int CraftingSessionImplementation::clearSession() {
	Locker slocker(_this.get());

	ManagedReference<CraftingTool*> craftingTool = this->craftingTool.get();
	ManagedReference<CreatureObject*> crafter = this->crafter.get();
	ManagedReference<PlayerObject*> crafterGhost = this->crafterGhost.get();
	ManagedReference<CraftingStation*> craftingStation = this->craftingStation.get();
	ManagedReference<ManufactureSchematic*> manufactureSchematic = this->manufactureSchematic.get();
	ManagedReference<TangibleObject*> prototype = this->prototype.get();

	if (manufactureSchematic != NULL) {

		Locker locker(manufactureSchematic);

		if (manufactureSchematic->getParent() == craftingTool) {
			manufactureSchematic->setDraftSchematic(NULL);
			manufactureSchematic->cleanupIngredientSlots(crafter);
			manufactureSchematic->destroyObjectFromWorld(true);
		}

		this->manufactureSchematic = NULL;
	}

	if (craftingTool != NULL) {
		Locker locker2(craftingTool);

		// Remove all items that aren't the prototype
		while (craftingTool->getContainerObjectsSize() > 1) {
			craftingTool->getContainerObject(1)->destroyObjectFromWorld(true);
		}

		craftingTool->dropSlottedObject("crafted_components");

		if (prototype != NULL) {

			Locker locker3(prototype);

			if (craftingTool->isReady()) {

				if (prototype->getParent() == craftingTool) {
					prototype->destroyObjectFromWorld(true);
				}

				this->prototype = NULL;
			}
		}
	}

	if(crafterGhost != NULL && crafterGhost->getDebug()) {
		crafter->sendSystemMessage("*** Clearing crafting session ***");
	}

	return 0;
}
Example #2
0
void MTPSessionData::clear() {
	RPCCallbackClears clearCallbacks;
	{
		QReadLocker locker1(haveSentMutex()), locker2(toResendMutex()), locker3(haveReceivedMutex()), locker4(wereAckedMutex());
		mtpResponseMap::const_iterator end = haveReceived.cend();
		clearCallbacks.reserve(haveSent.size() + wereAcked.size());
		for (mtpRequestMap::const_iterator i = haveSent.cbegin(), e = haveSent.cend(); i != e; ++i) {
			mtpRequestId requestId = i.value()->requestId;
			if (haveReceived.find(requestId) == end) {
				clearCallbacks.push_back(requestId);
			}
		}
		for (mtpRequestIdsMap::const_iterator i = toResend.cbegin(), e = toResend.cend(); i != e; ++i) {
			mtpRequestId requestId = i.value();
			if (haveReceived.find(requestId) == end) {
				clearCallbacks.push_back(requestId);
			}
		}
		for (mtpRequestIdsMap::const_iterator i = wereAcked.cbegin(), e = wereAcked.cend(); i != e; ++i) {
			mtpRequestId requestId = i.value();
			if (haveReceived.find(requestId) == end) {
				clearCallbacks.push_back(requestId);
			}
		}
	}
	{
		QWriteLocker locker(haveSentMutex());
		haveSent.clear();
	}
	{
		QWriteLocker locker(toResendMutex());
		toResend.clear();
	}
	{
		QWriteLocker locker(wereAckedMutex());
		wereAcked.clear();
	}
	{
		QWriteLocker locker(receivedIdsMutex());
		receivedIds.clear();
	}
	_mtp_internal::clearCallbacksDelayed(clearCallbacks);
}
void PlanetManagerImplementation::initialize() {
	performanceLocations = new MissionTargetMap();

	numberOfCities = 0;

	info("Loading planet.");

	planetTravelPointList->setZoneName(zone->getZoneName());

	loadClientRegions();
	loadClientPoiData();
	loadLuaConfig();
	loadTravelFares();

	if (zone->getZoneName() == "dathomir") {
		Reference<ActiveArea*> area = zone->getZoneServer()->createObject(STRING_HASHCODE("object/fs_village_area.iff"), 0).castTo<ActiveArea*>();

		Locker locker(area);
		area->setRadius(768.f);
		area->initializePosition(5306, 0, -4145);
		zone->transferObject(area, -1, true);

		ManagedReference<SceneObject*> scenery = zone->getZoneServer()->createObject(STRING_HASHCODE("object/static/structure/general/fs_village_nobuild_768m.iff"), 0);

		Locker slocker(scenery, area);
		scenery->initializePosition(5306, zone->getHeight(5306, -4145), -4145);
		area->attachScenery(scenery);

		slocker.release();
		locker.release();

		Reference<ActiveArea*> sarlaccArea = zone->getZoneServer()->createObject(STRING_HASHCODE("object/sarlacc_area.iff"), 0).castTo<ActiveArea*>();

		Locker locker2(sarlaccArea);

		sarlaccArea->setRadius(60.f);
		sarlaccArea->initializePosition(-2085, 0, 3147);
		zone->transferObject(sarlaccArea, -1, true);

		locker2.release();

		Reference<ActiveArea*> sarlaccPreArea = zone->getZoneServer()->createObject(STRING_HASHCODE("object/sarlacc_area.iff"), 0).castTo<ActiveArea*>();

		Locker locker3(sarlaccPreArea);

		sarlaccPreArea->setRadius(30.f);
		sarlaccPreArea->initializePosition(-2085, 0, 3147);
		zone->transferObject(sarlaccPreArea, -1, true);
	}

	if (zone->getZoneName() == "tatooine") {
		Reference<ActiveArea*> area = zone->getZoneServer()->createObject(STRING_HASHCODE("object/sarlacc_area.iff"), 0).castTo<ActiveArea*>();

		Locker locker(area);
		area->setRadius(30.f);
		area->initializePosition(-6174, 0, -3361);
		zone->transferObject(area, -1, true);

		locker.release();

		Reference<ActiveArea*> preArea = zone->getZoneServer()->createObject(STRING_HASHCODE("object/sarlacc_area.iff"), 0).castTo<ActiveArea*>();

		Locker locker2(preArea);

		preArea->setRadius(60.f);
		preArea->initializePosition(-6174, 0, -3361);
		zone->transferObject(preArea, -1, true);
	}
}
void CraftingSessionImplementation::customization(const String& name, byte templateChoice, int schematicCount, const String& customizationString) {
	ManagedReference<CraftingTool*> craftingTool = this->craftingTool.get();
	ManagedReference<CreatureObject*> crafter = this->crafter.get();
	ManagedReference<PlayerObject*> crafterGhost = this->crafterGhost.get();
	ManagedReference<CraftingStation*> craftingStation = this->craftingStation.get();
	ManagedReference<ManufactureSchematic*> manufactureSchematic = this->manufactureSchematic.get();
	ManagedReference<TangibleObject*> prototype = this->prototype.get();
	ManagedReference<CraftingManager*> craftingManager = this->craftingManager.get();

	if (manufactureSchematic == NULL) {
		sendSlotMessage(0, IngredientSlot::NOSCHEMATIC);
		return;
	}

	if (prototype == NULL) {
		sendSlotMessage(0, IngredientSlot::PROTOTYPENOTFOUND);
		return;
	}

	//if(NameManager::instance()->isProfane(name)) {
	//	player->sendSystemMessage("Your selected name has been declined because it may contain inappropriate language.  Close the 'customizing' window and try again");
	//	return;
	//}

	Locker locker(craftingTool);
	Locker locker2(manufactureSchematic);
	Locker locker3(_this.get());

	if (templateChoice != 0xFF) {

		Reference<DraftSchematic*> draftSchematic =
				manufactureSchematic->getDraftSchematic();

		if (draftSchematic != NULL) {
			if (draftSchematic->getTemplateListSize() >= (int) templateChoice) {
				String chosenTemplate = draftSchematic->getTemplate((int) templateChoice);
				uint32 clientCRC = chosenTemplate.hashCode();
				prototype->setClientObjectCRC(clientCRC);

				String minusShared = chosenTemplate.replaceAll("shared_","");
				SharedObjectTemplate* newTemplate = TemplateManager::instance()->getTemplate(minusShared.hashCode());

				prototype->loadTemplateData(newTemplate);
				prototype->updateCraftingValues(manufactureSchematic->getCraftingValues(), false);

				prototype->sendDestroyTo(crafter);
				prototype->sendTo(crafter, true);
			}
		}
	}

	if(schematicCount < 0 || schematicCount > 1000)
		schematicCount = 1000;

	manufactureSchematic->setManufactureLimit(schematicCount);

	StringTokenizer tokenizer(customizationString);
	byte customizationindex, customizationvalue;
	String customizationname = "";

	//Database::escapeString(name);

	//Remove color codes
	String newName = name;
	while (newName.contains("\\#")) {
		int index = newName.indexOf("\\#");
		String sub = "\\" + newName.subString(index, index + 2);
		newName = newName.replaceFirst(sub,"");
	}

	UnicodeString customName(newName);
	prototype->setCustomObjectName(customName, false);

	/// Set Name
	manufactureSchematic->getObjectName()->setStringId(
			prototype->getObjectNameStringIdFile(),
			prototype->getObjectNameStringIdName());

	/// Set Manufacture Schematic Custom name
	if (!newName.isEmpty())
		manufactureSchematic->setCustomObjectName(customName, false);

	while (tokenizer.hasMoreTokens()) {

		customizationindex = (byte) tokenizer.getIntToken();

		customizationname = variables.elementAt(customizationindex).getKey();

		customizationvalue = (byte) tokenizer.getIntToken();

		prototype->setCustomizationVariable(customizationname,
				customizationvalue);
	}

	TangibleObjectDeltaMessage3* dtano3 =
			new TangibleObjectDeltaMessage3(prototype);
	dtano3->updateName(newName);
	dtano3->updateCustomizationString();
	dtano3->close();

	crafter->sendMessage(dtano3);

	ManufactureSchematicObjectDeltaMessage3 * dMsco3 =
			new ManufactureSchematicObjectDeltaMessage3(
					manufactureSchematic);
	dMsco3->updateName(newName);
	dMsco3->updateCondition(schematicCount);
	dMsco3->close();

	crafter->sendMessage(dMsco3);

	//Object Controller
	ObjectControllerMessage* objMsg = new ObjectControllerMessage(
			crafter->getObjectID(), 0x1B, 0x010C);
	objMsg->insertInt(0x15A);
	objMsg->insertInt(0);
	objMsg->insertByte(0);

	crafter->sendMessage(objMsg);

	state = 5;
}
void CraftingSessionImplementation::experiment(int rowsAttempted, const String& expAttempt, int clientCounter) {
	ManagedReference<CraftingTool*> craftingTool = this->craftingTool.get();
	ManagedReference<CreatureObject*> crafter = this->crafter.get();
	ManagedReference<PlayerObject*> crafterGhost = this->crafterGhost.get();
	ManagedReference<CraftingStation*> craftingStation = this->craftingStation.get();
	ManagedReference<ManufactureSchematic*> manufactureSchematic = this->manufactureSchematic.get();
	ManagedReference<TangibleObject*> prototype = this->prototype.get();
	ManagedReference<CraftingManager*> craftingManager = this->craftingManager.get();

	if (manufactureSchematic == NULL) {
		sendSlotMessage(0, IngredientSlot::NOSCHEMATIC);
		return;
	}

	if (prototype == NULL) {
		sendSlotMessage(0, IngredientSlot::PROTOTYPENOTFOUND);
		return;
	}

	Locker locker(craftingTool);
	Locker locker2(manufactureSchematic);
	Locker locker3(_this.get());

	StringTokenizer tokenizer(expAttempt);

	int rowEffected, pointsAttempted, failure;
	int lowestExpSuccess = 0;

	//lastExperimentationTimestamp = Time::currentNanoTime();

	Reference<CraftingValues*> craftingValues = manufactureSchematic->getCraftingValues();
	craftingValues->clear();

	// Loop through all the lines of experimentation
	for (int i = 0; i < rowsAttempted; ++i) {

		rowEffected = tokenizer.getIntToken();
		pointsAttempted = tokenizer.getIntToken();

		experimentationPointsUsed += pointsAttempted;

		// Each line gets it's own rolls
		// Calcualte a new failure rate for each line of experimentation
		failure = craftingManager->calculateExperimentationFailureRate(crafter,
				manufactureSchematic, pointsAttempted);

		if (experimentationPointsUsed <= experimentationPointsTotal) {
			// Set the experimentation result ie:  Amazing Success
			experimentationResult = craftingManager->calculateExperimentationSuccess(
					crafter, manufactureSchematic->getDraftSchematic(), failure);
		} else {
			// If this code is reached, they have likely tried to hack to
			// get more experimenting points, so lets just give them a failure
			experimentationResult = CraftingManager::CRITICALFAILURE;
		}

		// Make sure to store the lowest roll to display (Effect the multiline rolls
		if (lowestExpSuccess < experimentationResult)
			lowestExpSuccess = experimentationResult;

		manufactureSchematic->increaseComplexity();
		prototype->setComplexity(manufactureSchematic->getComplexity());

		// Do the experimenting - sets new percentages
		craftingManager->experimentRow(manufactureSchematic, craftingValues, rowEffected,
				pointsAttempted, failure, experimentationResult);

	}

	manufactureSchematic->setExperimentingCounter(
			manufactureSchematic->getExperimentingCounter() + rowsAttempted);

	// Use percentages to recalculate the values
	craftingValues->recalculateValues(false);

	// Update the Tano with new values
	prototype->updateCraftingValues(manufactureSchematic->getCraftingValues(), false);

	// Sets the result for display
	experimentationResult = lowestExpSuccess;

	// Start Player Object Delta **************************************
	PlayerObjectDeltaMessage9* dplay9 = new PlayerObjectDeltaMessage9(
			crafter->getPlayerObject());
	dplay9->setExperimentationPoints(experimentationPointsTotal
			- experimentationPointsUsed);
	dplay9->close();

	crafter->sendMessage(dplay9);
	// End Player Object Delta **************************************


	ManufactureSchematicObjectDeltaMessage3* dMsco3 =
			new ManufactureSchematicObjectDeltaMessage3(
					manufactureSchematic);
	dMsco3->updateComplexity(manufactureSchematic->getComplexity());
	dMsco3->updateCraftingValues(manufactureSchematic);
	dMsco3->close();

	crafter->sendMessage(dMsco3);

	ManufactureSchematicObjectDeltaMessage7* dMsco7 =
			new ManufactureSchematicObjectDeltaMessage7(
					manufactureSchematic);
	dMsco7->update9(manufactureSchematic, false);
	dMsco7->close();

	crafter->sendMessage(dMsco7);

	TangibleObjectDeltaMessage3* dtano3 = new TangibleObjectDeltaMessage3(
			prototype);
	dtano3->updateComplexity();
	dtano3->close();

	crafter->sendMessage(dtano3);

	ObjectControllerMessage* objMsg = new ObjectControllerMessage(
			crafter->getObjectID(), 0x1B, 0x0113);
	objMsg->insertInt(0x105);

	objMsg->insertInt(experimentationResult); // Experimentation Result
	objMsg->insertByte(clientCounter);

	crafter->sendMessage(objMsg);

	crafter->notifyObservers(ObserverEventType::CRAFTINGEXPERIMENTATION, crafter, 0);

	if(crafterGhost != NULL && crafterGhost->getDebug()) {
		crafter->sendSystemMessage(craftingValues->toString());
	}
}
void PlanetManagerImplementation::initialize() {
	performanceLocations = new MissionTargetMap();

	numberOfCities = 0;

	info("Loading planet.");

	planetTravelPointList->setZoneName(zone->getZoneName());

	loadClientRegions();
	loadClientPoiData();
	loadLuaConfig();
	loadTravelFares();

	loadBadgeAreas();
	loadPerformanceLocations();

	loadStaticTangibleObjects();

	if (zone->getZoneName() == "dathomir") {
		Reference<ActiveArea*> area = zone->getZoneServer()->createObject(String("object/fs_village_area.iff").hashCode(), 0).castTo<ActiveArea*>();

		Locker locker(area);
		area->setRadius(512.f);
		area->initializePosition(5306, 0, -4145);
		zone->transferObject(area, -1, true);

		locker.release();

		Reference<ActiveArea*> sarlaccArea = zone->getZoneServer()->createObject(String("object/sarlacc_area.iff").hashCode(), 0).castTo<ActiveArea*>();

		Locker locker2(sarlaccArea);

		sarlaccArea->setRadius(60.f);
		sarlaccArea->initializePosition(-2085, 0, 3147);
		zone->transferObject(sarlaccArea, -1, true);

		locker2.release();

		Reference<ActiveArea*> sarlaccPreArea = zone->getZoneServer()->createObject(String("object/sarlacc_area.iff").hashCode(), 0).castTo<ActiveArea*>();

		Locker locker3(sarlaccPreArea);

		sarlaccPreArea->setRadius(30.f);
		sarlaccPreArea->initializePosition(-2085, 0, 3147);
		zone->transferObject(sarlaccPreArea, -1, true);
	}

	if (zone->getZoneName() == "tatooine") {
		Reference<ActiveArea*> area = zone->getZoneServer()->createObject(String("object/sarlacc_area.iff").hashCode(), 0).castTo<ActiveArea*>();

		Locker locker(area);
		area->setRadius(30.f);
		area->initializePosition(-6174, 0, -3361);
		zone->transferObject(area, -1, true);

		locker.release();

		Reference<ActiveArea*> preArea = zone->getZoneServer()->createObject(String("object/sarlacc_area.iff").hashCode(), 0).castTo<ActiveArea*>();

		Locker locker2(preArea);

		preArea->setRadius(60.f);
		preArea->initializePosition(-6174, 0, -3361);
		zone->transferObject(preArea, -1, true);
	}
}