Example #1
0
bool Node::configExit()
{
    if( !isApplicationNode( ))
    {
        Config *config = static_cast< Config *>( getConfig() );
        config->unmapFrameData();
    }

    return eq::Node::configExit();
}
Example #2
0
bool Node::configInit( const eq::uint128_t& initID )
{
    if( !eq::Node::configInit( initID ))
        return false;

    // All render data is static or multi-buffered, we can run asynchronously
    if( getIAttribute( IATTR_THREAD_MODEL ) == eq::UNDEFINED )
        setIAttribute( IATTR_THREAD_MODEL, eq::ASYNC );

    Config* config = static_cast< Config* >( getConfig( ));
    if( !isApplicationNode() && !config->loadInitData( eq::UUID( initID )))
    {
        sendError( ERROR_EVOLVE_MAPOBJECT_FAILED );
        return false;
    }
    return true;
}
Example #3
0
bool Node::configInit( const eq::uint128_t& initId )
{
    // All render data is static or multi-buffered, we can run asynchronously
    if( getIAttribute( IATTR_THREAD_MODEL ) == eq::UNDEFINED )
        setIAttribute( IATTR_THREAD_MODEL, eq::ASYNC );

    if( !eq::Node::configInit( initId ))
        return false;

    livre::Client* client = static_cast<livre::Client*>( getClient( ).get());
    client->setIdleFunction( std::bind( &detail::Node::updateAndSendFrameRange,
                                        _impl));

    if( !isApplicationNode( ))
    {
        Config *config = static_cast< Config *>( getConfig() );
        config->mapFrameData( initId );
    }

    return _impl->configInit();
}