string ask_me(object who) { int i; object *ob; if( query("revealed") ) { if( is_killing(who) ) return "你既然知道了我的身分,今日休想活命!\n"; else { kill_ob(who); who->fight_ob(this_object()); return "老子就是血手刘三,血手刘三就是你老子!纳命来!\n"; } } if( (random(10) < 5) || !is_fighting() ) return "我...不知道!\n"; set_temp("apply/attack", 70); set_temp("apply/dodge", 50); set_temp("apply/parry", 60); set_temp("apply/damage", 20); set("title", "野羊山寨二寨主"); set("nickname", HIR "血手刘三" NOR); message("vision", HIY "刘安禄眼中突然放出异样的光芒,颤声说道:看来...你都知道了?\n\n" "刘安禄大喝一声,叫道:既然如此,老子今天豁出去了,纳命来!\n" NOR "刘安禄使开单刀,招数精奇,沈猛狠辣,和刚才简直判若两人!\n", environment(), this_object() ); set("pursuer", 1); set("attitude", "aggressive"); set("vendetta/authority", 1); set("chat_msg_combat", ({ (: random_move :) }) );
string ask_me(object who) { int i; object *ob; if( query("revealed") ) { if( is_killing(who) ) return "你既然知道了我的身分,今日休想活命!\n"; else { kill_ob(who); who->fight_ob(this_object()); return "我就是昔年江湖上人称的"混元霹雳手"成昆!\n"; } } if( (random(10) < 7) || is_fighting() ) return "贫僧实在对施主所问之事一无所知。\n"; set_temp("apply/armor", 100); set_temp("apply/dodge", 100); // set_temp("apply/damage", 100); set_name("成昆", ({ "cheng kun", "cheng", "kun" }) );