void WINCESdlGraphicsManager::swap_zoom_down() { if (_zoomDown) { // restore visibility _toolbarHandler.setVisible(_saveToolbarZoom); // restore scaler _scaleFactorYd = 2; _scalerProc = DownscaleAllByHalf; _zoomDown = false; _zoomUp = false; } else { // only active if running on a PocketPC if (_scalerProc != DownscaleAllByHalf && _scalerProc != DownscaleHorizByHalf) return; if (_scalerProc == DownscaleAllByHalf) { _saveToolbarZoom = _toolbarHandler.visible(); _toolbarHandler.setVisible(false); // set zoom scaler _scaleFactorYd = 1; _scalerProc = DownscaleHorizByHalf; } _zoomUp = false; _zoomDown = true; } // redraw whole screen addDirtyRect(0, 0, 640, 480); internUpdateScreen(); }
void WINCESdlGraphicsManager::swap_panel_visibility() { //if (!_forcePanelInvisible && !_panelStateForced) { if (_zoomDown || _zoomUp) return; if (_panelVisible) { if (_toolbarHandler.activeName() == NAME_PANEL_KEYBOARD) _panelVisible = !_panelVisible; else _toolbarHandler.setActive(NAME_PANEL_KEYBOARD); } else { _toolbarHandler.setActive(NAME_MAIN_PANEL); _panelVisible = !_panelVisible; } _toolbarHandler.setVisible(_panelVisible); _toolbarHighDrawn = false; if (_videoMode.screenHeight > 240) addDirtyRect(0, 400, 640, 80); else addDirtyRect(0, 200, 320, 40); if (_toolbarHandler.activeName() == NAME_PANEL_KEYBOARD && _panelVisible) internUpdateScreen(); else { update_scalers(); hotswapGFXMode(); } //} }
void OSystem_SDL::updateScreen() { assert (_transactionMode == kTransactionNone); Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends internUpdateScreen(); }
bool WINCESdlGraphicsManager::hotswapGFXMode() { if (!_screen) return false; // Keep around the old _screen & _tmpscreen so we can restore the screen data // after the mode switch. (also for the overlay) SDL_Surface *old_screen = _screen; SDL_Surface *old_tmpscreen = _tmpscreen; SDL_Surface *old_overlayscreen = _overlayscreen; SDL_Surface *old_tmpscreen2 = _tmpscreen2; // Release the HW screen surface SDL_FreeSurface(_hwscreen); // Release toolbars free(_toolbarLow->pixels); SDL_FreeSurface(_toolbarLow); if (_toolbarHigh) { free(_toolbarHigh->pixels); SDL_FreeSurface(_toolbarHigh); } // Setup the new GFX mode if (!loadGFXMode()) { unloadGFXMode(); _screen = old_screen; _overlayscreen = old_overlayscreen; return false; } // reset palette SDL_SetColors(_screen, _currentPalette, 0, 256); // Restore old screen content SDL_BlitSurface(old_screen, NULL, _screen, NULL); SDL_BlitSurface(old_tmpscreen, NULL, _tmpscreen, NULL); if (_overlayVisible) { SDL_BlitSurface(old_overlayscreen, NULL, _overlayscreen, NULL); SDL_BlitSurface(old_tmpscreen2, NULL, _tmpscreen2, NULL); } // Free the old surfaces SDL_FreeSurface(old_screen); SDL_FreeSurface(old_tmpscreen); SDL_FreeSurface(old_overlayscreen); SDL_FreeSurface(old_tmpscreen2); // Blit everything back to the screen _toolbarHighDrawn = false; internUpdateScreen(); // Make sure that a Common::EVENT_SCREEN_CHANGED gets sent later -> FIXME this crashes when no game has been loaded. // _modeChanged = true; return true; }
void WINCESdlGraphicsManager::swap_smartphone_keyboard() { _toolbarHandler.setActive(NAME_PANEL_KEYBOARD); _panelVisible = !_panelVisible; _toolbarHandler.setVisible(_panelVisible); if (_videoMode.screenHeight > 240) addDirtyRect(0, 0, 640, 80); else addDirtyRect(0, 0, 320, 40); internUpdateScreen(); }
void OSystem_IPHONE::updateScreen() { //printf("updateScreen(): %i dirty rects.\n", _dirtyRects.size()); if (_dirtyRects.size() == 0 && _dirtyOverlayRects.size() == 0 && !_mouseDirty) return; internUpdateScreen(); _fullScreenIsDirty = false; _fullScreenOverlayIsDirty = false; iPhone_updateScreen(_mouseX - _mouseHotspotX, _mouseY - _mouseHotspotY); }
void OSystem_SDL::hotswapGFXMode() { if (!_screen) return; // Keep around the old _screen & _overlayscreen so we can restore the screen data // after the mode switch. SDL_Surface *old_screen = _screen; SDL_Surface *old_overlayscreen = _overlayscreen; // Release the HW screen surface SDL_FreeSurface(_hwscreen); SDL_FreeSurface(_tmpscreen); SDL_FreeSurface(_tmpscreen2); #ifdef USE_OSD // Release the OSD surface SDL_FreeSurface(_osdSurface); #endif // Setup the new GFX mode loadGFXMode(); // reset palette SDL_SetColors(_screen, _currentPalette, 0, 256); // Restore old screen content SDL_BlitSurface(old_screen, NULL, _screen, NULL); SDL_BlitSurface(old_overlayscreen, NULL, _overlayscreen, NULL); // Free the old surfaces SDL_FreeSurface(old_screen); SDL_FreeSurface(old_overlayscreen); // Update cursor to new scale blitCursor(); // Blit everything to the screen internUpdateScreen(); // Make sure that an EVENT_SCREEN_CHANGED gets sent later _modeChanged = true; }
void OSystem_SDL::endGFXTransaction(void) { // for each engine we run initCommonGFX() as first thing in the transaction // and initSize() is called later. If user runs launcher at 320x200 with // 2x overlay, setting to Nomral1x sclaler in that case will be suppressed // and backend is forced to 2x // // This leads to bad results such as 1280x960 window for 640x480 engines. // To prevent that we rerun setGraphicsMode() if there was 1x scaler request if (_transactionDetails.normal1xScaler) setGraphicsMode(GFX_NORMAL); assert (_transactionMode == kTransactionActive); _transactionMode = kTransactionCommit; if (_transactionDetails.modeChanged) setGraphicsMode(_transactionDetails.mode); if (_transactionDetails.sizeChanged) initSize(_transactionDetails.w, _transactionDetails.h); if (_transactionDetails.arChanged) setAspectRatioCorrection(_transactionDetails.ar); if (_transactionDetails.needUnload) { unloadGFXMode(); loadGFXMode(); clearOverlay(); } else { if (!_transactionDetails.fsChanged) { if (_transactionDetails.needHotswap) hotswapGFXMode(); else if (_transactionDetails.needUpdatescreen) internUpdateScreen(); } } if (_transactionDetails.fsChanged) setFullscreenMode(_transactionDetails.fs); _transactionMode = kTransactionNone; }
void OSystem_SDL::setFullscreenMode(bool enable) { Common::StackLock lock(_graphicsMutex); if (_fullscreen != enable || _transactionMode == kTransactionCommit) { assert(_hwscreen != 0); _fullscreen = enable; if (_transactionMode == kTransactionActive) { _transactionDetails.fs = enable; _transactionDetails.fsChanged = true; _transactionDetails.needHotswap = true; return; } #if (defined(MACOSX) && !SDL_VERSION_ATLEAST(1, 2, 6)) || defined(__MAEMO__) // On OS X, SDL_WM_ToggleFullScreen is currently not implemented. Worse, // before SDL 1.2.6 it always returned -1 (which would indicate a // successful switch). So we simply don't call it at all and use // hotswapGFXMode() directly to switch to fullscreen mode. hotswapGFXMode(); #else if (!SDL_WM_ToggleFullScreen(_hwscreen)) { // if ToggleFullScreen fails, achieve the same effect with hotswap gfx mode hotswapGFXMode(); } else { // Blit everything to the screen internUpdateScreen(); // Make sure that an EVENT_SCREEN_CHANGED gets sent later _modeChanged = true; } #endif } }
bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) { switch ((int)event.type) { case Common::EVENT_KEYDOWN: if (event.kbd.hasFlags(Common::KBD_ALT)) { // Alt-Return and Alt-Enter toggle full screen mode if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(0); return true; } // Alt-S create a screenshot if (event.kbd.keycode == 's') { Common::String filename; for (int n = 0;; n++) { SDL_RWops *file; filename = Common::String::format("scummvm%05d.bmp", n); file = SDL_RWFromFile(filename.c_str(), "r"); if (!file) break; SDL_RWclose(file); } if (saveScreenshot(filename.c_str())) debug("Saved screenshot '%s'", filename.c_str()); else warning("Could not save screenshot"); return true; } } if (event.kbd.hasFlags(Common::KBD_CTRL|Common::KBD_ALT)) { // Ctrl-Alt-Return and Ctrl-Alt-Enter switch between full screen modes if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(1); return true; } // Ctrl-Alt-a switch between display modes if (event.kbd.keycode == 'a') { beginGFXTransaction(); setFeatureState(OSystem::kFeatureAspectRatioCorrection, !getFeatureState(OSystem::kFeatureAspectRatioCorrection)); endGFXTransaction(); #ifdef USE_OSD Common::String osdMessage; if (getFeatureState(OSystem::kFeatureAspectRatioCorrection)) osdMessage = Common::String::format("%s\n%d x %d -> %d x %d", _("Enabled aspect ratio correction"), _videoMode.screenWidth, _videoMode.screenHeight, _hwscreen->w, _hwscreen->h); else osdMessage = Common::String::format("%s\n%d x %d -> %d x %d", _("Disabled aspect ratio correction"), _videoMode.screenWidth, _videoMode.screenHeight, _hwscreen->w, _hwscreen->h); displayMessageOnOSD(osdMessage.c_str()); #endif internUpdateScreen(); return true; } // Ctrl-Alt-f toggles antialiasing if (event.kbd.keycode == 'f') { beginGFXTransaction(); toggleAntialiasing(); endGFXTransaction(); #ifdef USE_OSD // TODO: This makes guesses about what internal antialiasing // modes we use, we might want to consider a better way of // displaying information to the user. if (getAntialiasingState()) displayMessageOnOSD(_("Active filter mode: Linear")); else displayMessageOnOSD(_("Active filter mode: Nearest")); #endif return true; } SDLKey sdlKey = (SDLKey)event.kbd.keycode; // Ctrl+Alt+Plus/Minus Increase/decrease the scale factor if ((sdlKey == SDLK_EQUALS || sdlKey == SDLK_PLUS || sdlKey == SDLK_MINUS || sdlKey == SDLK_KP_PLUS || sdlKey == SDLK_KP_MINUS)) { int factor = getScale(); factor += (sdlKey == SDLK_MINUS || sdlKey == SDLK_KP_MINUS) ? -1 : +1; if (0 < factor && factor < 4) { // Check if the desktop resolution has been detected if (_desktopWidth > 0 && _desktopHeight > 0) // If the new scale factor is too big, do not scale if (_videoMode.screenWidth * factor > _desktopWidth || _videoMode.screenHeight * factor > _desktopHeight) return false; beginGFXTransaction(); setScale(factor); endGFXTransaction(); #ifdef USE_OSD displayScaleChangedMsg(); #endif return true; } } const bool isNormalNumber = (SDLK_1 <= sdlKey && sdlKey <= SDLK_3); const bool isKeypadNumber = (SDLK_KP1 <= sdlKey && sdlKey <= SDLK_KP3); // Ctrl-Alt-<number key> will change the GFX mode if (isNormalNumber || isKeypadNumber) { if (sdlKey - (isNormalNumber ? SDLK_1 : SDLK_KP1) <= 3) { #ifdef USE_OSD int lastMode = _videoMode.mode; #endif // We need to query the scale and set it up, because // setGraphicsMode sets the default scale to 2 int oldScale = getScale(); beginGFXTransaction(); setGraphicsMode(sdlKey - (isNormalNumber ? SDLK_1 : SDLK_KP1)); setScale(oldScale); endGFXTransaction(); #ifdef USE_OSD if (lastMode != _videoMode.mode) displayModeChangedMsg(); #endif internUpdateScreen(); } } } if (event.kbd.hasFlags(Common::KBD_CTRL|Common::KBD_SHIFT)) { // Ctrl-Shift-Return and Ctrl-Shift-Enter switch backwards between full screen modes if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(-1); return true; } } break; case Common::EVENT_KEYUP: return isHotkey(event); default: break; } return false; }
void TizenGraphicsManager::updateScreen() { if (_transactionMode == kTransactionNone) { internUpdateScreen(); } }
bool OSystem_SDL::setGraphicsMode(int mode) { Common::StackLock lock(_graphicsMutex); int newScaleFactor = 1; ScalerProc *newScalerProc; switch(mode) { case GFX_NORMAL: newScaleFactor = 1; newScalerProc = Normal1x; break; #ifndef DISABLE_SCALERS case GFX_DOUBLESIZE: newScaleFactor = 2; newScalerProc = Normal2x; break; case GFX_TRIPLESIZE: newScaleFactor = 3; newScalerProc = Normal3x; break; case GFX_2XSAI: newScaleFactor = 2; newScalerProc = _2xSaI; break; case GFX_SUPER2XSAI: newScaleFactor = 2; newScalerProc = Super2xSaI; break; case GFX_SUPEREAGLE: newScaleFactor = 2; newScalerProc = SuperEagle; break; case GFX_ADVMAME2X: newScaleFactor = 2; newScalerProc = AdvMame2x; break; case GFX_ADVMAME3X: newScaleFactor = 3; newScalerProc = AdvMame3x; break; #ifndef DISABLE_HQ_SCALERS case GFX_HQ2X: newScaleFactor = 2; newScalerProc = HQ2x; break; case GFX_HQ3X: newScaleFactor = 3; newScalerProc = HQ3x; break; #endif case GFX_TV2X: newScaleFactor = 2; newScalerProc = TV2x; break; case GFX_DOTMATRIX: newScaleFactor = 2; newScalerProc = DotMatrix; break; #endif // DISABLE_SCALERS default: warning("unknown gfx mode %d", mode); return false; } _transactionDetails.normal1xScaler = (mode == GFX_NORMAL); _mode = mode; _scalerProc = newScalerProc; if (_transactionMode == kTransactionActive) { _transactionDetails.mode = mode; _transactionDetails.modeChanged = true; if (newScaleFactor != _scaleFactor) { _transactionDetails.needHotswap = true; _scaleFactor = newScaleFactor; } _transactionDetails.needUpdatescreen = true; return true; } // NOTE: This should not be executed at transaction commit // Otherwise there is some unsolicited setGraphicsMode() call // which should be properly removed if (newScaleFactor != _scaleFactor) { assert(_transactionMode != kTransactionCommit); _scaleFactor = newScaleFactor; hotswapGFXMode(); } // Determine the "scaler type", i.e. essentially an index into the // s_gfxModeSwitchTable array defined in events.cpp. if (_mode != GFX_NORMAL) { for (int i = 0; i < ARRAYSIZE(s_gfxModeSwitchTable); i++) { if (s_gfxModeSwitchTable[i][1] == _mode || s_gfxModeSwitchTable[i][2] == _mode) { _scalerType = i; break; } } } if (!_screen) return true; // Blit everything to the screen _forceFull = true; // Even if the old and new scale factors are the same, we may have a // different scaler for the cursor now. blitCursor(); if (_transactionMode != kTransactionCommit) internUpdateScreen(); // Make sure that an EVENT_SCREEN_CHANGED gets sent later _modeChanged = true; return true; }
bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) { switch ((int)event.type) { case Common::EVENT_KEYDOWN: if (event.kbd.hasFlags(Common::KBD_ALT)) { // Alt-Return and Alt-Enter toggle full screen mode if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(0); return true; } // Alt-S create a screenshot if (event.kbd.keycode == 's') { char filename[20]; for (int n = 0;; n++) { SDL_RWops *file; sprintf(filename, "scummvm%05d.bmp", n); file = SDL_RWFromFile(filename, "r"); if (!file) break; SDL_RWclose(file); } if (saveScreenshot(filename)) debug("Saved screenshot '%s'", filename); else warning("Could not save screenshot"); return true; } } if (event.kbd.hasFlags(Common::KBD_CTRL|Common::KBD_ALT)) { // Ctrl-Alt-Return and Ctrl-Alt-Enter switch between full screen modes if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(1); return true; } // Ctrl-Alt-a switch between display modes if (event.kbd.keycode == 'a') { beginGFXTransaction(); setFeatureState(OSystem::kFeatureAspectRatioCorrection, !getFeatureState(OSystem::kFeatureAspectRatioCorrection)); endGFXTransaction(); #ifdef USE_OSD char buffer[128]; if (getFeatureState(OSystem::kFeatureAspectRatioCorrection)) sprintf(buffer, "Enabled aspect ratio correction\n%d x %d -> %d x %d", _videoMode.screenWidth, _videoMode.screenHeight, _hwscreen->w, _hwscreen->h); else sprintf(buffer, "Disabled aspect ratio correction\n%d x %d -> %d x %d", _videoMode.screenWidth, _videoMode.screenHeight, _hwscreen->w, _hwscreen->h); displayMessageOnOSD(buffer); #endif internUpdateScreen(); return true; } // Ctrl-Alt-f toggles antialiasing if (event.kbd.keycode == 'f') { beginGFXTransaction(); toggleAntialiasing(); endGFXTransaction(); #ifdef USE_OSD // TODO: This makes guesses about what internal antialiasing // modes we use, we might want to consider a better way of // displaying information to the user. if (getAntialiasingState()) displayMessageOnOSD("Active filter mode: Linear"); else displayMessageOnOSD("Active filter mode: Nearest"); #endif return true; } SDLKey sdlKey = (SDLKey)event.kbd.keycode; // Ctrl+Alt+Plus/Minus Increase/decrease the scale factor if ((sdlKey == SDLK_EQUALS || sdlKey == SDLK_PLUS || sdlKey == SDLK_MINUS || sdlKey == SDLK_KP_PLUS || sdlKey == SDLK_KP_MINUS)) { int factor = getScale(); factor += (sdlKey == SDLK_MINUS || sdlKey == SDLK_KP_MINUS) ? -1 : +1; if (0 < factor && factor < 4) { // Check if the desktop resolution has been detected if (_desktopWidth > 0 && _desktopHeight > 0) // If the new scale factor is too big, do not scale if (_videoMode.screenWidth * factor > _desktopWidth || _videoMode.screenHeight * factor > _desktopHeight) return false; beginGFXTransaction(); setScale(factor); endGFXTransaction(); #ifdef USE_OSD displayScaleChangedMsg(); #endif return true; } } const bool isNormalNumber = (SDLK_1 <= sdlKey && sdlKey <= SDLK_3); const bool isKeypadNumber = (SDLK_KP1 <= sdlKey && sdlKey <= SDLK_KP3); // Ctrl-Alt-<number key> will change the GFX mode if (isNormalNumber || isKeypadNumber) { if (sdlKey - (isNormalNumber ? SDLK_1 : SDLK_KP1) <= 3) { #ifdef USE_OSD int lastMode = _videoMode.mode; #endif // We need to query the scale and set it up, because // setGraphicsMode sets the default scale to 2 int oldScale = getScale(); beginGFXTransaction(); setGraphicsMode(sdlKey - (isNormalNumber ? SDLK_1 : SDLK_KP1)); setScale(oldScale); endGFXTransaction(); #ifdef USE_OSD if (lastMode != _videoMode.mode) displayModeChangedMsg(); #endif internUpdateScreen(); } } } if (event.kbd.hasFlags(Common::KBD_CTRL|Common::KBD_SHIFT)) { // Ctrl-Shift-Return and Ctrl-Shift-Enter switch backwards between full screen modes if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(-1); return true; } } break; case Common::EVENT_KEYUP: return isHotkey(event); // HACK: Handle special SDL event // The new screen size is saved on the mouse event as part of HACK, // there is no common resize event. case OSystem_SDL::kSdlEventResize: // Do not resize if ignoring resize events. if (!_ignoreResizeFrames && !getFullscreenMode()) { bool scaleChanged = false; beginGFXTransaction(); _videoMode.hardwareWidth = event.mouse.x; _videoMode.hardwareHeight = event.mouse.y; if (_videoMode.mode != OpenGL::GFX_ORIGINAL) { _screenResized = true; calculateDisplaySize(_videoMode.hardwareWidth, _videoMode.hardwareHeight); } int scale = MIN(_videoMode.hardwareWidth / _videoMode.screenWidth, _videoMode.hardwareHeight / _videoMode.screenHeight); if (getScale() != scale) { scaleChanged = true; setScale(MAX(MIN(scale, 3), 1)); } if (_videoMode.mode == OpenGL::GFX_ORIGINAL) { calculateDisplaySize(_videoMode.hardwareWidth, _videoMode.hardwareHeight); } _transactionDetails.sizeChanged = true; endGFXTransaction(); #ifdef USE_OSD if (scaleChanged) displayScaleChangedMsg(); #endif } return true; default: break; } return OpenGLGraphicsManager::notifyEvent(event); }
bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) { switch ((int)event.type) { case Common::EVENT_KEYDOWN: if (event.kbd.hasFlags(Common::KBD_ALT)) { // Alt-Return and Alt-Enter toggle full screen mode if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(0); return true; } // Alt-S create a screenshot if (event.kbd.keycode == 's') { char filename[20]; for (int n = 0;; n++) { SDL_RWops *file; sprintf(filename, "scummvm%05d.bmp", n); file = SDL_RWFromFile(filename, "r"); if (!file) break; SDL_RWclose(file); } if (saveScreenshot(filename)) printf("Saved '%s'\n", filename); else printf("Could not save screenshot!\n"); return true; } } if (event.kbd.hasFlags(Common::KBD_CTRL|Common::KBD_ALT)) { // Ctrl-Alt-Return and Ctrl-Alt-Enter switch between full screen modes if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(1); return true; } // Ctrl-Alt-a switch between display modes if (event.kbd.keycode == 'a') { beginGFXTransaction(); switchDisplayMode(-1); endGFXTransaction(); #ifdef USE_OSD displayModeChangedMsg(); #endif internUpdateScreen(); return true; } // Ctrl-Alt-f toggles antialiasing if (event.kbd.keycode == 'f') { beginGFXTransaction(); _videoMode.antialiasing = !_videoMode.antialiasing; _transactionDetails.filterChanged = true; endGFXTransaction(); #ifdef USE_OSD if (_videoMode.antialiasing) displayMessageOnOSD("Active filter mode: Linear"); else displayMessageOnOSD("Active filter mode: Nearest"); #endif return true; } SDLKey sdlKey = (SDLKey)event.kbd.keycode; // Ctrl+Alt+Plus/Minus Increase/decrease the scale factor if ((sdlKey == SDLK_EQUALS || sdlKey == SDLK_PLUS || sdlKey == SDLK_MINUS || sdlKey == SDLK_KP_PLUS || sdlKey == SDLK_KP_MINUS)) { int factor = _videoMode.scaleFactor; factor += (sdlKey == SDLK_MINUS || sdlKey == SDLK_KP_MINUS) ? -1 : +1; if (0 < factor && factor < 4) { // Check if the desktop resolution has been detected if (_desktopWidth > 0 && _desktopHeight > 0) // If the new scale factor is too big, do not scale if (_videoMode.screenWidth * factor > _desktopWidth || _videoMode.screenHeight * factor > _desktopHeight) return false; beginGFXTransaction(); setScale(factor); endGFXTransaction(); #ifdef USE_OSD displayScaleChangedMsg(); #endif return true; } } const bool isNormalNumber = (SDLK_1 <= sdlKey && sdlKey <= SDLK_4); const bool isKeypadNumber = (SDLK_KP1 <= sdlKey && sdlKey <= SDLK_KP4); // Ctrl-Alt-<number key> will change the GFX mode if (isNormalNumber || isKeypadNumber) { if (sdlKey - (isNormalNumber ? SDLK_1 : SDLK_KP1) <= 4) { int lastMode = _videoMode.mode; beginGFXTransaction(); _videoMode.mode = sdlKey - (isNormalNumber ? SDLK_1 : SDLK_KP1); _transactionDetails.needRefresh = true; _aspectRatioCorrection = false; endGFXTransaction(); #ifdef USE_OSD if (lastMode != _videoMode.mode) displayModeChangedMsg(); #endif internUpdateScreen(); } } } if (event.kbd.hasFlags(Common::KBD_CTRL|Common::KBD_SHIFT)) { // Ctrl-Shift-Return and Ctrl-Shift-Enter switch backwards between full screen modes if (event.kbd.keycode == Common::KEYCODE_RETURN || event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) { toggleFullScreen(-1); return true; } // Ctrl-Shift-a switch backwards between display modes if (event.kbd.keycode == 'a') { beginGFXTransaction(); switchDisplayMode(-2); endGFXTransaction(); #ifdef USE_OSD displayModeChangedMsg(); #endif internUpdateScreen(); return true; } } break; case Common::EVENT_KEYUP: return isHotkey(event); // HACK: Handle special SDL event // The new screen size is saved on the mouse event as part of HACK, // there is no common resize event. case OSystem_SDL::kSdlEventResize: // Do not resize if ignoring resize events. if (!_ignoreResizeFrames && !_videoMode.fullscreen) { bool scaleChanged = false; beginGFXTransaction(); _videoMode.hardwareWidth = event.mouse.x; _videoMode.hardwareHeight = event.mouse.y; if (_videoMode.mode != OpenGL::GFX_ORIGINAL) { _screenResized = true; calculateDisplaySize(_videoMode.hardwareWidth, _videoMode.hardwareHeight); } int scale = MIN(_videoMode.hardwareWidth / _videoMode.screenWidth, _videoMode.hardwareHeight / _videoMode.screenHeight); if (_videoMode.scaleFactor != scale) { scaleChanged = true; _videoMode.scaleFactor = MAX(MIN(scale, 3), 1); } if (_videoMode.mode == OpenGL::GFX_ORIGINAL) { calculateDisplaySize(_videoMode.hardwareWidth, _videoMode.hardwareHeight); } _transactionDetails.sizeChanged = true; endGFXTransaction(); #ifdef USE_OSD if (scaleChanged) displayScaleChangedMsg(); #endif } return true; default: break; } return OpenGLGraphicsManager::notifyEvent(event); }