void generalcommands(void) { /* Block selecting */ if (key == KEY_Z) blk--; if (key == KEY_X) blk++; if (key == KEY_A) blk -= 10; if (key == KEY_S) blk += 10; if (blk < 0) blk = 0; if (blk > (int)gfx_nblocks) blk = gfx_nblocks; /* General commands */ if (key == KEY_SCROLLLOCK) scrolllock ^= 1; if (key == KEY_1) { cl = 0; mark = 0; } if (key == KEY_2) { cl = 1; mark = 0; } if (key == KEY_3) { cl = 2; mark = 0; } if (key == KEY_4) { cl = 3; mark = 0; } if (key == KEY_5) layervisible[0] ^=1; if (key == KEY_6) layervisible[1] ^=1; if (key == KEY_7) layervisible[2] ^=1; if (key == KEY_8) layervisible[3] ^=1; if (key == KEY_L) layeroptions(); if (key == KEY_F3) loadblocks(); if (key == KEY_F4) loadpalette(); if (key == KEY_F1) loadmapname(); if (key == KEY_F2) savemap(); if (key == KEY_F10) help(); if (key == KEY_F12) { screenmode++; if (screenmode > GFX_DOUBLESIZE) screenmode = 0; setscreenmode(); } }
void generalcommands(void) { // Block selecting if (key == KEY_Z) blk--; if (key == KEY_X) blk++; if (key == KEY_COMMA) blk--; if (key == KEY_COLON) blk++; if (key == KEY_A) blk -= 10; if (key == KEY_S) blk += 10; if (key == KEY_F1) loadinf(); if (key == KEY_F2) saveinf(); if (key == KEY_F3) loadblocks(); if (key == KEY_F4) loadpalette(); if (blk < 0) blk = 0; if (blk > (int)gfx_nblocks) blk = gfx_nblocks; if (key == KEY_F10) help(); if (key == KEY_F12) { screenmode++; if (screenmode > GFX_DOUBLESIZE) screenmode = 0; setscreenmode(); } if (key == KEY_C) memset(&blkinfdata[blk*16], 0, 16); if (key == KEY_P) memcpy(copybuffer, &blkinfdata[blk*16], 16); if (key == KEY_T) memcpy(&blkinfdata[blk*16], copybuffer, 16); if ((mousey >= 64) && (mousey < 80)) { if ((mousex >= 32) && (mousex < 8*24+32)) { int bit = (mousex - 32) / 24; int fine = (mousex - 32) % 24; if (fine < 16) { if (mouseb & 1) { blkinfdata[blk*16+((mousey-64)/4)*4+fine/4] |= 1 << bit; } if (mouseb & 2) { blkinfdata[blk*16+((mousey-64)/4)*4+fine/4] &= 0xff - (1 << bit); } } } } }