void NetworkStateNotifier::setOnLine(bool onLine) { if (m_isOnLine == onLine) return; m_isOnLine = onLine; if (m_networkStateChangedFunction) m_networkStateChangedFunction(); }
void NetworkStateNotifier::addressChanged() { bool oldOnLine = m_isOnLine; updateState(); if (m_isOnLine == oldOnLine) return; if (m_networkStateChangedFunction) m_networkStateChangedFunction(); }
void NetworkStateNotifier::networkStateChangeTimerFired(Timer<NetworkStateNotifier>*) { bool oldOnLine = m_isOnLine; updateState(); if (m_isOnLine == oldOnLine) return; if (m_networkStateChangedFunction) m_networkStateChangedFunction(); }
void NetworkStateNotifier::networkTypeChange(Connection::ConnectionType type) { if (m_type == type) return; m_type = type; /// M: add Network Information API. m_didNetworkTypeChangeHappen = true; if (m_networkStateChangedFunction) m_networkStateChangedFunction(); }