Example #1
0
Door::Door(int x, int y, string mdl){
	position = new Point();
	mdlviewer_init((char*)mdl.c_str(), model);
	model.SetSequence(0);
	position->x = x;
	position->y = y;
	position->z = 0;
}
Example #2
0
MainCharacter::MainCharacter(){
    position = new Point();
    mdlviewer_init("homer.mdl", homer);
    position->x = -250;
    position->y = -250;
    position->z = CHARACTER_HEIGHT * 0.5;
    dir = 0;
    vel = 0.7;
	health = 100;
}
Example #3
0
EnemyCharacter::EnemyCharacter(){
    position = new Point();
	mdlviewer_init("mummy.mdl", model);
	model.SetSequence(1);
	position->x = -113;
	position->y = 163;
	position->z = ENEMY_HEIGHT / 2;
    dir = 0;
    vel = 0.35;
	health = maxHealth;
}
Example #4
0
int main(int argc, char **argv)
{
	glutInit(&argc, argv);
	glutInitWindowPosition(10, 10);
	glutInitWindowSize(800+GAP*3, 400+GAP*2);
	glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
	if ((estado.mainWindow=glutCreateWindow("Labirinto")) == GL_FALSE)
		exit(1);

	imprime_ajuda();

	// Registar callbacks do GLUT da janela principal
	init();
	glutReshapeFunc(reshapeMainWindow);
	glutDisplayFunc(displayMainWindow);

	glutTimerFunc(estado.timer,Timer,0);
	glutKeyboardFunc(Key);
	glutKeyboardUpFunc(KeyUp);
	glutSpecialFunc(SpecialKey);
	glutSpecialUpFunc(SpecialKeyUp);

	// criar a sub window topSubwindow
	estado.topSubwindow=glutCreateSubWindow(estado.mainWindow, GAP, GAP, 400, 400);
	init();
	setLight();
	setMaterial();
	createTextures(modelo.texID[JANELA_TOP]);
	createDisplayLists(JANELA_TOP);

	mdlviewer_init("gordon.mdl", gordon.stdModel[JANELA_TOP] );

	for(int i=0;i<3;i++)
		mdlviewer_init("headcrab.mdl", headCrabs[i].stdModel[JANELA_TOP] );

	glutReshapeFunc(redisplayTopSubwindow);
	glutDisplayFunc(displayTopSubwindow);

	glutTimerFunc(estado.timer,Timer,0);
	glutKeyboardFunc(Key);
	glutSpecialFunc(SpecialKey);
	glutSpecialUpFunc(SpecialKeyUp);


	// criar a sub window navigateSubwindow
	estado.navigateSubwindow=glutCreateSubWindow(estado.mainWindow, 400+GAP, GAP, 400, 800);
	init();
	setLight();
	setMaterial();

	createTextures(modelo.texID[JANELA_NAVIGATE]);
	createDisplayLists(JANELA_NAVIGATE);
	mdlviewer_init("gordon.mdl", gordon.stdModel[JANELA_NAVIGATE] );

	for(int i=0;i<3;i++)
		mdlviewer_init("headcrab.mdl", headCrabs[i].stdModel[JANELA_NAVIGATE] );

	glutReshapeFunc(reshapeNavigateSubwindow);
	glutDisplayFunc(displayNavigateSubwindow);
	glutMouseFunc(mouseNavigateSubwindow);

	glutTimerFunc(estado.timer,Timer,0);
	glutKeyboardFunc(Key);
	glutSpecialFunc(SpecialKey);
	glutSpecialUpFunc(SpecialKeyUp);


	glutMainLoop();
	return 0;

}