Example #1
0
std::string
NodeModel::port_label(SharedPtr<const PortModel> port) const
{
	const Raul::Atom& name = port->get_property("http://lv2plug.in/ns/lv2core#name");
	if (name.is_valid()) {
		return name.get_string();
	}

	if (_plugin && _plugin->type() == PluginModel::LV2) {
		LilvWorld*        c_world  = _plugin->lilv_world();
		const LilvPlugin* c_plugin = _plugin->lilv_plugin();
		LilvNode*         c_sym    = lilv_new_string(c_world, port->symbol().c_str());
		const LilvPort*   c_port   = lilv_plugin_get_port_by_symbol(c_plugin, c_sym);
		if (c_port) {
			LilvNode* c_name = lilv_port_get_name(c_plugin, c_port);
			if (c_name && lilv_node_is_string(c_name)) {
				std::string ret(lilv_node_as_string(c_name));
				lilv_node_free(c_name);
				return ret;
			}
			lilv_node_free(c_name);
		}
	}

	return port->symbol().c_str();
}
Example #2
0
/**
 * List all ports by uri
 */
void Lv2Lib_ports_of(const char *uri, Lv2Lib * lv2Lib) {
	const LilvPlugin *plugin = get_livl_plugin(uri, lv2Lib);

    if (plugin == NULL) {
        printf("Plugin não informado: %s", uri);
        return;
    }

    uint32_t ports_count = lilv_plugin_get_num_ports(plugin);
    float * min_values = calloc(ports_count, sizeof(float *));
    float * max_values = calloc(ports_count, sizeof(float *));
    float * def_values = calloc(ports_count, sizeof(float *));

    lilv_plugin_get_port_ranges_float(plugin, min_values, max_values, def_values);

    for (unsigned int i=0; i<ports_count; i++) {
        const LilvPort* port = lilv_plugin_get_port_by_index(plugin, i);
        const LilvNode* port_name_node = lilv_port_get_name(plugin, port);
        const char* port_name = lilv_node_as_string(port_name_node);

        printf("%u - Port \"%s\" : %f %f %f\n", i, port_name, min_values[i], max_values[i], def_values[i]);
    }

    free(min_values);
    free(max_values);
    free(def_values);

    min_values = NULL;
    max_values = NULL;
    def_values = NULL;
}
static gchar *
gst_lv2_filter_class_get_param_nick (GstLV2FilterClass * klass,
                                     const LilvPort * port)
{
    LilvPlugin *lv2plugin = klass->plugin;

    return g_strdup (lilv_node_as_string (lilv_port_get_name (lv2plugin, port)));
}
Example #4
0
const String
LV2Module::getPortName (uint32 index) const
{
    if (const LilvPort* port = getPort (index))
    {
        LilvNode* node = lilv_port_get_name (plugin, port);
        const String name = CharPointer_UTF8 (lilv_node_as_string (node));
        lilv_node_free (node);
        return name;
    }
    
    return String::empty;
}
Example #5
0
LV2Effect::LV2Effect(const LilvPlugin *data,
                     const std::set<wxString> & categories)
:  mValid(true),
   mCategories(categories),
   mMidiInput(0),
   mLatencyPortIndex(-1)
{
   
   // We don't support any features at all, so if the plugin requires
   // any we skip it.
   LilvNodes *req = lilv_plugin_get_required_features(data);
   size_t nFeatures = lilv_nodes_size(req);
   lilv_nodes_free(req);
   if (nFeatures > 0)
   {
      mValid = false;
      return;
   }

   mData = data;
   pluginName = GetString(lilv_plugin_get_name(mData), true);

   fInBuffer = NULL;
   fOutBuffer = NULL;
   
   mLength = 0;

   // Allocate buffers for the port indices and the default control values
   int numPorts = lilv_plugin_get_num_ports(mData);
   float *minimumValues = new float [numPorts];
   float *maximumValues = new float [numPorts];
   float *defaultValues = new float [numPorts];

   // Retrieve the port ranges for all ports (some values may be NaN)
   lilv_plugin_get_port_ranges_float(mData, minimumValues, 
                                     maximumValues, defaultValues);

   // Get info about all ports
   for (int i = 0; i < numPorts; i++)
   {
      const LilvPort *port = lilv_plugin_get_port_by_index(mData, i);
      LV2Port internalPort;
      internalPort.mIndex = lilv_port_get_index(mData, port);

      // Get the port name
      LilvNode *tmpName = lilv_port_get_name(mData, port);
      internalPort.mName = GetString(tmpName);
      lilv_node_free(tmpName);

      // Get the scale points
      LilvScalePoints* points = lilv_port_get_scale_points(mData, port);
      LILV_FOREACH(scale_points, j, points)
      {
         const LilvScalePoint *point = lilv_scale_points_get(points, j);

         internalPort.mScaleValues.Add(lilv_node_as_float(lilv_scale_point_get_value(point)));
         internalPort.mScaleLabels.Add(GetString(lilv_scale_point_get_label(point)));
      }
      lilv_scale_points_free(points);

      // Get the groups
      LilvNodes *groups = lilv_port_get_value(mData, port, gPortGroup);
      if (groups)
      {
         LilvNode *group = lilv_nodes_get_first(groups);
         wxString uri = GetString(group);

         wxString label;
         const LilvNode *name = lilv_world_get(gWorld, group, gName, NULL);
         if (name)
         {
            label = GetString(name);
         }
         else
         {
            // Shouldn't happen, but provide something
            label = uri;
         }
         lilv_nodes_free(groups);

         // Check for new group
         if (mPortGroups.find(uri) == mPortGroups.end())
         {
            mPortGroups[uri] = LV2PortGroup(label);
         }
#if 0
         // Get subgroup
         //
         // LLL:  This isn't right...must find or construct a plugin with
         //       subgroups.
         LilvNodes *subgroup = lilv_node_get_value(mData, port, gSubGroupOf);
         if (subgroups)
         {
            LilvNode *subgroup = lilv_nodes_get_first(subgroups);
            wxString uri = GetString(subgroup);
            const LilvNode *subgroup = lilv_world_get(gWorld, group, gSubGroupOf, NULL);
            wxString label = GetString(name);
            lilv_nodes_free(subgroup);
         }
         else
#endif
         {
            mRootGroup.AddSubGroup(mPortGroups[uri]);
         }
         mPortGroups[uri].AddParameter(i);

      }
      else
      {
         mRootGroup.AddParameter(i);
      }

      // Get the port type
      if (lilv_port_is_a(mData, port, gAudioPortClass))
      {
         if (lilv_port_is_a(mData, port, gInputPortClass))
         {
            mAudioInputs.Add(internalPort);
         }
         else if (lilv_port_is_a(mData, port, gOutputPortClass))
         {
            mAudioOutputs.Add(internalPort);
         }
      }
      else if (lilv_port_is_a(mData, port, gControlPortClass) &&
               lilv_port_is_a(mData, port, gInputPortClass))
      {
         internalPort.mControlBuffer = float(1.0);
         internalPort.mMin = minimumValues[i];
         internalPort.mMax = maximumValues[i];
         internalPort.mDefault = defaultValues[i];
         if (isfinite(defaultValues[i]))
         {
            internalPort.mControlBuffer = defaultValues[i];
         }
         else if (isfinite(minimumValues[i]))
         {
            internalPort.mControlBuffer = minimumValues[i];
         }
         else if (isfinite(maximumValues[i]))
         {
            internalPort.mControlBuffer = maximumValues[i];
         }

         if (lilv_port_has_property(mData, port, gPortToggled))
         {
            internalPort.mToggle = true;
         }
         else if (lilv_port_has_property(mData, port, gPortIsInteger))
         {
            internalPort.mInteger = true;
         }
         else if (lilv_port_has_property(mData, port, gPortIsSampleRate))
         {
            internalPort.mSampleRate = true;
         }
         else if (lilv_port_has_property(mData, port, gPortIsEnumeration))
         {
            internalPort.mEnumeration = true;
         }

         mControlInputs.Add(internalPort);
      }
      else if (lilv_port_is_a(mData, port, gControlPortClass) &&
               lilv_port_is_a(mData, port, gOutputPortClass))
      {
         // If there is more than one latency port, the plugin is invalid
         if (lilv_port_has_property(mData, port, gPortIsLatency))
         {
            if (mLatencyPortIndex >= 0)
            {
               mValid = false;
               continue;
            }
            mLatencyPortIndex = i;
         }
         else if (!lilv_port_has_property(mData, port, gPortIsOptional))
         {
            mControlOutputs.Add(internalPort);
         }
      }
      else if (lilv_port_is_a(mData, port, gMidiPortClass) &&
               lilv_port_is_a(mData, port, gInputPortClass))
      {
         // If there is more than one MIDI input port, the plugin is invalid
         if (mMidiInput)
         {
            mValid = false;
            continue;
         }
         mMidiInput = new LV2Port(internalPort);
      }
      else
      {
         // Unknown port type, we set the invalid flag
 //        mValid = false;
      }
   }
   
   delete [] minimumValues;
   delete [] maximumValues;
   delete [] defaultValues;
   
   // MIDI synths may not have any audio inputs.
   if (mMidiInput && mAudioInputs.GetCount() > 0)
   {
      mValid = false;
   }
   
   // Determine whether the plugin is a generator, effect or analyser 
   // depending on the number of ports of each type (not completely accurate,
   // but works most of the time)
   int flags = PLUGIN_EFFECT;
   if (mAudioInputs.GetCount() == 0)
   {
      flags |= INSERT_EFFECT;
   }
   else if (mAudioOutputs.GetCount() == 0)
   {
      flags |= ANALYZE_EFFECT;
   }
   else
   {
      flags |= PROCESS_EFFECT;
   }

   SetEffectFlags(flags);
}
Example #6
0
Lv2Plugin::Lv2Plugin(const LilvPlugin *plugin, LilvInstance *instance,
                     const Lv2Constants &uris, Lv2Worker *worker) :
    plugin(plugin), instance(instance), midiOutputCount(0),
    controlConnections(4), newControlMappingsQueue(16), worker(worker)
{
    // audio inputs
    audioInputCount = lilv_plugin_get_num_ports_of_class(plugin, uris.lv2AudioPort, uris.lv2InputPort, 0);
    audioInputIndex = new uint32_t[audioInputCount];
    audioInput = new AudioConnector[audioInputCount];

    // audio outputs
    audioOutputCount = lilv_plugin_get_num_ports_of_class(plugin, uris.lv2AudioPort, uris.lv2OutputPort, 0);
    audioOutputIndex = new uint32_t[audioOutputCount];
    audioOutput = new AudioConnection*[audioOutputCount];
    for(uint32_t i = 0; i < audioOutputCount; i++) {
        audioOutput[i] = new AudioConnection(this);
        audioOutput[i]->clear();
    }

    // initialize port structures
    uint32_t numPorts = lilv_plugin_get_num_ports(plugin);
    uint32_t audioInputCounter = 0;
    uint32_t audioOutputCounter = 0;
    for(uint32_t i = 0; i < numPorts; i++) {
        const LilvPort *port = lilv_plugin_get_port_by_index(plugin, i);
        if(lilv_port_is_a(plugin, port, uris.lv2AudioPort)) {
            if(lilv_port_is_a(plugin, port, uris.lv2InputPort)) {
                audioInputIndex[audioInputCounter++] = i;
            }
            else if(lilv_port_is_a(plugin, port, uris.lv2OutputPort)) {
                audioOutputIndex[audioOutputCounter++] = i;
            }
        } else if(lilv_port_is_a(plugin, port, uris.lv2ControlPort)
                  && lilv_port_is_a(plugin, port, uris.lv2InputPort)) {
            // get control name
            const LilvNode* symbol = lilv_port_get_symbol(plugin, port);
            std::string portName(lilv_node_as_string(symbol));

            // create, connect and hash new control port object
            Lv2ControlPort *newPort = new Lv2ControlPort();
            LilvNode *dfault, *minimum, *maximum;
            lilv_port_get_range(plugin, port, &dfault, &minimum, &maximum);
            newPort->dfault = dfault ? lilv_node_as_float(dfault) : 0;
            newPort->minimum = lilv_node_as_float(minimum);
            newPort->maximum = lilv_node_as_float(maximum);
            lilv_instance_connect_port(instance, i, &(newPort->value));
            controlMap[portName] = newPort;

        } else if(lilv_port_is_a(plugin, port, uris.lv2AtomPort)) {
            // is it a MIDI/atom input?
            LilvNodes *atomBufferType = lilv_port_get_value(plugin, port, uris.lv2AtomBufferType);
            LilvNodes* atomSupports = lilv_port_get_value(plugin, port, uris.lv2AtomSupports);
            if (lilv_port_is_a(plugin, port, uris.lv2InputPort) &&
                    lilv_nodes_contains(atomBufferType, uris.lv2AtomSequence)
                    && lilv_nodes_contains(atomSupports, uris.lv2MidiEvent)) {
                // create new inputs and connect to atom sequence location
                Lv2MidiInput *newAtomPort = new Lv2MidiInput();
                lilv_instance_connect_port(instance, i, newAtomPort->getAtomSequence());
                midiInputList.add(newAtomPort);
            }
            else if (lilv_port_is_a(plugin, port, uris.lv2OutputPort)) {
                //atomSequence->atom.type = Lv2PluginFactory::instance()->uridMapper.uriToId(LV2_ATOM__Sequence);
                Lv2MidiOutput *midiOutput = new Lv2MidiOutput(this);
                lilv_instance_connect_port(instance, i, midiOutput->getAtomSequence());
                midiOutputList.add(midiOutput);
                midiOutputCount++;
            }
            else {
                // warn
                std::cout << "!!! unknown atom port at index " << i << ": " << lilv_node_as_string(lilv_port_get_name(plugin, port)) << std::endl;
            }
            lilv_nodes_free(atomSupports);
            lilv_nodes_free(atomBufferType);
        } else {
            lilv_instance_connect_port(instance, i, NULL);
            std::cout << "!!! unknown port at index " << i << ": " << lilv_node_as_string(lilv_port_get_name(plugin, port)) << std::endl;
        }
    }
}