Example #1
0
// This is for Object.keys and Object.
JsVar *jswrap_object_keys_or_property_names(JsVar *obj, bool includeNonEnumerable) {
  // strings are iterable, but we shouldn't try and show keys for them
  if (jsvIsIterable(obj) && !jsvIsString(obj)) {
    JsvIsInternalChecker checkerFunction = jsvGetInternalFunctionCheckerFor(obj);

    JsVar *arr = jsvNewWithFlags(JSV_ARRAY);
    if (!arr) return 0;
    JsvIterator it;
    jsvIteratorNew(&it, obj);
    while (jsvIteratorHasElement(&it)) {
      JsVar *key = jsvIteratorGetKey(&it);
      if (!(checkerFunction && checkerFunction(key)) || (jsvIsStringEqual(key, JSPARSE_CONSTRUCTOR_VAR))) {
        /* Not sure why constructor is included in getOwnPropertyNames, but
         * not in for (i in ...) but it is, so we must explicitly override the
         * check in jsvIsInternalObjectKey! */
        JsVar *name = jsvAsArrayIndexAndUnLock(jsvCopyNameOnly(key, false, false));
        if (name) {
          jsvArrayPushAndUnLock(arr, name);
        }
      }
      jsvUnLock(key);
      jsvIteratorNext(&it);
    }
    jsvIteratorFree(&it);

    /* Search our built-in symbol table
       Assume that ALL builtins are non-enumerable. This isn't great but
       seems to work quite well right now! */
    if (includeNonEnumerable) {
      const JswSymList *symbols = 0;

      JsVar *protoOwner = jspGetPrototypeOwner(obj);
      if (protoOwner) {
        symbols = jswGetSymbolListForObjectProto(protoOwner);
        jsvUnLock(protoOwner);
      } else if (!jsvIsObject(obj)) {
        // get symbols, but only if we're not doing it on a basic object
        symbols = jswGetSymbolListForObject(obj);
      }

      if (symbols) {
        unsigned int i;
        for (i=0;i<symbols->symbolCount;i++)
          jsvArrayAddString(arr, &symbols->symbolChars[symbols->symbols[i].strOffset]);
      }

      if (jsvIsArray(obj) || jsvIsString(obj)) {
        jsvArrayAddString(arr, "length");
      }
    }

    return arr;
  } else {
    jsWarn("Object.keys called on non-object");
    return 0;
  }
}
Example #2
0
/** This is for Object.keys and Object. However it uses a callback so doesn't allocate anything */
void jswrap_object_keys_or_property_names_cb(
    JsVar *obj,
    bool includeNonEnumerable,  ///< include 'hidden' items
    bool includePrototype, ///< include items for the prototype too (for autocomplete)
    void (*callback)(void *data, JsVar *name),
    void *data
) {
  // strings are iterable, but we shouldn't try and show keys for them
  if (jsvIsIterable(obj)) {
    JsvIsInternalChecker checkerFunction = jsvGetInternalFunctionCheckerFor(obj);

    JsvIterator it;
    jsvIteratorNew(&it, obj);
    while (jsvIteratorHasElement(&it)) {
      JsVar *key = jsvIteratorGetKey(&it);
      if (!(checkerFunction && checkerFunction(key)) || (jsvIsStringEqual(key, JSPARSE_CONSTRUCTOR_VAR))) {
        /* Not sure why constructor is included in getOwnPropertyNames, but
         * not in for (i in ...) but it is, so we must explicitly override the
         * check in jsvIsInternalObjectKey! */
        JsVar *name = jsvAsArrayIndexAndUnLock(jsvCopyNameOnly(key, false, false));
        if (name) {
          callback(data, name);
          jsvUnLock(name);
        }
      }
      jsvUnLock(key);
      jsvIteratorNext(&it);
    }
    jsvIteratorFree(&it);
  }

  /* Search our built-in symbol table
     Assume that ALL builtins are non-enumerable. This isn't great but
     seems to work quite well right now! */
  if (includeNonEnumerable) {
    const JswSymList *symbols = 0;

    JsVar *protoOwner = jspGetPrototypeOwner(obj);
    if (protoOwner) {
      // If protoOwner then this is the prototype (protoOwner is the object)
      symbols = jswGetSymbolListForObjectProto(protoOwner);
      jsvUnLock(protoOwner);
    } else if (!jsvIsObject(obj) || jsvIsRoot(obj)) {
      // get symbols, but only if we're not doing it on a basic object
      symbols = jswGetSymbolListForObject(obj);
    }

    while (symbols) {
      unsigned int i;
      unsigned char symbolCount = READ_FLASH_UINT8(&symbols->symbolCount);
      for (i=0;i<symbolCount;i++) {
        unsigned short strOffset = READ_FLASH_UINT16(&symbols->symbols[i].strOffset);
#ifndef USE_FLASH_MEMORY
        JsVar *name = jsvNewFromString(&symbols->symbolChars[strOffset]);
#else
        // On the esp8266 the string is in flash, so we have to copy it to RAM first
        // We can't use flash_strncpy here because it assumes that strings start on a word
        // boundary and that's not the case here.
        char buf[64], *b = buf, c; const char *s = &symbols->symbolChars[strOffset];
        do { c = READ_FLASH_UINT8(s++); *b++ = c; } while (c && b != buf+64);
        JsVar *name = jsvNewFromString(buf);
#endif
        //os_printf_plus("OBJ cb %s\n", buf);
        callback(data, name);
        jsvUnLock(name);
      }

      symbols = 0;
      if (includePrototype) {
        includePrototype = false;
        symbols = jswGetSymbolListForObjectProto(obj);
      }
    }

    if (jsvIsArray(obj) || jsvIsString(obj)) {
      JsVar *name = jsvNewFromString("length");
      callback(data, name);
      jsvUnLock(name);
    }
  }
}
Example #3
0
/** This is for Object.keys and Object. However it uses a callback so doesn't allocate anything */
void jswrap_object_keys_or_property_names_cb(
    JsVar *obj,
    bool includeNonEnumerable,  ///< include 'hidden' items
    bool includePrototype, ///< include items for the prototype too (for autocomplete)
    void (*callback)(void *data, JsVar *name),
    void *data
) {
  // strings are iterable, but we shouldn't try and show keys for them
  if (jsvIsIterable(obj)) {
    JsvIsInternalChecker checkerFunction = jsvGetInternalFunctionCheckerFor(obj);

    JsvIterator it;
    jsvIteratorNew(&it, obj);
    while (jsvIteratorHasElement(&it)) {
      JsVar *key = jsvIteratorGetKey(&it);
      if (!(checkerFunction && checkerFunction(key)) || (jsvIsStringEqual(key, JSPARSE_CONSTRUCTOR_VAR))) {
        /* Not sure why constructor is included in getOwnPropertyNames, but
         * not in for (i in ...) but it is, so we must explicitly override the
         * check in jsvIsInternalObjectKey! */
        JsVar *name = jsvAsArrayIndexAndUnLock(jsvCopyNameOnly(key, false, false));
        if (name) {
          callback(data, name);
          jsvUnLock(name);
        }
      }
      jsvUnLock(key);
      jsvIteratorNext(&it);
    }
    jsvIteratorFree(&it);
  }

  /* Search our built-in symbol table
     Assume that ALL builtins are non-enumerable. This isn't great but
     seems to work quite well right now! */
  if (includeNonEnumerable) {
    JsVar *protoOwner = jspGetPrototypeOwner(obj);
    if (protoOwner) {
      // If protoOwner then this is the prototype (protoOwner is the object)
      const JswSymList *symbols = jswGetSymbolListForObjectProto(protoOwner);
      jsvUnLock(protoOwner);
      _jswrap_object_keys_or_property_names_iterator(symbols, callback, data);
    } else if (!jsvIsObject(obj) || jsvIsRoot(obj)) {
      // get symbols, but only if we're not doing it on a basic object
       const JswSymList *symbols = jswGetSymbolListForObject(obj);
      _jswrap_object_keys_or_property_names_iterator(symbols, callback, data);
    }

    if (includePrototype) {
      if (jsvIsObject(obj)) {
        JsVar *proto = jsvObjectGetChild(obj, JSPARSE_INHERITS_VAR, 0);
        while (jsvIsObject(proto)) {
          const JswSymList *symbols = jswGetSymbolListForObjectProto(proto);
          _jswrap_object_keys_or_property_names_iterator(symbols, callback, data);
          JsVar *p2 = jsvObjectGetChild(proto, JSPARSE_INHERITS_VAR, 0);
          jsvUnLock(proto);
          proto = p2;
        }
      }
      // finally include Object/String/etc
      const JswSymList *symbols = jswGetSymbolListForObjectProto(obj);
      _jswrap_object_keys_or_property_names_iterator(symbols, callback, data);
    }

    if (jsvIsArray(obj) || jsvIsString(obj)) {
      JsVar *name = jsvNewFromString("length");
      callback(data, name);
      jsvUnLock(name);
    }
  }
}