void QDeclarativeMouseArea::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { Q_D(QDeclarativeMouseArea); if (!d->absorb) { QDeclarativeItem::mouseMoveEvent(event); return; } d->saveEvent(event); // ### we should skip this if these signals aren't used // ### can GV handle this for us? bool contains = boundingRect().contains(d->lastPos); if (d->hovered && !contains) setHovered(false); else if (!d->hovered && contains) setHovered(true); if (d->drag && d->drag->target()) { if (!d->moved) { d->startX = drag()->target()->x(); d->startY = drag()->target()->y(); } QPointF startLocalPos; QPointF curLocalPos; if (drag()->target()->parentItem()) { startLocalPos = drag()->target()->parentItem()->mapFromScene(d->startScene); curLocalPos = drag()->target()->parentItem()->mapFromScene(event->scenePos()); } else { startLocalPos = d->startScene; curLocalPos = event->scenePos(); } const int dragThreshold = QApplication::startDragDistance(); qreal dx = qAbs(curLocalPos.x() - startLocalPos.x()); qreal dy = qAbs(curLocalPos.y() - startLocalPos.y()); if (keepMouseGrab() && d->stealMouse) d->drag->setActive(true); bool dragX = drag()->axis() & QDeclarativeDrag::XAxis; bool dragY = drag()->axis() & QDeclarativeDrag::YAxis; if (dragX && d->drag->active()) { qreal x = (curLocalPos.x() - startLocalPos.x()) + d->startX; if (x < drag()->xmin()) x = drag()->xmin(); else if (x > drag()->xmax()) x = drag()->xmax(); drag()->target()->setX(x); } if (dragY && d->drag->active()) { qreal y = (curLocalPos.y() - startLocalPos.y()) + d->startY; if (y < drag()->ymin()) y = drag()->ymin(); else if (y > drag()->ymax()) y = drag()->ymax(); drag()->target()->setY(y); } if (!keepMouseGrab()) { if ((!dragY && dy < dragThreshold && dragX && dx > dragThreshold) || (!dragX && dx < dragThreshold && dragY && dy > dragThreshold) || (dragX && dragY && (dx > dragThreshold || dy > dragThreshold))) { setKeepMouseGrab(true); d->stealMouse = true; } } d->moved = true; } QDeclarativeMouseEvent me(d->lastPos.x(), d->lastPos.y(), d->lastButton, d->lastButtons, d->lastModifiers, false, d->longPress); emit mousePositionChanged(&me); me.setX(d->lastPos.x()); me.setY(d->lastPos.y()); emit positionChanged(&me); }
void QQuickMouseArea::mouseMoveEvent(QMouseEvent *event) { Q_D(QQuickMouseArea); if (!d->enabled && !d->pressed) { QQuickItem::mouseMoveEvent(event); return; } d->saveEvent(event); // ### we should skip this if these signals aren't used // ### can GV handle this for us? setHovered(contains(d->lastPos)); #ifndef QT_NO_DRAGANDDROP if (d->drag && d->drag->target()) { if (!d->moved) { d->targetStartPos = d->drag->target()->parentItem() ? d->drag->target()->parentItem()->mapToScene(d->drag->target()->position()) : d->drag->target()->position(); } QPointF startLocalPos; QPointF curLocalPos; if (drag()->target()->parentItem()) { startLocalPos = drag()->target()->parentItem()->mapFromScene(d->startScene); curLocalPos = drag()->target()->parentItem()->mapFromScene(event->windowPos()); } else { startLocalPos = d->startScene; curLocalPos = event->windowPos(); } if (keepMouseGrab() && d->stealMouse && !d->drag->active()) d->drag->setActive(true); QPointF startPos = d->drag->target()->parentItem() ? d->drag->target()->parentItem()->mapFromScene(d->targetStartPos) : d->targetStartPos; bool dragX = drag()->axis() & QQuickDrag::XAxis; bool dragY = drag()->axis() & QQuickDrag::YAxis; QPointF dragPos = d->drag->target()->position(); if (dragX) { dragPos.setX(qBound( d->drag->xmin(), startPos.x() + curLocalPos.x() - startLocalPos.x(), d->drag->xmax())); } if (dragY) { dragPos.setY(qBound( d->drag->ymin(), startPos.y() + curLocalPos.y() - startLocalPos.y(), d->drag->ymax())); } if (d->drag->active()) d->drag->target()->setPosition(dragPos); if (!keepMouseGrab() && (QQuickWindowPrivate::dragOverThreshold(dragPos.x() - startPos.x(), Qt::XAxis, event, d->drag->threshold()) || QQuickWindowPrivate::dragOverThreshold(dragPos.y() - startPos.y(), Qt::YAxis, event, d->drag->threshold()))) { setKeepMouseGrab(true); d->stealMouse = true; if (d->drag->smoothed()) d->startScene = event->windowPos(); } d->moved = true; } #endif QQuickMouseEvent me(d->lastPos.x(), d->lastPos.y(), d->lastButton, d->lastButtons, d->lastModifiers, false, d->longPress); emit mouseXChanged(&me); me.setPosition(d->lastPos); emit mouseYChanged(&me); me.setPosition(d->lastPos); emit positionChanged(&me); }
void QQuickMouseArea::mouseMoveEvent(QMouseEvent *event) { Q_D(QQuickMouseArea); if (!d->enabled && !d->pressed) { QQuickItem::mouseMoveEvent(event); return; } d->saveEvent(event); // ### we should skip this if these signals aren't used // ### can GV handle this for us? const bool isInside = contains(d->lastPos); if (d->hovered && !isInside) setHovered(false); else if (!d->hovered && isInside) setHovered(true); #ifndef QT_NO_DRAGANDDROP if (d->drag && d->drag->target()) { if (!d->moved) { d->targetStartPos = d->drag->target()->parentItem() ? d->drag->target()->parentItem()->mapToScene(d->drag->target()->position()) : d->drag->target()->position(); } QPointF startLocalPos; QPointF curLocalPos; if (drag()->target()->parentItem()) { startLocalPos = drag()->target()->parentItem()->mapFromScene(d->startScene); curLocalPos = drag()->target()->parentItem()->mapFromScene(event->windowPos()); } else { startLocalPos = d->startScene; curLocalPos = event->windowPos(); } qreal dx = qAbs(curLocalPos.x() - startLocalPos.x()); qreal dy = qAbs(curLocalPos.y() - startLocalPos.y()); if (keepMouseGrab() && d->stealMouse && !d->drag->active()) d->drag->setActive(true); QPointF startPos = d->drag->target()->parentItem() ? d->drag->target()->parentItem()->mapFromScene(d->targetStartPos) : d->targetStartPos; QPointF dragPos = d->drag->target()->position(); bool dragX = drag()->axis() & QQuickDrag::XAxis; bool dragY = drag()->axis() & QQuickDrag::YAxis; if (dragX && d->drag->active()) { qreal x = (curLocalPos.x() - startLocalPos.x()) + startPos.x(); if (x < drag()->xmin()) x = drag()->xmin(); else if (x > drag()->xmax()) x = drag()->xmax(); dragPos.setX(x); } if (dragY && d->drag->active()) { qreal y = (curLocalPos.y() - startLocalPos.y()) + startPos.y(); if (y < drag()->ymin()) y = drag()->ymin(); else if (y > drag()->ymax()) y = drag()->ymax(); dragPos.setY(y); } d->drag->target()->setPosition(dragPos); if (!keepMouseGrab()) { bool xDragged = QQuickWindowPrivate::dragOverThreshold(dx, Qt::XAxis, event); bool yDragged = QQuickWindowPrivate::dragOverThreshold(dy, Qt::YAxis, event); if ((!dragY && !yDragged && dragX && xDragged) || (!dragX && !xDragged && dragY && yDragged) || (dragX && dragY && (xDragged || yDragged))) { setKeepMouseGrab(true); d->stealMouse = true; } } d->moved = true; } #endif QQuickMouseEvent me(d->lastPos.x(), d->lastPos.y(), d->lastButton, d->lastButtons, d->lastModifiers, false, d->longPress); emit mouseXChanged(&me); me.setPosition(d->lastPos); emit mouseYChanged(&me); me.setPosition(d->lastPos); emit positionChanged(&me); }