void MouseEventManager::initialise() { loadButtonDefinitions(); loadXYViewEventDefinitions(); loadObserverEventDefinitions(); loadCameraEventDefinitions(); loadCameraStrafeDefinitions(); }
MouseEventManager::MouseEventManager (Modifiers& modifiers) : _modifiers(modifiers), _selectionSystem(NULL), _activeFlags(0) { loadButtonDefinitions(); loadXYViewEventDefinitions(); loadObserverEventDefinitions(); loadCameraEventDefinitions(); loadCameraStrafeDefinitions(); }