Example #1
0
int main (int argc, char ** argv)
{ 
    nvInit();
    menuInit();

    NavEvent nav;

    while (1)
    {
        nav = navWaitForEvent();
        switch (nav)
        {
            case NAV_LEFT: menuLeft(); break;
            case NAV_RIGHT: menuRight(); break;
            case NAV_UP: menuUp(); break;
            case NAV_DOWN: menuDown(); break;
            //case NAV_TAP: menuSelect(); break;
            case NAV_ACCESS_1:
            case NAV_ACCESS_2:
            case NAV_HOTKEY_1:
            case NAV_HOTKEY_2:
            case NAV_HOTKEY_3:
            case NAV_HOTKEY_4:
            case NAV_HOTKEY_5:
            case NAV_HOTKEY_6:
            case NAV_HOTKEY_7:
            case NAV_HOTKEY_8:
            case NAV_HOTKEY_9:
            default:
                printf("Unknown NAV option\n");
                return 1;
                break;
        }
    }
}
Example #2
0
bool ScrollMenu::init(std::vector<CCSprite*> nodes)
{
    isTouchable = true;
    btns = nodes;
    
    arrowColor = PH::GetSprite("gameui/fangxiang_daohang.png");
    addChild(arrowColor);
    arrowGray = PH::GetSprite("gameui/fangxiang_daohang2.png");
    addChild(arrowGray);
    
    std::vector<CCSprite*> btnsToScroll;
    for(CCSprite* btn : btns)
    {
        cocos2d::CCSprite* btnBg = PH::GetSprite("gameui/yuandi.png");
        btn->setPosition(ccp(btnBg->getContentSize().width*0.5f, btnBg->getContentSize().height*0.5f));
        btnBg->addChild(btn);
        btnsToScroll.push_back(btnBg);
    }
    
    scrollView  = PageScrollView::create(btnsToScroll,CCSizeMake(110, 100),false);
    scrollView->setViewPort(CCRectMake(-60, 0, 550, 120));
    scrollView->setPositionX(45);
    addChild(scrollView);
    
    scrollView->setTouchEnabled(false);
    
    menuLeft();
    
    return true;
}
Example #3
0
void ScrollMenu::ccTouchEnded(CCTouch *pTouch, CCEvent *pEvent)
{
    CCSet set;
    set.addObject(pTouch);
    scrollView->ccTouchesEnded(&set, pEvent);
    if(scrollView->getCurrentNodeId() == 0)
        menuLeft();
    else if(scrollView->getCurrentNodeId() == scrollView->endNodeIndex)
        menuRight();
}