cairo_region_t * meta_surface_actor_get_opaque_region (MetaSurfaceActor *self) { MetaSurfaceActorPrivate *priv = meta_surface_actor_get_instance_private (self); return meta_shaped_texture_get_opaque_region (priv->texture); }
cairo_region_t * meta_surface_actor_get_opaque_region (MetaSurfaceActor *actor) { MetaSurfaceActorPrivate *priv = actor->priv; return meta_shaped_texture_get_opaque_region (priv->texture); }