int os_process_arguments (int argc, char *argv[]) { return iphone_main(argc, argv); }/* os_process_arguments */
void *app_Thread_Start(void *args) { iphone_main(__fileName); }
void execute_game (char *playemu, char *playgame) { char *args[255]; char str[8][64]; int n=0; int i=0; /* executable */ args[n]=playemu; n++; /* playgame */ args[n]=playgame; n++; /* args[n]="-depth"; n++; if(!safe_render_path) args[n]="8"; else args[n]="16"; n++; */ /* gp2x_video_depth */ if (iOS_video_depth==8) { args[n]="-depth"; n++; args[n]="8"; n++; } if (iOS_video_depth==16) { args[n]="-depth"; n++; args[n]="16"; n++; } /* iOS_video_aspect */ iOS_aspectRatio = iOS_cropVideo = iOS_fixedRes = 0; if (iOS_video_aspect==0) { iOS_aspectRatio = 1; }else if(iOS_video_aspect==1){ iOS_cropVideo = 1; }else if(iOS_video_aspect==2){ iOS_cropVideo = 2; }else if(iOS_video_aspect==3){ iOS_fixedRes = 1; //printf("fixed %d,%d,%d\n",iOS_aspectRatio,iOS_cropVideo,iOS_320x240); }else if(iOS_video_aspect==4){ iOS_fixedRes = 2; }else if(iOS_video_aspect==5){ iOS_fixedRes = 3; }else if(iOS_video_aspect==6){ iOS_fixedRes = 4; } /* iOS_video_rotate */ if ((iOS_video_rotate>=1) && (iOS_video_rotate<=2)) { args[n]="-ror"; n++; } if ((iOS_video_rotate>=2) && (iOS_video_rotate<=2)) { args[n]="-rotatecontrols"; n++; } /* iOS_video_sync */ if (iOS_video_sync==1) { args[n]="-nodirty"; n++; } else if (iOS_video_sync==-1) { args[n]="-nothrottle"; n++; } /* iOS_frameskip */ if (iOS_frameskip>=0) { args[n]="-frameskip"; n++; sprintf(str[i],"%d",iOS_frameskip); args[n]=str[i]; i++; n++; } /* iOS_sound */ if (iOS_sound==0) { args[n]="-soundcard"; n++; args[n]="0"; n++; } if ((iOS_sound==1) || (iOS_sound==5) || (iOS_sound==9)) { args[n]="-samplerate"; n++; args[n]="11025"; n++; } if ((iOS_sound==2) || (iOS_sound==6) || (iOS_sound==10)) { args[n]="-samplerate"; n++; args[n]="22050"; n++; } if ((iOS_sound==3) || (iOS_sound==7) || (iOS_sound==11)) { args[n]="-samplerate"; n++; args[n]="32000"; n++; } if ((iOS_sound==4) || (iOS_sound==8) || (iOS_sound==12)) { args[n]="-samplerate"; n++; args[n]="44100"; n++; } if ((iOS_sound>=1) && (iOS_sound<=4)) { args[n]="-fastsound"; n++; } if (iOS_sound>=9) { args[n]="-stereo"; n++; } /* iOS_clock_cpu */ if (iOS_clock_cpu!=100) { args[n]="-uclock"; n++; sprintf(str[i],"%d",100-iOS_clock_cpu); args[n]=str[i]; i++; n++; } /* iOS_clock_sound */ if (iOS_clock_cpu!=100) { args[n]="-uclocks"; n++; sprintf(str[i],"%d",100-iOS_clock_sound); args[n]=str[i]; i++; n++; } if (iOS_cheat) { args[n]="-cheat"; n++; } if (0) { args[n]="-romdir"; n++; sprintf(str[i],"%s",get_documents_path("roms")); args[n]=str[i]; i++; n++; } args[n]=NULL; for (i=0; i<n; i++) { printf("%s ",args[i]); } printf("\n"); iOS_inGame = 1; iOS_exitGame=0; iOS_hide_LR = iOS_buttons!=6; iOS_BplusX = iOS_buttons==3; iOS_landscape_buttons = iOS_buttons <= 3 ? iOS_buttons : (iOS_buttons - 1) ; //gp2x_set_video_mode(16,320,240); iphone_main(n, args); if(isIpad) iOS_buttons=2; else iOS_buttons=2; iOS_hide_LR = 0; iOS_BplusX = 0; iOS_exitGame=0; iOS_inGame = 0; iOS_landscape_buttons = 2; emulated_width = 320; emulated_height = 240; gp2x_set_video_mode(16,320,240); }