Example #1
0
void IMuseDigital::callback() {
	Common::StackLock lock(_mutex, "IMuseDigital::callback()");

	for (int l = 0; l < MAX_DIGITAL_TRACKS + MAX_DIGITAL_FADETRACKS; l++) {
		Track *track = _track[l];
		if (track->used) {
			// Ignore tracks which are about to finish. Also, if it did finish in the meantime,
			// mark it as unused.
			if (!track->stream) {
				if (!_mixer->isSoundHandleActive(track->mixChanHandle))
					memset(track, 0, sizeof(Track));
				continue;
			}

			if (_pause)
				return;

			if (track->volFadeUsed) {
				if (track->volFadeStep < 0) {
					if (track->vol > track->volFadeDest) {
						track->vol += track->volFadeStep;
						if (track->vol < track->volFadeDest) {
							track->vol = track->volFadeDest;
							track->volFadeUsed = false;
						}
						if (track->vol == 0) {
							// Fade out complete -> remove this track
							flushTrack(track);
							continue;
						}
					}
				} else if (track->volFadeStep > 0) {
					if (track->vol < track->volFadeDest) {
						track->vol += track->volFadeStep;
						if (track->vol > track->volFadeDest) {
							track->vol = track->volFadeDest;
							track->volFadeUsed = false;
						}
					}
				}
				debug(5, "Fade: sound(%d), Vol(%d)", track->soundId, track->vol / 1000);
			}

			if (!track->souStreamUsed) {
				assert(track->stream);
				byte *tmpSndBufferPtr = NULL;
				int32 curFeedSize = 0;

				if (track->curRegion == -1) {
					switchToNextRegion(track);
					if (!track->stream)	// Seems we reached the end of the stream
						continue;
				}

				int bits = _sound->getBits(track->soundDesc);
				int channels = _sound->getChannels(track->soundDesc);

				int32 feedSize = track->feedSize / _callbackFps;

				if (track->stream->endOfData()) {
					feedSize *= 2;
				}

				if ((bits == 12) || (bits == 16)) {
					if (channels == 1)
						feedSize &= ~1;
					if (channels == 2)
						feedSize &= ~3;
				} else if (bits == 8) {
					if (channels == 2)
						feedSize &= ~1;
				} else {
					warning("IMuseDigita::callback: Unexpected sample width, %d bits", bits);
					continue;
				}

				if (feedSize == 0)
					continue;

				do {
					if (bits == 12) {
						byte *tmpPtr = NULL;

						feedSize += track->dataMod12Bit;
						int tmpFeedSize12Bits = (feedSize * 3) / 4;
						int tmpLength12Bits = (tmpFeedSize12Bits / 3) * 4;
						track->dataMod12Bit = feedSize - tmpLength12Bits;

						int32 tmpOffset = (track->regionOffset * 3) / 4;
						int tmpFeedSize = _sound->getDataFromRegion(track->soundDesc, track->curRegion, &tmpPtr, tmpOffset, tmpFeedSize12Bits);
						curFeedSize = BundleCodecs::decode12BitsSample(tmpPtr, &tmpSndBufferPtr, tmpFeedSize);

						free(tmpPtr);
					} else if (bits == 16) {
						curFeedSize = _sound->getDataFromRegion(track->soundDesc, track->curRegion, &tmpSndBufferPtr, track->regionOffset, feedSize);
						if (channels == 1) {
							curFeedSize &= ~1;
						}
						if (channels == 2) {
							curFeedSize &= ~3;
						}
					} else if (bits == 8) {
						curFeedSize = _sound->getDataFromRegion(track->soundDesc, track->curRegion, &tmpSndBufferPtr, track->regionOffset, feedSize);
						if (_radioChatterSFX && track->soundId == 10000) {
							if (curFeedSize > feedSize)
								curFeedSize = feedSize;
							byte *buf = (byte *)malloc(curFeedSize);
							int index = 0;
							int count = curFeedSize - 4;
							byte *ptr_1 = tmpSndBufferPtr;
							byte *ptr_2 = tmpSndBufferPtr + 4;
							int value = ptr_1[0] - 0x80;
							value += ptr_1[1] - 0x80;
							value += ptr_1[2] - 0x80;
							value += ptr_1[3] - 0x80;
							do {
								int t = *ptr_1++;
								int v = t - (value / 4);
								value = *ptr_2++ - 0x80 + (value - t + 0x80);
								buf[index++] = v * 2 + 0x80;
							} while (--count);
							buf[curFeedSize - 1] = 0x80;
							buf[curFeedSize - 2] = 0x80;
							buf[curFeedSize - 3] = 0x80;
							buf[curFeedSize - 4] = 0x80;
							free(tmpSndBufferPtr);
							tmpSndBufferPtr = buf;
						}
						if (channels == 2) {
							curFeedSize &= ~1;
						}
					}

					if (curFeedSize > feedSize)
						curFeedSize = feedSize;

					if (_mixer->isReady()) {
						track->stream->queueBuffer(tmpSndBufferPtr, curFeedSize, DisposeAfterUse::YES, makeMixerFlags(track));
						track->regionOffset += curFeedSize;
					} else
						free(tmpSndBufferPtr);

					if (_sound->isEndOfRegion(track->soundDesc, track->curRegion)) {
						switchToNextRegion(track);
						if (!track->stream)	// Seems we reached the end of the stream
							break;
					}
					feedSize -= curFeedSize;
					assert(feedSize >= 0);
				} while (feedSize != 0);
			}
			if (_mixer->isReady()) {
				_mixer->setChannelVolume(track->mixChanHandle, track->getVol());
				_mixer->setChannelBalance(track->mixChanHandle, track->getPan());
			}
		}
	}
}
Example #2
0
void Imuse::callback() {
	Common::StackLock lock(_mutex);

	for (int l = 0; l < MAX_IMUSE_TRACKS + MAX_IMUSE_FADETRACKS; l++) {
		Track *track = _track[l];
		if (track->used) {
			// Ignore tracks which are about to finish. Also, if it did finish in the meantime,
			// mark it as unused.
			if (!track->stream) {
				if (!track->soundDesc || !g_system->getMixer()->isSoundHandleActive(track->handle))
					memset(track, 0, sizeof(Track));
				continue;
			}

			if (_pause)
				return;

			if (track->volFadeUsed) {
				if (track->volFadeStep < 0) {
					if (track->vol > track->volFadeDest) {
						track->vol += track->volFadeStep;
						//warning("fade: %d", track->vol);
						if (track->vol < track->volFadeDest) {
							track->vol = track->volFadeDest;
							track->volFadeUsed = false;
						}
						if (track->vol == 0) {
							// Fade out complete -> remove this track
							flushTrack(track);
							continue;
						}
					}
				} else if (track->volFadeStep > 0) {
					if (track->vol < track->volFadeDest) {
						track->vol += track->volFadeStep;
						//warning("fade: %d", track->vol);
						if (track->vol > track->volFadeDest) {
							track->vol = track->volFadeDest;
							track->volFadeUsed = false;
						}
					}
				}
			}

			if (track->panFadeUsed) {
				if (track->panFadeStep < 0) {
					if (track->pan > track->panFadeDest) {
						track->pan += track->panFadeStep;
						if (track->pan < track->panFadeDest) {
							track->pan = track->panFadeDest;
							track->panFadeUsed = false;
						}
					}
				} else if (track->panFadeStep > 0) {
					if (track->pan < track->panFadeDest) {
						track->pan += track->panFadeStep;
						if (track->pan > track->panFadeDest) {
							track->pan = track->panFadeDest;
							track->panFadeUsed = false;
						}
					}
				}
			}

			assert(track->stream);
			byte *data = NULL;
			int32 result = 0;

			if (track->curRegion == -1) {
				switchToNextRegion(track);
				if (!track->stream)	// Seems we reached the end of the stream
					continue;
			}

			int channels = _sound->getChannels(track->soundDesc);
			int32 mixer_size = track->feedSize / _callbackFps;

			if (track->stream->endOfData()) {
				mixer_size *= 2;
			}

			if (channels == 1)
				mixer_size &= ~1;
			if (channels == 2)
				mixer_size &= ~3;

			if (mixer_size == 0)
				continue;

			do {
				result = _sound->getDataFromRegion(track->soundDesc, track->curRegion, &data, track->regionOffset, mixer_size);
				if (channels == 1) {
					result &= ~1;
				}
				if (channels == 2) {
					result &= ~3;
				}

				if (result > mixer_size)
					result = mixer_size;

				if (g_system->getMixer()->isReady()) {
					track->stream->queueBuffer(data, result, DisposeAfterUse::YES, makeMixerFlags(track->mixerFlags));
					track->regionOffset += result;
				} else
					delete[] data;

				if (_sound->isEndOfRegion(track->soundDesc, track->curRegion)) {
					switchToNextRegion(track);
					if (!track->stream)
						break;
				}
				mixer_size -= result;
				assert(mixer_size >= 0);
			} while (mixer_size);
			if (g_system->getMixer()->isReady()) {
				g_system->getMixer()->setChannelVolume(track->handle, track->getVol());
				g_system->getMixer()->setChannelBalance(track->handle, track->getPan());
			}
		}
	}
}