static WRITE8_HANDLER( k052109_051960_w ) { gbusters_state *state = space->machine->driver_data<gbusters_state>(); if (offset >= 0x3800 && offset < 0x3808) k051937_w(state->k051960, offset - 0x3800, data); else if (offset < 0x3c00) k052109_w(state->k052109, offset, data); else k051960_w(state->k051960, offset - 0x3c00, data); }
static WRITE8_HANDLER( k052109_051960_w ) { thunderx_state *state = (thunderx_state *)space->machine->driver_data; if (offset >= 0x3800 && offset < 0x3808) k051937_w(state->k051960, offset - 0x3800, data); else if (offset < 0x3c00) k052109_w(state->k052109, offset, data); else k051960_w(state->k051960, offset - 0x3c00, data); }
static WRITE8_HANDLER( k052109_051960_w ) { _88games_state *state = space->machine().driver_data<_88games_state>(); if (offset >= 0x3800 && offset < 0x3808) k051937_w(state->m_k051960, offset - 0x3800, data); else if (offset < 0x3c00) k052109_w(state->m_k052109, offset, data); else k051960_w(state->m_k051960, offset - 0x3c00, data); }