/* Copy mipmap image between trees */ void intel_miptree_image_copy(struct intel_context *intel, struct intel_mipmap_tree *dst, GLuint face, GLuint level, struct intel_mipmap_tree *src) { GLuint width = src->level[level].width; GLuint height = src->level[level].height; GLuint depth = src->level[level].depth; GLuint dst_offset = intel_miptree_image_offset(dst, face, level); GLuint src_offset = intel_miptree_image_offset(src, face, level); const GLuint *dst_depth_offset = intel_miptree_depth_offsets(dst, level); const GLuint *src_depth_offset = intel_miptree_depth_offsets(src, level); GLuint i; if (dst->compressed) { GLuint alignment = intel_compressed_alignment(dst->internal_format); height = (height + 3) / 4; width = ((width + alignment - 1) & ~(alignment - 1)); } for (i = 0; i < depth; i++) { intel_region_copy(intel, dst->region, dst_offset + dst_depth_offset[i], 0, 0, src->region, src_offset + src_depth_offset[i], 0, 0, width, height); } }
void i945_miptree_layout_2d( struct intel_context *intel, struct intel_mipmap_tree *mt ) { GLint align_h = 2, align_w = 4; GLuint level; GLuint x = 0; GLuint y = 0; GLuint width = mt->width0; GLuint height = mt->height0; mt->pitch = mt->width0; if (mt->compressed) { align_w = intel_compressed_alignment(mt->internal_format); mt->pitch = ALIGN(mt->width0, align_w); } /* May need to adjust pitch to accomodate the placement of * the 2nd mipmap. This occurs when the alignment * constraints of mipmap placement push the right edge of the * 2nd mipmap out past the width of its parent. */ if (mt->first_level != mt->last_level) { GLuint mip1_width; if (mt->compressed) { mip1_width = ALIGN(minify(mt->width0), align_w) + ALIGN(minify(minify(mt->width0)), align_w); } else { mip1_width = ALIGN(minify(mt->width0), align_w) + minify(minify(mt->width0)); } if (mip1_width > mt->pitch) { mt->pitch = mip1_width; } } /* Pitch must be a whole number of dwords, even though we * express it in texels. */ mt->pitch = intel_miptree_pitch_align (intel, mt, mt->pitch); mt->total_height = 0; for ( level = mt->first_level ; level <= mt->last_level ; level++ ) { GLuint img_height; intel_miptree_set_level_info(mt, level, 1, x, y, width, height, 1); if (mt->compressed) img_height = MAX2(1, height/4); else img_height = ALIGN(height, align_h); /* Because the images are packed better, the final offset * might not be the maximal one: */ mt->total_height = MAX2(mt->total_height, y + img_height); /* Layout_below: step right after second mipmap. */ if (level == mt->first_level + 1) { x += ALIGN(width, align_w); } else { y += img_height; } width = minify(width); height = minify(height); } }