int enclameInit( hb_work_object_t * w, hb_job_t * job ) { hb_work_private_t * pv = calloc( 1, sizeof( hb_work_private_t ) ); hb_audio_t * audio = w->audio; w->private_data = pv; pv->job = job; hb_log( "enclame: opening libmp3lame" ); pv->lame = lame_init(); // use ABR lame_set_scale( pv->lame, 32768.0 ); if( audio->config.out.compression_level >= 0 ) { lame_set_quality( pv->lame, audio->config.out.compression_level ); } if( audio->config.out.bitrate > 0 ) { lame_set_VBR( pv->lame, vbr_abr ); lame_set_VBR_mean_bitrate_kbps( pv->lame, audio->config.out.bitrate ); } else if( audio->config.out.quality >= 0 ) { lame_set_brate( pv->lame, 0 ); lame_set_VBR( pv->lame, vbr_default ); lame_set_VBR_quality( pv->lame, audio->config.out.quality ); } lame_set_in_samplerate( pv->lame, audio->config.out.samplerate ); lame_set_out_samplerate( pv->lame, audio->config.out.samplerate ); pv->out_discrete_channels = hb_mixdown_get_discrete_channel_count( audio->config.out.mixdown ); // Lame's default encoding mode is JOINT_STEREO. This subtracts signal // that is "common" to left and right (within some threshold) and encodes // it separately. This improves quality at low bitrates, but hurts // imaging (channel separation) at higher bitrates. So if the bitrate // is suffeciently high, use regular STEREO mode. if ( pv->out_discrete_channels == 1 ) { lame_set_mode( pv->lame, MONO ); lame_set_num_channels( pv->lame, 1 ); } else if ( audio->config.out.bitrate >= 128 ) { lame_set_mode( pv->lame, STEREO ); } lame_init_params( pv->lame ); pv->input_samples = 1152 * pv->out_discrete_channels; pv->output_bytes = LAME_MAXMP3BUFFER; pv->buf = malloc( pv->input_samples * sizeof( float ) ); audio->config.out.samples_per_frame = 1152; pv->list = hb_list_init(); pv->pts = -1; return 0; }
void lame_encoder_impl_internal::set_scale(float _Scale) { int lameRet = lame_set_scale(m_Lame.get(), _Scale); DT_LAME_CHECK_ERR(lameRet); }