static void main_window_load(Window *window) { // Here we load the bitmap assets /* s_menu_icons[0] = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_MENU_ICON_BIG_WATCH); s_menu_icons[1] = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_MENU_ICON_SECTOR_WATCH); s_menu_icons[2] = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_MENU_ICON_BINARY_WATCH); */ // And also load the background //s_background_bitmap = gbitmap_create_with_resource(RESOURCE_ID_IMAGE_BACKGROUND_BRAINS); //init list of books: int i; for (i=0; i<NUM_FIRST_MENU_ITEMS; i++){ snprintf(book_list[i].name, sizeof(book_list[i].name), "Book %d", i+1); } //if data was saved, read it: load_items(); // Now we prepare to initialize the menu layer Layer *window_layer = window_get_root_layer(window); GRect bounds = layer_get_frame(window_layer); // Create the menu layer s_menu_layer = menu_layer_create(bounds); menu_layer_set_callbacks(s_menu_layer, NULL, (MenuLayerCallbacks){ .get_num_sections = menu_get_num_sections_callback, .get_num_rows = menu_get_num_rows_callback, .get_header_height = menu_get_header_height_callback, .draw_header = menu_draw_header_callback, .draw_row = menu_draw_row_callback, .select_click = menu_select_callback, });
void gltk_spinner_set_selected_index(GltkSpinner* spinner, int level, int index) { g_return_if_fail(GLTK_IS_SPINNER(spinner)); USING_PRIVATE(spinner); g_return_if_fail(level >= 0 && level < priv->model->levels); int len = g_list_length(priv->wheels[level].items); if (!len) return; g_return_if_fail(index >= 0 && index < len); set_selected_index(spinner, level, index); priv->wheels[level].index = index; if (level == priv->model->levels - 1) { g_object_ref(spinner); g_signal_emit(spinner, signals[ITEM_SELECTED], 0); g_object_unref(spinner); } else { load_items(spinner, level+1, gltk_spinner_model_get_items(priv->model, level, index)); } }
void Floor::load(InputStream *stream, int notebook_version, NaturalLanguage language) { if (stream->get() != FLOOR_MARKER) { say_error(IDS_BAD_FLOOR_IN_CITY_FILE,TRUE); return; }; Sprites *floor_items = load_items(stream,notebook_version,language); if (floor_items != NULL) { // add_items(floor_items); Sprites *remaining = floor_items; while (remaining != NULL) { // new on 101099 if priority of item is fixed then don't reset it // so Marty, for example, loads in with correct priority add_item(remaining->first(),FALSE); // FALSE replaced !remaining->first()->priority_fixed() above on 211199 since priority is now saved correctly remaining = remaining->rest(); }; floor_items->recursively_propagate_changes(); floor_items->activate(); floor_items->remove_all(); delete floor_items; }; if (notebook_version >= first_version_to_save_number_colors) { stream->read((string) ¤t_priority, sizeof(current_priority)); // new on 150100 }; };
void gltk_spinner_reload_base_items(GltkSpinner* spinner) { g_return_if_fail(GLTK_IS_SPINNER(spinner)); USING_PRIVATE(spinner); //load our toplevel items from the model load_items(spinner, 0, gltk_spinner_model_clone_items(priv->model, priv->model->toplevel)); }
static void gltk_spinner_set_property(GObject* object, guint property_id, const GValue* value, GParamSpec* pspec) { GltkSpinner* self = GLTK_SPINNER(object); USING_PRIVATE(self); switch (property_id) { case PROP_MODEL: { GltkSpinnerModel* model = GLTK_SPINNER_MODEL(g_value_get_object(value)); priv->hbox = gltk_hbox_new(1); g_object_ref(model); priv->model = model; //initialize the wheels priv->wheels = g_new(Wheel, priv->model->levels); int i; for (i = 0; i < priv->model->levels; i++) { Wheel* wheel = priv->wheels + i; wheel->vbox = gltk_vbox_new(0); wheel->scrollable = gltk_scrollable_new(); g_object_ref(wheel->vbox); g_object_ref(wheel->scrollable); gltk_scrollable_set_widget(GLTK_SCROLLABLE(wheel->scrollable), wheel->vbox); gltk_box_append_widget(GLTK_BOX(priv->hbox), wheel->scrollable, TRUE, TRUE); g_signal_connect(wheel->scrollable, "touch-event", (GCallback)scrollable_touch_event, self); wheel->items = NULL; wheel->index = 0; } //load our toplevel items from the model load_items(self, 0, gltk_spinner_model_clone_items(priv->model, priv->model->toplevel)); gltk_bin_set_widget(GLTK_BIN(self), priv->hbox); } break; case PROP_VISIBLE_ITEMS: { priv->visibleItems = g_value_get_int(value); int i; for (i = 0; i < priv->model->levels; i++) set_padding(self, &priv->wheels[i]); gltk_widget_layout(GLTK_WIDGET(object)); } break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID(object, property_id, pspec); } }
static gboolean idle_handle_recent_changed (gpointer data) { CinnamonDocSystem *self = CINNAMON_DOC_SYSTEM (data); self->priv->idle_recent_changed_id = 0; g_slist_free_full (self->priv->infos_by_timestamp, (GDestroyNotify) gtk_recent_info_unref); load_items(self); g_signal_emit (self, signals[CHANGED], 0); return FALSE; }
static void cinnamon_doc_system_init (CinnamonDocSystem *self) { CinnamonDocSystemPrivate *priv; self->priv = priv = G_TYPE_INSTANCE_GET_PRIVATE (self, CINNAMON_TYPE_DOC_SYSTEM, CinnamonDocSystemPrivate); self->priv->manager = gtk_recent_manager_get_default (); load_items(self); g_signal_connect (self->priv->manager, "changed", G_CALLBACK(cinnamon_doc_system_on_recent_changed), self); }
int main(){ BYTE i=0; char euro[10]; load_items(); load_state(); for (i=0; i < status.num_items; ++i) { cprintf("%x: %s (%s, %d mal)\n", i, status.status[i].item_name, format_euro(euro, 9, status.status[i].price), status.status[i].times_sold); status.status[i].times_sold += 10; } save_state(); load_items(); load_state(); for (i=0; i < status.num_items; ++i) { cprintf("%x: %s (%s, %d mal)\n", i, status.status[i].item_name, format_euro(euro, 9, status.status[i].price), status.status[i].times_sold); } cprintf("strlen(%s)==%d\n", status.status[1].item_name, strlen(status.status[1].item_name)); cprintf("%d %d %d\n", status.status[1].item_name[0], '\r', '\n'); }
static gboolean scrollable_touch_event(GltkWidget* scrollable, GltkEventTouch* event, GltkSpinner* spinner) { USING_PRIVATE(spinner); if (event->touchType == TOUCH_END) { int level; for (level = 0; level < priv->model->levels; level++) { if (priv->wheels[level].scrollable != scrollable) continue; int index = get_selected_index(spinner, level); GLTK_SCROLLABLE(priv->wheels[level].scrollable)->offset.y = (-index + priv->visibleItems/2) * priv->itemHeight; if (index != priv->wheels[level].index) { priv->wheels[level].index = index; if (level == priv->model->levels - 1) { g_object_ref(spinner); g_signal_emit(spinner, signals[ITEM_SELECTED], 0); g_object_unref(spinner); } else { //load our new items into the next spinner load_items(spinner, level+1, gltk_spinner_model_get_items(priv->model, level, index)); gltk_widget_layout(GLTK_WIDGET(spinner)); } } break; } } return FALSE; }
void Room::load(InputStream *stream, int notebook_version, NaturalLanguage language) { if (stream->get() != ROOM_MARKER) { log(S(IDS_BAD_ROOM_IN_CITY_FILE),FALSE,TRUE); return; }; Sprite *saved_wall_decoration = load_item(stream,notebook_version,language); if (saved_wall_decoration != NULL) { saved_wall_decoration->recursively_propagate_changes(); // new on 160601 to get offsets right set_wall_decoration_sprite(saved_wall_decoration); // Sprites *remaining = saved_wall_decoration->pointer_to_followers(); // while (remaining != NULL) { // Sprite *sprite = remaining->first(); // position_and_add_to_wall(Sprite *wall_remote, Sprite *addition, Room *room) }; Sprites *floor_items = load_items(stream,notebook_version,language); if (floor_items != NULL) { add_items(floor_items); floor_items->recursively_propagate_changes(); floor_items->activate(); floor_items->remove_all(); delete floor_items; }; };
int main(int argc, char* argv[]) { START_LOG; init_text_drawing(); config::load_config(); // Load databases. load_spells(); load_items(); load_monsters(); load_classes(); load_status_effects(); srand(time(0)); SceneManager::instance().create(); if (argc > 1) { std::string arg = argv[1]; if (arg == "test") { start_test_battle(); return 0; } } // SceneManager::instance().addScene(&Game::instance()); SceneManager::instance().addScene(new TitleScreen); SceneManager::instance().run(); return 0; }
LJEntry* draft_store_ui_select(DraftStore *ds, GtkWindow *parent) { DraftStoreUI dsui_actual = {0}, *dsui = &dsui_actual; LJEntry *entry = NULL; dsui->ds = ds; dsui->store = gtk_list_store_new(COL_COUNT, /*GDK_TYPE_PIXBUF, */G_TYPE_STRING, G_TYPE_STRING, G_TYPE_INT); make_dialog(dsui, parent); /*dsui->pb_friends = gtk_widget_render_icon(dsui->win, "logjam-protected", GTK_ICON_SIZE_MENU, NULL); dsui->pb_private = gtk_widget_render_icon(dsui->win, "logjam-private", GTK_ICON_SIZE_MENU, NULL);*/ if (!load_items(dsui)) return NULL; if (gtk_dialog_run(GTK_DIALOG(dsui->win)) == GTK_RESPONSE_OK) entry = load_selected(dsui); gtk_widget_destroy(dsui->win); return entry; }
static void load_items(GltkSpinner* spinner, int level, GList* items) { USING_PRIVATE(spinner); Wheel* wheel = priv->wheels + level; //clean up an old mess if (wheel->items) { gltk_spinner_model_free_items(priv->model, wheel->items); g_object_unref(wheel->vbox); wheel->vbox = gltk_vbox_new(0); g_object_ref(wheel->vbox); gltk_scrollable_set_widget(GLTK_SCROLLABLE(wheel->scrollable), wheel->vbox); } //make a new one wheel->items = items; int itemHeight = priv->itemHeight; GList* pItems = wheel->items; while (pItems) { GltkSpinnerModelItem* item = (GltkSpinnerModelItem*)pItems->data; GltkWidget* label = gltk_label_new(item->text); GLTK_LABEL(label)->color.r = 0.0f; GLTK_LABEL(label)->color.g = 0.0f; GLTK_LABEL(label)->color.b = 0.0f; gltk_box_append_widget(GLTK_BOX(wheel->vbox), label, FALSE, FALSE); GltkSize size; gltk_widget_size_request(label, &size); if (size.height > itemHeight) itemHeight = size.height; size.width = -1; size.height = priv->itemHeight; gltk_widget_set_size_request(label, size); pItems = pItems->next; } //if our max height changed, relayout and resize if (itemHeight > priv->itemHeight) { priv->itemHeight = itemHeight; priv->heightChanged = TRUE; gltk_widget_layout(GLTK_WIDGET(spinner)); } //select a specific item int len = g_list_length(wheel->items); if (wheel->index >= len - 1) wheel->index = len-1; if (wheel->index < 0) wheel->index = 0; set_selected_index(spinner, level, wheel->index); //set allowable amount to scroll past the vbox set_padding(spinner, wheel); //either signal that an item was selected or recurse until we do if (level == priv->model->levels-1) { g_object_ref(spinner); g_signal_emit(spinner, signals[ITEM_SELECTED], 0); g_object_unref(spinner); } else { load_items(spinner, level+1, gltk_spinner_model_get_items(priv->model, level, wheel->index)); } }
int load_map(char *filename) { FILE *f; void *temp; int sect,i; long size,r; char nmapend=1; static char las=1; static char newcode=0; passpass=0; purge_mob_map(); if (las) { if (check_sound_map()) msg_box("Upozorn�n�!",'\x1',"Verze souboru SOUND.DAT neodpovid� verz�m ostatn�ch soubor�. To m��e zp�sobit poru�en� integrity ukazatel� na zvukov� soubory!","Pokra�ovat",NULL); load_all_shops(); las=0; } load_mobs(); load_sound_map(); load_items(); password[0]=0; f=fopen(filename,"rb"); if (f==NULL) return 0; do { r=load_section(f,&temp,§,&size); if (r==size) switch (sect) { case A_SIDEMAP: memcpy(&mapa.sidedef,temp,size); break; case A_SECTMAP: memcpy(&mapa.sectordef,temp,size); break; case A_MAPGLOB: memset(&mglob,0,sizeof(mglob)); if (size>sizeof(mglob)) size=sizeof(mglob); memcpy(&mglob,temp,size); /* if (size>sizeof(mglob)-sizeof(mglob.mappassw)) { decrypt2(mglob.mappassw,password); passpass=2; if (password[0]) newcode=1; }*/ break; case A_MAPINFO: memcpy(&minfo,temp,size); maplen=size / sizeof(TMAP_EDIT_INFO); sect=0; for (i=0;i<maplen;i++) sect+=minfo[i].layer; if (sect/maplen<-20) Shift_map_sectors_up(); if (sect/maplen>20) Shift_map_sectors_down(); break; case A_MAPMACR: load_macros(temp); break; case A_MAPEND: nmapend=0; break; case A_MAPITEM: load_item_map(temp,size); break; case A_MAPMOBS: load_mob_map(temp,size); break; case A_MOBS: load_mobs_to_map(temp,size); mglob.local_monsters=1; break; case A_MOBSND: load_sound_dat(temp,size); break; case A_MAPVYK: memcpy(vyklenky,temp,size); break; case A_PASSW: /* if (passpass<2) { memcpy(password,temp,size); encrypt(password); passpass=2; }*/ break; } else { if (temp!=NULL)free(temp); fclose(f); return -1; } free(temp); } while (nmapend); fclose(f); for(r=1;r<maplen;r++) for(i=0;i<4;i++) if (mapa.sidedef[r][i].flags & 0x40000) if ((minfo[r].x+minfo[r].y+i)& 1) mapa.sidedef[r][i].prim-=(mapa.sidedef[r][i].prim_anim & 0xf)+1; backup=0; if (newcode) Shift_map_sectors_down(); return 0; }