bool canHandle(const TRenderSettings &info, double frame) { if (0 == this->m_radius->getValue(frame)) { return true; } else { return isAlmostIsotropic(info.m_affine); } }
// Just like the blur bool canHandle(const TRenderSettings &info, double frame) override { if (m_light.isConnected()) return (m_value->getValue(frame) == 0) ? true : isAlmostIsotropic(info.m_affine); return true; }
bool canHandle(const TRenderSettings &info, double frame) override { // return false; // toonz has geometry control // return true; /* 2012-11-14: * trueのとき、Fx処理がジオメトリ変換の最後にまとめられてしまう。 */ return m_blur->getValue(frame) == 0 ? true : isAlmostIsotropic(info.m_affine); }
bool canHandle( const TRenderSettings &info, double frame) { if (0 == this->m_depend_move->getValue()) { return true; } else { return isAlmostIsotropic(info.m_affine) || m_scale->getValue(frame) == 0; } }
bool canHandle(const TRenderSettings &info, double frame) override { return isAlmostIsotropic(info.m_affine); }
bool canHandle(const TRenderSettings &info, double frame) { return isAlmostIsotropic(info.m_affine) || m_intensity->getValue(frame) == 0; }