/********************************************************************** * split_outline * * Split between these two edge points. **********************************************************************/ void split_outline(EDGEPT *join_point1, EDGEPT *join_point2) { assert(join_point1 != join_point2); EDGEPT* temp2 = join_point2->next; EDGEPT* temp1 = join_point1->next; /* Create two new points */ EDGEPT* new_point1 = make_edgept(join_point1->pos.x, join_point1->pos.y, temp1, join_point2); EDGEPT* new_point2 = make_edgept(join_point2->pos.x, join_point2->pos.y, temp2, join_point1); // Join_point1 and 2 are now cross-over points, so they must have NULL // src_outlines and give their src_outline information their new // replacements. new_point1->src_outline = join_point1->src_outline; new_point1->start_step = join_point1->start_step; new_point1->step_count = join_point1->step_count; new_point2->src_outline = join_point2->src_outline; new_point2->start_step = join_point2->start_step; new_point2->step_count = join_point2->step_count; join_point1->src_outline = NULL; join_point1->start_step = 0; join_point1->step_count = 0; join_point2->src_outline = NULL; join_point2->start_step = 0; join_point2->step_count = 0; join_point1->MarkChop(); join_point2->MarkChop(); }
/********************************************************************** * split_outline * * Split between these two edge points. Apply a split and return a * pointer to the other side of the split. **********************************************************************/ void split_outline(EDGEPT *join_point1, EDGEPT *join_point2) { EDGEPT *join_point1a; EDGEPT *temp2; EDGEPT *temp1; assert (join_point1 != join_point2); temp2 = join_point2->next; temp1 = join_point1->next; /* Create two new points */ join_point1a = make_edgept (join_point1->pos.x, join_point1->pos.y, temp1, join_point2); make_edgept (join_point2->pos.x, join_point2->pos.y, temp2, join_point1); }
// Makes a split between these two edge points, but does not affect the // outlines to which they belong. void SPLIT::SplitOutline() const { EDGEPT* temp2 = point2->next; EDGEPT* temp1 = point1->next; /* Create two new points */ EDGEPT* new_point1 = make_edgept(point1->pos.x, point1->pos.y, temp1, point2); EDGEPT* new_point2 = make_edgept(point2->pos.x, point2->pos.y, temp2, point1); // point1 and 2 are now cross-over points, so they must have NULL // src_outlines and give their src_outline information their new // replacements. new_point1->src_outline = point1->src_outline; new_point1->start_step = point1->start_step; new_point1->step_count = point1->step_count; new_point2->src_outline = point2->src_outline; new_point2->start_step = point2->start_step; new_point2->step_count = point2->step_count; point1->src_outline = NULL; point1->start_step = 0; point1->step_count = 0; point2->src_outline = NULL; point2->start_step = 0; point2->step_count = 0; }
/********************************************************************** * near_point * * Find the point on a line segment that is closest to a point not on * the line segment. Return that point in near_pt. Returns whether * near_pt was newly created. **********************************************************************/ bool Wordrec::near_point(EDGEPT *point, EDGEPT *line_pt_0, EDGEPT *line_pt_1, EDGEPT **near_pt) { TPOINT p; float slope; float intercept; float x0 = line_pt_0->pos.x; float x1 = line_pt_1->pos.x; float y0 = line_pt_0->pos.y; float y1 = line_pt_1->pos.y; if (x0 == x1) { /* Handle vertical line */ p.x = (inT16) x0; p.y = point->pos.y; } else { /* Slope and intercept */ slope = (y0 - y1) / (x0 - x1); intercept = y1 - x1 * slope; /* Find perpendicular */ p.x = (inT16) ((point->pos.x + (point->pos.y - intercept) * slope) / (slope * slope + 1)); p.y = (inT16) (slope * p.x + intercept); } if (is_on_line (p, line_pt_0->pos, line_pt_1->pos) && (!same_point (p, line_pt_0->pos)) && (!same_point (p, line_pt_1->pos))) { /* Intersection on line */ *near_pt = make_edgept(p.x, p.y, line_pt_1, line_pt_0); return true; } else { /* Intersection not on line */ *near_pt = closest(point, line_pt_0, line_pt_1); return false; } }