Example #1
0
string ask_me(object who)
{
	int i;
	object *ob;

	if( query("revealed") ) {
		if( is_killing(who) ) return "你既然知道了我的身分,今日休想活命!\n";
		else {
			kill_ob(who);
			who->fight_ob(this_object());
			return "老子就是血手刘三,血手刘三就是你老子!纳命来!\n";
		}
	}

	if( (random(10) < 5)
	||	!is_fighting() )
		return "我...不知道!\n";
	set_temp("apply/attack", 70);
	set_temp("apply/dodge", 50);
	set_temp("apply/parry", 60);
	set_temp("apply/damage", 20);
	set("title", "野羊山寨二寨主");
	set("nickname", HIR "血手刘三" NOR);
	message("vision",
		HIY "刘安禄眼中突然放出异样的光芒,颤声说道:看来...你都知道了?\n\n"
		"刘安禄大喝一声,叫道:既然如此,老子今天豁出去了,纳命来!\n" NOR
		"刘安禄使开单刀,招数精奇,沈猛狠辣,和刚才简直判若两人!\n",
		environment(), this_object() );
	set("pursuer", 1);
	set("attitude", "aggressive");
	set("vendetta/authority", 1);
	set("chat_msg_combat", ({
		(: random_move :)
	}) );
Example #2
0
string ask_me(object who)
{
	int i;
	object *ob;

	if( query("revealed") ) {
		if( is_killing(who) ) 
			return "你既然知道了我的身分,今日休想活命!\n";
		else {
			kill_ob(who);
			who->fight_ob(this_object());
			return "我就是昔年江湖上人称的"混元霹雳手"成昆!\n";
		}
	}

	if( (random(10) < 7) || is_fighting() )
		return "贫僧实在对施主所问之事一无所知。\n";

	set_temp("apply/armor", 100);
	set_temp("apply/dodge", 100);
//	set_temp("apply/damage",  100);

        set_name("成昆", ({ "cheng kun", "cheng", "kun" }) );