Example #1
0
bool equals(const ObjectData* obj1, const ObjectData* obj2) {
  assertx(isValidCollection(obj1->collectionType()));
  if (!obj2->isCollection()) return false;
  auto ct1 = obj1->collectionType();
  auto ct2 = obj2->collectionType();

  // we intentionally allow mutable/immutable versions of the same collection
  // type to compare equal
  if (isMapCollection(ct1)) {
    return isMapCollection(ct2) && BaseMap::Equals(obj1, obj2);
  } else if (isVectorCollection(ct1)) {
    return isVectorCollection(ct2) && BaseVector::Equals(obj1, obj2);
  } else if (isSetCollection(ct1)) {
    return isSetCollection(ct2) && BaseSet::Equals(obj1, obj2);
  } else {
    assertx(ct1 == CollectionType::Pair);
    return (ct2 == CollectionType::Pair) && c_Pair::Equals(obj1, obj2);
  }
}
Example #2
0
bool equals(const ObjectData* obj1, const ObjectData* obj2) {
  assertx(isValidCollection(obj1->collectionType()));
  if (!obj2->isCollection()) return false;
  auto ct1 = obj1->collectionType();
  auto ct2 = obj2->collectionType();

  if (isMapCollection(ct1) && isMapCollection(ct2)) {
    // For migration purposes, distinct Map types should compare equal
    return BaseMap::Equals(
      BaseMap::EqualityFlavor::OrderIrrelevant, obj1, obj2);
  }

  if (isVectorCollection(ct1) && isVectorCollection(ct2)) {
    return BaseVector::Equals(obj1, obj2);
  }

  if (isSetCollection(ct1) && isSetCollection(ct2)) {
    return BaseSet::Equals(obj1, obj2);
  }

  if (ct1 != ct2) return false;
  assert(ct1 == CollectionType::Pair);
  return c_Pair::Equals(obj1, obj2);
}