Example #1
0
void *
huge_ralloc(tsd_t *tsd, arena_t *arena, void *ptr, size_t oldsize, size_t usize,
    size_t alignment, bool zero, tcache_t *tcache)
{
	void *ret;
	size_t copysize;

	/* Try to avoid moving the allocation. */
	if (!huge_ralloc_no_move(ptr, oldsize, usize, usize, zero))
		return (ptr);

	/*
	 * usize and oldsize are different enough that we need to use a
	 * different size class.  In that case, fall back to allocating new
	 * space and copying.
	 */
	ret = huge_ralloc_move_helper(tsd, arena, usize, alignment, zero,
	    tcache);
	if (ret == NULL)
		return (NULL);

	copysize = (usize < oldsize) ? usize : oldsize;
	memcpy(ret, ptr, copysize);
	isqalloc(tsd, ptr, oldsize, tcache);
	return (ret);
}
Example #2
0
void *
huge_ralloc(tsd_t *tsd, arena_t *arena, void *ptr, size_t oldsize, size_t size,
    size_t extra, size_t alignment, bool zero, tcache_t *tcache)
{
	void *ret;
	size_t copysize;

	/* Try to avoid moving the allocation. */
	if (!huge_ralloc_no_move(ptr, oldsize, size, extra, zero))
		return (ptr);

	/*
	 * size and oldsize are different enough that we need to use a
	 * different size class.  In that case, fall back to allocating new
	 * space and copying.
	 */
	if (alignment > chunksize) {
		ret = huge_palloc(tsd, arena, size + extra, alignment, zero,
		    tcache);
	} else
		ret = huge_malloc(tsd, arena, size + extra, zero, tcache);

	if (ret == NULL) {
		if (extra == 0)
			return (NULL);
		/* Try again, this time without extra. */
		if (alignment > chunksize) {
			ret = huge_palloc(tsd, arena, size, alignment, zero,
			    tcache);
		} else
			ret = huge_malloc(tsd, arena, size, zero, tcache);

		if (ret == NULL)
			return (NULL);
	}

	/*
	 * Copy at most size bytes (not size+extra), since the caller has no
	 * expectation that the extra bytes will be reliably preserved.
	 */
	copysize = (size < oldsize) ? size : oldsize;
	memcpy(ret, ptr, copysize);
	isqalloc(tsd, ptr, oldsize, tcache);
	return (ret);
}