LUA_API void lua_close (lua_State *L) { #ifndef LUA_CROSS_COMPILER // ToDo: Revise // Removing unsupported functions from the close. #ifndef __PIC32MX int oldstate = platform_cpu_set_global_interrupts( PLATFORM_CPU_DISABLE ); lua_sethook( L, NULL, 0, 0 ); lua_crtstate = NULL; lua_pushnil( L ); lua_rawseti( L, LUA_REGISTRYINDEX, LUA_INT_HANDLER_KEY ); elua_int_cleanup(); platform_cpu_set_global_interrupts( oldstate ); linenoise_cleanup( LINENOISE_ID_LUA ); #endif #endif L = G(L)->mainthread; /* only the main thread can be closed */ lua_lock(L); luaF_close(L, L->stack); /* close all upvalues for this thread */ luaC_separateudata(L, 1); /* separate udata that have GC metamethods */ L->errfunc = 0; /* no error function during GC metamethods */ do { /* repeat until no more errors */ L->ci = L->base_ci; L->base = L->top = L->ci->base; L->nCcalls = L->baseCcalls = 0; } while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0); lua_assert(G(L)->tmudata == NULL); luai_userstateclose(L); close_state(L); }
static void close_state (lua_State *L) { global_State *g = G(L); luaF_close(L, L->stack); /* close all upvalues for this thread */ luaC_freeallobjects(L); /* collect all objects */ if (g->version) /* closing a fully built state? */ luai_userstateclose(L); luaM_freearray(L, G(L)->strt.hash, G(L)->strt.size); freestack(L); lua_assert(gettotalbytes(g) == sizeof(LG)); (*g->frealloc)(g->ud, fromstate(L), sizeof(LG), 0); /* free main block */ }
LUA_API void lua_close (lua_State *L) { L = G(L)->mainthread; /* only the main thread can be closed */ lua_lock(L); luaF_close(L, L->stack); /* close all upvalues for this thread */ luaC_separateudata(L, 1); /* separate udata that have GC metamethods */ L->errfunc = 0; /* no error function during GC metamethods */ do { /* repeat until no more errors */ L->ci = L->base_ci; L->base = L->top = L->ci->base; L->nCcalls = L->baseCcalls = 0; } while (luaD_rawrunprotected(L, callallgcTM, NULL) != 0); lua_assert(G(L)->tmudata == NULL); luai_userstateclose(L); close_state(L); }
LUA_API void lua_close (lua_State *L) { L = G(L)->mainthread; /* only the main thread can be closed */ lua_lock(L); luai_userstateclose(L); close_state(L); }