inline void diffuseRGB(const double _diff) { const double a = _dt * _diff * NX * NY; linearSolverRGB(a, 1.0 + 4 * a); }
void ciMsaFluidSolver::diffuseRGB( int bound, float diff ) { float a = _dt * diff * _NX * _NY; linearSolverRGB( a, 1.0f + 4 * a ); }
void FluidSolver::diffuseRGB( int bound, float diff ) { float a = deltaT * diff * _NX * _NY; linearSolverRGB( a, 1.0 + 4 * a ); }