void my_object_change_uri (SnappyMP * myobj, gchar * uri) { if (myobj != NULL) myobj->uri = uri; engine_open_uri (myobj->engine, uri); interface_load_uri (myobj->ui, uri); engine_play (myobj->engine); }
int main (int argc, char *argv[]) { UserInterface *ui = NULL; GstEngine *engine = NULL; ClutterActor *video_texture; GstElement *sink; gboolean ok, fullscreen = FALSE; gint ret = 0; guint c, index, pos = 0; gchar *fileuri, *uri; gchar *file_list[argc]; GOptionContext *context; if (!g_thread_supported ()) g_thread_init (NULL); context = g_option_context_new ("<media file> - Play movie files"); ok = process_args (argc, argv, file_list, &fullscreen, context); if (!ok) goto quit; config_load (); // User Interface ui = g_new0 (UserInterface, 1); ui->fullscreen = fullscreen; video_texture = clutter_texture_new (); clutter_gst_init (&argc, &argv); // Gstreamer engine = g_new0 (GstEngine, 1); ui->engine = engine; sink = clutter_gst_video_sink_new (CLUTTER_TEXTURE (video_texture)); ok = engine_init (engine, sink); if (!ok) goto quit; ui->texture = video_texture; gst_bus_add_watch (engine->bus, bus_call, ui); gst_object_unref (engine->bus); if (gst_uri_is_valid (file_list[0])) uri = g_strdup (file_list[0]); else { fileuri = clean_uri (file_list[0]); uri = g_strdup_printf ("file://%s", fileuri); } engine_load_uri (engine, uri); interface_load_uri (ui, uri); load_user_interface (ui); change_state (engine, "Paused"); change_state (engine, "Playing"); clutter_main (); close_down (ui, engine); quit: g_option_context_free (context); return ret; }