/*========================================== * Divorce request from char server * triggered on account deletion or as an * ack from a map-server divorce request *------------------------------------------ */ static int chrif_divorce(CharId char_id, CharId partner_id) { dumb_ptr<map_session_data> sd = nullptr; if (!char_id || !partner_id) return 0; sd = map_nick2sd(map_charid2nick(char_id)); if (sd && sd->status.partner_id == partner_id) { sd->status.partner_id = CharId(); if (sd->npc_flags.divorce) { sd->npc_flags.divorce = 0; map_scriptcont(sd, sd->npc_id); } } sd = map_nick2sd(map_charid2nick(partner_id)); nullpo_retz(sd); if (sd->status.partner_id == char_id) sd->status.partner_id = CharId(); return 0; }
// Wisp/Page reception static int intif_parse_WisMessage(Session *, const Packet_Head<0x3801>& head, AString& buf) { // rewritten by [Yor] dumb_ptr<map_session_data> sd; CharName from = head.src_char_name; CharName to = head.dst_char_name; if (battle_config.etc_log) { PRINTF("intif_parse_wismessage: id: %d, from: %s, to: %s\n"_fmt, head.whisper_id, from, to); } sd = map_nick2sd(to); // Searching destination player if (sd != nullptr && sd->status_key.name == to) { // exactly same name (inter-server have checked the name before) { // if source player not found in ignore list { clif_wis_message(sd->sess, from, buf); intif_wis_replay(head.whisper_id, 0); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target } } } else intif_wis_replay(head.whisper_id, 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target return 0; }
/** * A player is attemting to kick a player * @param sd: Player data * @param chname: Channel name * @param pname: Player name to kick * @return 0 on success or -1 on failure */ int channel_pckick(struct map_session_data *sd, char *chname, char *pname) { struct Channel *channel; char output[CHAT_SIZE_MAX]; struct map_session_data *tsd = map_nick2sd(pname,false); if( channel_chk(chname,NULL,1) ) { clif_displaymessage(sd->fd, msg_txt(sd,1405));// Channel name must start with '#'. return -1; } channel = channel_name2channel(chname,sd,0); if( !channel ) { sprintf(output, msg_txt(sd,1407), chname);// Channel '%s' is not available. clif_displaymessage(sd->fd, output); return -1; } if (!tsd) { clif_displaymessage(sd->fd, msg_txt(sd,3)); return -1; } if( !pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) { if (channel->char_id != sd->status.char_id) { sprintf(output, msg_txt(sd,1412), chname);// You're not the owner of channel '%s'. clif_displaymessage(sd->fd, output); } else if (!channel_config.private_channel.kick) { sprintf(output, msg_txt(sd,766), chname); // You cannot kick a player from channel '%s'. clif_displaymessage(sd->fd, output); } return -1; } if (channel_pc_haschan(sd, channel) < 0) { sprintf(output, msg_txt(sd,1425), chname); // You're not part of the '%s' channel. clif_displaymessage(sd->fd, output); return -1; } if (channel->char_id == sd->status.char_id) { clif_displaymessage(sd->fd, msg_txt(sd, 767)); // You're not allowed to kick a player. return -1; } if( !channel_config.closing && (channel->opt & CHAN_OPT_ANNOUNCE_LEAVE) ) { safesnprintf(output, CHAT_SIZE_MAX, msg_txt(sd,768), channel->alias, tsd->status.name); // %s %s has been kicked. clif_channel_msg(channel,output,channel->color); } switch(channel->type){ case CHAN_TYPE_ALLY: channel_pcquit(tsd,3); break; case CHAN_TYPE_MAP: channel_pcquit(tsd,4); break; default: //private and public atm channel_clean(channel,tsd,0); } return 1; }
// Wisp/page transmission result reception static int intif_parse_WisEnd (int fd) { struct map_session_data *sd; if (battle_config.etc_log) printf ("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP (fd, 2), RFIFOB (fd, 26)); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target sd = map_nick2sd ((const char *)RFIFOP (fd, 2)); if (sd != NULL) clif_wis_end (sd->fd, RFIFOB (fd, 26)); return 0; }
/*========================================== * Divorce request from char server * triggered on account deletion or as an * ack from a map-server divorce request *------------------------------------------ */ static int chrif_divorce(CharId char_id, CharId partner_id) { dumb_ptr<map_session_data> sd = nullptr; if (!char_id || !partner_id) return 0; sd = map_nick2sd(map_charid2nick(char_id)); if (sd && sd->status.partner_id == partner_id) { sd->status.partner_id = CharId(); } sd = map_nick2sd(map_charid2nick(partner_id)); if (sd && sd->status.partner_id == char_id) { sd->status.partner_id = CharId(); } return 0; }
// Wisp/page transmission result reception static int intif_parse_WisEnd(int fd) { dumb_ptr<map_session_data> sd; CharName name = stringish<CharName>(RFIFO_STRING<24>(fd, 2)); uint8_t flag = RFIFOB(fd, 26); if (battle_config.etc_log) // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target PRINTF("intif_parse_wisend: player: %s, flag: %d\n", name, flag); sd = map_nick2sd(name); if (sd != NULL) clif_wis_end(sd->fd, flag); return 0; }
// Wisp/page transmission result reception static int intif_parse_WisEnd(Session *, const Packet_Fixed<0x3802>& fixed) { dumb_ptr<map_session_data> sd; CharName name = fixed.sender_char_name; uint8_t flag = fixed.flag; if (battle_config.etc_log) // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target PRINTF("intif_parse_wisend: player: %s, flag: %d\n"_fmt, name, flag); sd = map_nick2sd(name); if (sd != nullptr) clif_wis_end(sd->sess, flag); return 0; }
// Wisp/Page reception static int intif_parse_WisMessage (int fd) { // rewritten by [Yor] struct map_session_data *sd; int i; if (battle_config.etc_log) printf ("intif_parse_wismessage: id: %d, from: %s, to: %s, message: '%s'\n", RFIFOL (fd, 4), RFIFOP (fd, 8), RFIFOP (fd, 32), RFIFOP (fd, 56)); sd = map_nick2sd ((const char *)RFIFOP (fd, 32)); // Searching destination player if (sd != NULL && strcmp (sd->status.name, (const char *)RFIFOP (fd, 32)) == 0) { // exactly same name (inter-server have checked the name before) // if player ignore all if (sd->ignoreAll == 1) intif_wis_replay (RFIFOL (fd, 4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target else { const char *wisp_source = (const char *)RFIFOP (fd, 8); // speed up // if player ignore the source character for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0])); i++) if (strcmp (sd->ignore[i].name, wisp_source) == 0) { intif_wis_replay (RFIFOL (fd, 4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target break; } // if source player not found in ignore list if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0]))) { clif_wis_message (sd->fd, (const char *)RFIFOP (fd, 8), (const char *)RFIFOP (fd, 56), RFIFOW (fd, 2) - 56); intif_wis_replay (RFIFOL (fd, 4), 0); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target } } } else intif_wis_replay (RFIFOL (fd, 4), 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target return 0; }
// Wisp/Page reception static int intif_parse_WisMessage(int fd) { // rewritten by [Yor] dumb_ptr<map_session_data> sd; CharName from = stringish<CharName>(RFIFO_STRING<24>(fd, 8)); CharName to = stringish<CharName>(RFIFO_STRING<24>(fd, 32)); size_t len = RFIFOW(fd, 2) - 56; FString buf = RFIFO_STRING(fd, 56, len); if (battle_config.etc_log) { PRINTF("intif_parse_wismessage: id: %d, from: %s, to: %s, message: '%s'\n", RFIFOL(fd, 4), from, to, buf); } sd = map_nick2sd(to); // Searching destination player if (sd != NULL && sd->status.name == to) { // exactly same name (inter-server have checked the name before) { // if source player not found in ignore list { clif_wis_message(sd->fd, from, buf); intif_wis_replay(RFIFOL(fd, 4), 0); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target } } } else intif_wis_replay(RFIFOL(fd, 4), 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target return 0; }
dumb_ptr<env_t> spell_create_env(magic_conf_t *conf, dumb_ptr<spell_t> spell, dumb_ptr<map_session_data> caster, int spellpower, XString param) { dumb_ptr<env_t> env = alloc_env(conf); switch (spell->spellarg_ty) { case SPELLARG::STRING: set_env_string(spell->arg, dumb_string::copys(param)); break; case SPELLARG::PC: { CharName name = stringish<CharName>(param); dumb_ptr<map_session_data> subject = map_nick2sd(name); if (!subject) subject = caster; set_env_entity(spell->arg, subject); break; } case SPELLARG::NONE: break; default: FPRINTF(stderr, "Unexpected spellarg type %d\n", spell->spellarg_ty); } set_env_entity(VAR_CASTER, caster); set_env_int(VAR_SPELLPOWER, spellpower); set_env_spell(VAR_SPELL, spell); return env; }
// 情報所得 int guild_recv_info(struct guild *sg) { struct guild *g,before; int i,bm,m; struct eventlist *ev,*ev2; struct map_session_data *sd; bool guild_new = false; nullpo_ret(sg); if((g = (struct guild*)idb_get(guild_db,sg->guild_id))==NULL) { guild_new = true; g=(struct guild *)aCalloc(1,sizeof(struct guild)); idb_put(guild_db,sg->guild_id,g); before=*sg; // 最初のロードなのでユーザーのチェックを行う guild_check_member(sg); if ((sd = map_nick2sd(sg->master)) != NULL) { //If the guild master is online the first time the guild_info is received, //that means he was the first to join, so apply guild skill blocking here. if( battle_config.guild_skill_relog_delay ) guild_block_skill(sd, 300000); //Also set the guild master flag. sd->state.gmaster_flag = g; clif_charnameupdate(sd); // [LuzZza] clif_guild_masterormember(sd); } }else before=*g; memcpy(g,sg,sizeof(struct guild)); if(g->max_member > MAX_GUILD) { ShowError("guild_recv_info: Received guild with %d members, but MAX_GUILD is only %d. Extra guild-members have been lost!\n", g->max_member, MAX_GUILD); g->max_member = MAX_GUILD; } for(i=bm=m=0;i<g->max_member;i++){ if(g->member[i].account_id>0){ sd = g->member[i].sd = guild_sd_check(g->guild_id, g->member[i].account_id, g->member[i].char_id); if (sd) clif_charnameupdate(sd); // [LuzZza] m++; }else g->member[i].sd=NULL; if(before.member[i].account_id>0) bm++; } for(i=0;i<g->max_member;i++){ // 情報の送信 sd = g->member[i].sd; if( sd==NULL ) continue; if( before.guild_lv!=g->guild_lv || bm!=m || before.max_member!=g->max_member ){ clif_guild_basicinfo(sd); // 基本情報送信 clif_guild_emblem(sd,g); // エンブレム送信 } if(bm!=m){ // メンバー情報送信 clif_guild_memberlist(g->member[i].sd); } if( before.skill_point!=g->skill_point) clif_guild_skillinfo(sd); // スキル情報送信 if( guild_new ){ // 未送信なら所属情報も送る clif_guild_belonginfo(sd,g); clif_guild_notice(sd,g); sd->guild_emblem_id=g->emblem_id; } } // イベントの発生 if( (ev = (struct eventlist*)idb_remove(guild_infoevent_db,sg->guild_id))!=NULL ) { while(ev){ npc_event_do(ev->name); ev2=ev->next; aFree(ev); ev=ev2; } } return 0; }
/** * A player is attempting to modify the banlist * @param sd: Player data * @param chname: Channel name * @param pname: Player to ban or unban * @param flag: Ban options (0 - Ban, 1 - Unban, 2 - Unban all, 3 - Ban list) * @return 0 on success or -1 on failure */ int channel_pcban(struct map_session_data *sd, char *chname, char *pname, int flag){ struct Channel *channel; char output[CHAT_SIZE_MAX]; struct map_session_data *tsd = map_nick2sd(pname,false); if( channel_chk(chname,NULL,1) ) { clif_displaymessage(sd->fd, msg_txt(sd,1405));// Channel name must start with '#'. return -1; } channel = channel_name2channel(chname,sd,0); if( !channel ) { sprintf(output, msg_txt(sd,1407), chname);// Channel '%s' is not available. clif_displaymessage(sd->fd, output); return -1; } if( !pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) { if (channel->char_id != sd->status.char_id) { sprintf(output, msg_txt(sd,1412), chname);// You're not the owner of channel '%s'. clif_displaymessage(sd->fd, output); return -1; } else if (!channel_config.private_channel.ban) { sprintf(output, msg_txt(sd,765), chname); // You're not allowed to ban a player. clif_displaymessage(sd->fd, output); return -1; } } if(flag != 2 && flag != 3){ char banned; if(!tsd || pc_has_permission(tsd, PC_PERM_CHANNEL_ADMIN) ) { sprintf(output, msg_txt(sd,1464), pname);// Ban failed for player '%s'. clif_displaymessage(sd->fd, output); return -1; } banned = channel_haspcbanned(channel,tsd); if(!flag && banned==1) { sprintf(output, msg_txt(sd,1465), tsd->status.name);// Player '%s' is already banned from this channel. clif_displaymessage(sd->fd, output); return -1; } else if(flag==1 && banned==0) { sprintf(output, msg_txt(sd,1440), tsd->status.name);// Player '%s' is not banned from this channel. clif_displaymessage(sd->fd, output); return -1; } } else { if( !db_size(channel->banned) ) { sprintf(output, msg_txt(sd,1439), chname);// Channel '%s' contains no banned players. clif_displaymessage(sd->fd, output); return 0; } } //let properly alter the list now switch(flag){ case 0: { struct chan_banentry *cbe; if (!tsd) return -1; CREATE(cbe, struct chan_banentry, 1); cbe->char_id = tsd->status.char_id; strcpy(cbe->char_name,tsd->status.name); idb_put(channel->banned, tsd->status.char_id, cbe); channel_clean(channel,tsd,0); sprintf(output, msg_txt(sd,1437),tsd->status.name,chname); // Player '%s' is banned from the '%s' channel. break; } case 1: if (!tsd) return -1; idb_remove(channel->banned, tsd->status.char_id); sprintf(output, msg_txt(sd,1441),tsd->status.name,chname); // Player '%s' is unbanned from the '%s' channel. break; case 2: db_clear(channel->banned); sprintf(output, msg_txt(sd,1442),chname); // Cleared all bans from the '%s' channel. break; case 3: { DBIterator *iter = db_iterator(channel->banned); struct chan_banentry *cbe; sprintf(output, msg_txt(sd,1443), channel->name);// ---- '#%s' Ban List: clif_displaymessage(sd->fd, output); for( cbe = (struct chan_banentry *)dbi_first(iter); dbi_exists(iter); cbe = (struct chan_banentry *)dbi_next(iter) ) { //for all users if (cbe->char_name[0]) sprintf(output, "%d: %s",cbe->char_id,cbe->char_name); else sprintf(output, "%d: ****",cbe->char_id); clif_displaymessage(sd->fd, output); } dbi_destroy(iter); } return 0; } clif_displaymessage(sd->fd, output); return 0; }
void channel_message(struct map_session_data *sd, const char* channel, const char* message) { struct channel_data *cd; char output[CHAT_SIZE_MAX]; struct map_session_data *p_sd; if( !sd || !message || !*message || strlen(message) < 1 ) return; if( (cd = (struct channel_data *)strdb_get(channel_db, channel)) == NULL ) { clif_displaymessage(sd->fd, msg_txt(805)); clif_displaymessage(sd->fd, msg_txt(815)); return; } if( channel_slot_get(sd,cd) < 0 ) { clif_displaymessage(sd->fd, msg_txt(816)); return; } if( message[0] == '|' && strlen(message) >= 4 && message[3] == '.' ) message += 3; if( message[0] == '.' ) { // Channel commands size_t len = strlen(message); char* option_text; if( !strncasecmp(message, ".item ", 6) && len > 0 && cd->type == CHN_VENDING && server_channel[CHN_VENDING] && vendingbot_timer < gettick() ) { struct map_session_data *pl_sd, *b_sd[MAX_SEARCH]; struct s_mapiterator* iter; struct item_data *item_array[MAX_SEARCH]; int total[MAX_SEARCH], amount[MAX_SEARCH]; unsigned int MinPrice[MAX_SEARCH], MaxPrice[MAX_SEARCH]; int i, j, count = 1; option_text = (char *)message + 6; if( (item_array[0] = itemdb_exists(atoi(option_text))) == NULL ) count = itemdb_searchname_array(item_array, MAX_SEARCH, option_text); if( count < 1 ) { clif_displaymessage(sd->fd, msg_txt(19)); return; } if( count > MAX_SEARCH ) count = MAX_SEARCH; for( i = 0; i < MAX_SEARCH; i++ ) { total[i] = amount[i] = MaxPrice[i] = 0; MinPrice[i] = battle_config.vending_max_value + 1; b_sd[i] = NULL; } iter = mapit_getallusers(); for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) { if( !pl_sd->vender_id ) continue; for( i = 0; i < pl_sd->vend_num; i++ ) { // Searching in the Vending List for( j = 0; j < count; j++ ) { // Compares with each search result if( pl_sd->status.cart[pl_sd->vending[i].index].nameid != item_array[j]->nameid ) continue; amount[j] += pl_sd->vending[i].amount; total[j]++; if( pl_sd->vending[i].value < MinPrice[j] ) { // Best Price MinPrice[j] = pl_sd->vending[i].value; b_sd[j] = pl_sd; } if( pl_sd->vending[i].value > MaxPrice[j] ) MaxPrice[j] = pl_sd->vending[i].value; } } } mapit_free(iter); for( i = 0; i < count; i++ ) { if( total[i] > 0 && b_sd[i] != NULL ) { sprintf(output, msg_txt(829), server_channel[CHN_VENDING]->name, item_array[i]->jname, MinPrice[i], b_sd[i]->status.name, map[b_sd[i]->bl.m].name, b_sd[i]->bl.x, b_sd[i]->bl.y, MaxPrice[i], total[i], amount[i]); clif_channel_message(cd, output, -1); } } vendingbot_timer = gettick() + 5000; // 5 Seconds Protection from flood } else if( !strncasecmp(message, ".exit", 5) ) channel_leave(sd, cd->name, true); else if( cd->op != sd->bl.id && pc_has_permission(sd,PC_PERM_CHANNEL_OPERATOR) ) return; else if( !strncasecmp(message, ".invite ", 8) && len > 11 ) { // Invite a User to the Channel option_text = (char *)message + 8; if( (p_sd = map_nick2sd(option_text)) == NULL ) clif_displaymessage(sd->fd, msg_txt(893)); else if( p_sd == sd ) clif_displaymessage(sd->fd, msg_txt(894)); else if( p_sd->state.noask ) clif_displaymessage(sd->fd, msg_txt(700)); else if( channel_slot_get(p_sd, cd) >= 0 ) clif_displaymessage(sd->fd, msg_txt(895)); else if( p_sd->channel_invite_timer != INVALID_TIMER ) clif_displaymessage(sd->fd, msg_txt(897)); else { sprintf(output, msg_txt(896), cd->name, sd->status.name, p_sd->status.name); clif_channel_message(cd, output, -1); // Notify about the invitation to the Channel sprintf(output, msg_txt(898), sd->status.name, cd->name); clif_disp_onlyself(p_sd, output, strlen(output)); // Notify Player p_sd->channel_invite_timer = add_timer(gettick() + 30000, channel_invite_timer, p_sd->bl.id, (intptr_t)aStrdup(cd->name)); } } else if( !strncasecmp(message, ".kick ", 6) && len > 9 ) { // Kick Users option_text = (char *)message + 6; if( (p_sd = map_nick2sd(option_text)) == NULL || channel_slot_get(p_sd, cd) < 0 ) clif_displaymessage(sd->fd, msg_txt(817)); else if( p_sd == sd ) clif_displaymessage(sd->fd, msg_txt(818)); else { channel_leave(p_sd, cd->name, false); sprintf(output, msg_txt(819), cd->name, p_sd->status.name); clif_channel_message(cd, output, -1); p_sd->canjoinchn_tick = gettick() + 10000; } } else if( !strncasecmp(message, ".color ", 7) && len > 7 ) { // Set Chat Room Color short color = atoi(message + 7); if( color < 1 || color > 39 ) clif_displaymessage(sd->fd, msg_txt(830)); else { cd->color = channel_color[color - 1]; sprintf(output, msg_txt(831), cd->name); clif_channel_message(cd, output, -1); } } else if( !strncasecmp(message, ".op ", 4) && len > 7 ) { option_text = (char *)message + 4; if( cd->type != CHN_USER ) clif_displaymessage(sd->fd, msg_txt(875)); else if( (p_sd = map_nick2sd(option_text)) == NULL || channel_slot_get(p_sd, cd) < 0 ) clif_displaymessage(sd->fd, msg_txt(817)); else if( p_sd == sd ) clif_displaymessage(sd->fd, msg_txt(832)); else { cd->op = p_sd->bl.id; sprintf(output, msg_txt(833), cd->name, p_sd->status.name); clif_channel_message(cd, output, -1); } } else if( !strncasecmp(message, ".pass ", 6) && len > 6 ) { option_text = trim((char *)message + 6); if( cd->type != CHN_USER ) clif_displaymessage(sd->fd, msg_txt(875)); else if( !strcmpi(option_text, "off") ) { memset(cd->pass, '\0', sizeof(cd->pass)); sprintf(output, msg_txt(834), cd->name); clif_channel_message(cd, output, -1); } else if( strlen(option_text) > 1 && strlen(option_text) < NAME_LENGTH ) { safestrncpy(cd->pass, option_text, sizeof(cd->pass)); sprintf(output, msg_txt(835), cd->name); clif_channel_message(cd, output, -1); } else clif_displaymessage(sd->fd, msg_txt(836)); } else if( !strncasecmp(message, ".close", 6) ) { if( cd->type != CHN_USER ) clif_displaymessage(sd->fd, msg_txt(875)); else channel_close(cd); } else if( !strncasecmp(message, ".list", 6) ) { DBIterator* iter = db_iterator(cd->users_db); clif_displaymessage(sd->fd, msg_txt(837)); for( p_sd = (struct map_session_data *)dbi_first(iter); dbi_exists(iter); p_sd = (struct map_session_data *)dbi_next(iter) ) clif_displaymessage(sd->fd, p_sd->status.name); dbi_destroy(iter); clif_displaymessage(sd->fd, msg_txt(838)); } else if( !strncasecmp(message, ".help", 5) ) { // Command List clif_displaymessage(sd->fd, msg_txt(839)); clif_displaymessage(sd->fd, msg_txt(840)); clif_displaymessage(sd->fd, msg_txt(841)); clif_displaymessage(sd->fd, msg_txt(842)); clif_displaymessage(sd->fd, msg_txt(843)); clif_displaymessage(sd->fd, msg_txt(844)); clif_displaymessage(sd->fd, msg_txt(845)); clif_displaymessage(sd->fd, msg_txt(846)); } else clif_displaymessage(sd->fd, msg_txt(847)); return; } snprintf(output, sizeof(output), "%s : [%s] %s", cd->name, sd->status.name, message); clif_channel_message(cd, output, -1); }
// 情報所得 int guild_recv_info(struct guild *sg) { struct guild *g,before; int i,bm,m; struct eventlist *ev,*ev2; nullpo_retr(0, sg); if((g=idb_get(guild_db,sg->guild_id))==NULL){ struct map_session_data *sd; g=(struct guild *)aCalloc(1,sizeof(struct guild)); idb_put(guild_db,sg->guild_id,g); before=*sg; // 最初のロードなのでユーザーのチェックを行う guild_check_member(sg); //If the guild master is online the first time the guild_info is received, that means he was the first to join, //and as such, his guild skills should be blocked to avoid login/logout abuse [Skotlex] if ((sd = map_nick2sd(sg->master)) != NULL) { guild_block_skill(sd, 300000); //Also set the guild master flag. sd->state.gmaster_flag = g; clif_charnameupdate(sd); // [LuzZza] } }else before=*g; memcpy(g,sg,sizeof(struct guild)); for(i=bm=m=0;i<g->max_member;i++){ // sdの設定と人数の確認 if(g->member[i].account_id>0){ struct map_session_data *sd = map_id2sd(g->member[i].account_id); if (sd && sd->status.char_id == g->member[i].char_id && sd->status.guild_id == g->guild_id && !sd->state.waitingdisconnect) { g->member[i].sd = sd; clif_charnameupdate(sd); // [LuzZza] } else g->member[i].sd = NULL; m++; }else g->member[i].sd=NULL; if(before.member[i].account_id>0) bm++; } for(i=0;i<g->max_member;i++){ // 情報の送信 struct map_session_data *sd = g->member[i].sd; if( sd==NULL ) continue; if( before.guild_lv!=g->guild_lv || bm!=m || before.max_member!=g->max_member ){ clif_guild_basicinfo(sd); // 基本情報送信 clif_guild_emblem(sd,g); // エンブレム送信 } if(bm!=m){ // メンバー情報送信 clif_guild_memberlist(g->member[i].sd); } if( before.skill_point!=g->skill_point) clif_guild_skillinfo(sd); // スキル情報送信 if( sd->state.guild_sent==0){ // 未送信なら所属情報も送る clif_guild_belonginfo(sd,g); clif_guild_notice(sd,g); sd->guild_emblem_id=g->emblem_id; sd->state.guild_sent=1; } } // イベントの発生 if( (ev=idb_remove(guild_infoevent_db,sg->guild_id))!=NULL ){ while(ev){ npc_event_do(ev->name); ev2=ev->next; aFree(ev); ev=ev2; } } return 0; }