoveTransNoAnim(); Animate = false; } if (intIsRefreshing()) { Animate = false; } WIDGET *parent = psWScreen->psForm; IntFormAnimated *transForm = new IntFormAnimated(parent, Animate); // Do not animate the opening, if the window was already open. transForm->id = IDTRANS_FORM; transForm->setGeometry(TRANS_X, TRANS_Y, TRANS_WIDTH, TRANS_HEIGHT); /* Add the close button */ W_BUTINIT sButInit; sButInit.formID = IDTRANS_FORM; sButInit.id = IDTRANS_CLOSE; sButInit.x = TRANS_WIDTH - CLOSE_WIDTH; sButInit.y = 0; sButInit.width = CLOSE_WIDTH; sButInit.height = CLOSE_HEIGHT; sButInit.pTip = _("Close"); sButInit.pDisplay = intDisplayImageHilight; sButInit.UserData = PACKDWORD_TRI(0, IMAGE_CLOSEHILIGHT , IMAGE_CLOSE); if (!widgAddButton(psWScreen, &sButInit)) { return false; } if (!intAddTransButtonForm()) { return false; } // Add the Transporter Contents form (and buttons) if (!intAddTransporterContents()) { return false; } //if on a mission - add the Droids back at home base form if (onMission) { if (!intAddDroidsAvailForm()) { return false; } } return true; }
/*Add the Transporter Interface*/ static bool _intAddTransporter(DROID *psSelected, bool offWorld) { bool Animate = true; onMission = offWorld; psCurrTransporter = psSelected; /*if transporter has died - close the interface - this can only happen in multiPlayer where the transporter can be killed*/ if (bMultiPlayer) { if (psCurrTransporter && isDead((BASE_OBJECT *)psCurrTransporter)) { intRemoveTransNoAnim(); return true; } } // Add the main Transporter form // Is the form already up? if (widgGetFromID(psWScreen, IDTRANS_FORM) != NULL) { intRemoveTransNoAnim(); Animate = false; } if (intIsRefreshing()) { Animate = false; } W_FORMINIT sFormInit; sFormInit.formID = 0; sFormInit.id = IDTRANS_FORM; sFormInit.style = WFORM_PLAIN; sFormInit.x = (SWORD)TRANS_X; sFormInit.y = (SWORD)TRANS_Y; sFormInit.width = TRANS_WIDTH; sFormInit.height = TRANS_HEIGHT; // If the window was closed then do open animation. if (Animate) { sFormInit.pDisplay = intOpenPlainForm; sFormInit.disableChildren = true; } else { // otherwise just recreate it. sFormInit.pDisplay = intDisplayPlainForm; } if (!widgAddForm(psWScreen, &sFormInit)) { return false; } /* Add the close button */ W_BUTINIT sButInit; sButInit.formID = IDTRANS_FORM; sButInit.id = IDTRANS_CLOSE; sButInit.x = TRANS_WIDTH - CLOSE_WIDTH; sButInit.y = 0; sButInit.width = CLOSE_WIDTH; sButInit.height = CLOSE_HEIGHT; sButInit.pTip = _("Close"); sButInit.pDisplay = intDisplayImageHilight; sButInit.UserData = PACKDWORD_TRI(0, IMAGE_CLOSEHILIGHT , IMAGE_CLOSE); if (!widgAddButton(psWScreen, &sButInit)) { return false; } if (!intAddTransButtonForm()) { return false; } // Add the Transporter Contents form (and buttons) if (!intAddTransporterContents()) { return false; } //if on a mission - add the Droids back at home base form if (onMission) { if (!intAddDroidsAvailForm()) { return false; } } return true; }